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Assassin's Creed III plants plenty of seeds for future games

Corey May, lead writer on Assassin's Creed III, has explained how the upcoming game will tie off all the loose ends from the previous games and spin-offs, bringing the story of history-hopping hero Desmond Miles to a definitive end, while still leaving the door open for more games set in the same universe of Templars, Assassins and Animus technology.

"It was my intent to provide pay-off and to answer questions for those who are invested in them," he told ShackNews. "It should provide a fairly lengthy ending that will also give room for answers and pay-off."

Obviously he's not about to tell us what that pay-off is, but he reassured fans that it will be a clear ending that will make sense to even the most casual player. Basically, even though the series has taken some pretty oblique turns in the past, don't worry that the final game is going to "do a Lost" and come up with an ending that leaves people feeling more confused than ever.

"You will not wake up and find that you were in an Animus reliving the life of someone who was in an Animus," he explains. "We are not doing that. It was not all just a dream. I think people that have invested in the Desmond storyline will understand where the end of the game comes from. We're tying up loose ends and providing answers and resolution to things. You're not going to get another tremendous insane-o cliffhanger."

Assassin's Creed III drops for Xbox 360 and PlayStation 3 on October 31st. PC and Wii U players will get their hands on the game the following month.

Published: 25/09/2012

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