Previews

Editor's Choice - Sorcery


Editor's Choice


Celtic folklore is at the centre of Sorcery for PlayStation Move on PS3 at GAME

Go to the back of the class, Potter! Better brush up on those incantations, Gandalf! Because there's a new kid on the block - and he knows how to make the most from a Move controller. Welcome to the spell-binding Sorcery on the PlayStation 3...

Come on, admit it; we've all had that nagging feeling that there's something 'artificial' about certain motion-controlled games. It can feel as if the developers have bolted on the motion bit at the last minute because they've been ordered to by the powers-that-be - plus it makes for a really cool bullet point on the back of the box. Ring any (alarm) bells? Well, they won't be ringing with this Move-powered gem thankfully.

First things first - you won't be forced to wear spectacles, sport a bowl haircut or bang on about Lord Voldemort 24-7. Instead this is a fresh third-person adventure about a sorcerer's apprentice and his cat who must banish the Nightmare Queen back to her flaming penthouse in hell. Cue venturing out across the dark world of the Faerie Kingdoms to face an over-stuffed menagerie of monsters with your Move-powered wand.

The Move controller becomes a magic wand in Sorcery on PlayStation 3 at GAME

And what a splendid wand it is; the Move controller does a fine job of making you feel like you really are the one casting the 25+ spells that make up your arsenal of black arts. But it doesn't stop there; you can wiggle your Move to make potions, solve puzzles and indulge in the ancient art of alchemy. Sorcery has clearly been designed from the ground up to be used with the Move, meaning that the gameplay blends perfectly with every part of the plucky little peripheral; yes, even that glowing, multi-coloured, sphere on the end of it...

It's a game then that will bewitch, entertain and most importantly, show off what the Move can really do. And better still, it's the perfect way for parents to sit/stand/flap about with their kids for a few hours. Truly magical stuff then - and most importantly, 100% gimmick-free.

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