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BioShock Infinite 'will stand out from the pack'

The makers of the forthcoming BioShock Infinite have expressed confidence that the game will be able to stand out from the rest of the pack when it launches this October.

Ken Levine, series creator and creative director of developer Irrational Games, told Eurogamer that he is not concerned about the prospect of his game going up against other huge October releases like Medal of Honor Warfighter and Assassin's Creed III.

He said this is because BioShock Infinite is a one-of-a-kind title that is unlike anything available, voicing optimism that the hotly-anticipated game will be able to succeed on its own merits.

"It's hard to categorise BioShock for people in their heads. It has its own vibe. It's a strange and different game," Mr Levine explained.

BioShock Infinite is coming to Xbox 360, PlayStation 3 and PC and sees players escaping from Columbia, an idyllic but doomed utopian city in the sky, with a fragile yet supernaturally powerful young woman called Elizabeth in tow.

Gamers will engage in high-flying Sky-Line battles and harness dozens of powers and abilities, while forming a bond with their AI partner and experiencing a story with lasting consequences.

Published: 15/03/2012

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