Universal Combat takes you into a seamless universe full of epic space battles, massive ground skirmishes, fierce naval engagements and even tense dogfights above the planet’s surface. In solo mode or in multiplayer, in first- or third-person view, play as a marine, a star ship commander with a full crew, or a pilot in the latest space fighter.
Universal Combat brings together the greatest components of any war together in a single game. Conceived in late 2001 as Battlecruiser Generations, the fifth title in the long-running Battlecruiser series, during development it morphed into much more than a massive space simulation. As Universal Combat, the new action-based focus, direction and premise of the new incarnation caters to a wider audience of action and space sim fans alike.
Features:
- A massive game world consisting of more than 250 planets, containing more than 21,000 areas of interest (military bases, cities, star bases), 12 different playable races and a database of over 500 combat units, all rendered using h igh polygon count 3D assets
- Virtually limitless game play with a 25 mission single-player campaign, 15 Instant Action Scenarios together with a freeform Roaming mo space/planetary and vehicular dynamics engine
- Overhauled graphics engine with DirectX 9 support! Play at r esolutions from 800x600 up to 1600x1200 @ 32 bit color. Full pixel and vertex shader support for hallucinating special effects. updated AI engine. Even more sophisticated than ever before!
- Amazing new Terrain PTE-III engine with vegetation, wild/sea life etc. brings the game universe to life!
- Skeleton based character animation engine, and a heavily revised control scheme for ease of use, regardless of craft or vehicle.
- Revised AI engine, even more sophisticated than ever before!
- GBS-III mission builder