Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that locations benefit and adding the card to your hand as you enhance your end-game point total.
If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.
Red Rising is a 1-6 player hand-management and combo-building game (45-60 minute playing time). You begin with a hand of five cards, and on your turn, you will deploy one of them to a location on the board, triggering the deploy benefit of that card.
You'll then take the top card from another location (facing up) or the deck (face down), gaining the benefit of that location and adding the card to your hand as you boost your end-game point total. If you're content with your hand at any moment, you can use your turn to reveal a card from the top of the deck and place it on a location to earn the benefit of that location.