New Tomb Raider story will last between 12 and 15 hours

Format:
Karl Stewart, the global brand director for Tomb Raider

Release Date: 27/11/2012

Karl Stewart, the global brand director for Tomb Raider at developer Crystal Dynamics, took to Twitter this week to field questions from eager fans and let slip some interesting nuggets about the upcoming reboot of the classic gaming icon.

Perhaps the most important revelation is that the game will take between 12 and 15 hours to complete, depending on your play style. What does that mean? Well, Stewart hinted that you'll be able to approach the game in gung ho action style or take a more stealthy approach to enemy encounters. He also promised "tons" of "hidden rooms and side stories" as well as secret artefacts. Compared to the fairly linear Lara adventures of the past, it seems this one will offer more incentive to stray from the path.

There will also be plot twists - "We love twists here at Crystal D" - and possibly tributes and references to the classic games. "You'll just have to wait and see" teased Stewart when asked about nods to the previous titles.

A few famous elements won't be present, though it's doubtful we'll miss them. There'll be no underwater sections, for one thing. "Lara can swim, but just not in this game" Stewart explained. Nor will she benefit from any servants, as in the training mansion of her original game. "haha NO!!" tweeted Stewart when a fan asked if the tropical island would come with a butler and a freezer to lock him in.

Tomb Raider is out next March for Xbox 360, PlayStation 3 and PC.

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Pegi Rating:

Suitable for people aged and over.

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