Ubisoft's upcoming openworld hacking adventure, Watch Dogs, will feature a unique form of multiplayer but up until we didn't know what it would entail. The game's creative director, Jonathan Morin, has given us the clearest glimpse yet at what his team has in store.
There are millions of people alone in their own sessions, he explained in an interview with the official PlayStation Blog. Weve simply added the ability to merge those sessions together at the pacing of our choice.
You can be free-roaming and naturally getting into some kind of activity that makes you intertwine with another player. You interact with them, then youre done and it goes away. Its not like you have someone in your game the whole time who can mess with your game.
We still don't know how these interactions will play out but, rather excitingly, Morin says that you may not even know when you've encountered another player in the world. When we watch people play together in Watch Dogs, most of the time they dont even realise that it was another player. There are no signs...they become part of the story. But in Watch Dogs, players wont notice that immediately. Its a new form of emotion and it fits perfectly in the Watch Dogs universe where everybody watches everyone else.
Watch Dogs is due on November 22nd for PlayStation 3, Xbox 360, Wii U and PC. There will also be a next generation version for PlayStation 4 and the new Xbox.