Dragon Age: Inquisition story is like 'founding the Jedi Order'

The release of Dragon Age: Inquisition is creeping ever closer and Bioware is starting to talk more about the game and what it will involve

It's 2014, in case you hadn't noticed, and that means the release of Dragon Age: Inquisition is creeping ever closer. It also means that the famously secretive Bioware is starting to talk more about the game and what it will involve.

In a new preview published in Official PlayStation Magazine, lots of fun new stuff was revealed, including the option to attack and take over keeps dotted around the map. Doing so will unlock more quests in the surrounding area. You'll also be expected to be more of a leader, responsible for the morals and choices of your companions.

Mostly, however, producer Cameron Lee discussed the storyline and how asking the player to unite rival species to battle a world-threatening force is different from Mass Effect 3. "In Mass Effect, you always knew what the threat was, you always knew that the reapers were there," Lee says. "In Dragon Age: Inquisition, whilst there is a humongous tear in the sky, and all these powerful factions and nations are in chaos - all this is happening at once, and that's a little too strange to just suddenly occur and be coincidence."

"So in Mass Effect you formed factions but it was mostly on a personal scale, whereas in Inquisition you're talking about having a personal impact, but mostly through these big crunchy, meaty decisions and impacts that the Inquisition can have on the world," he explained. "It's kind of like the difference between being a Jedi, and founding the Jedi Order."

Dragon Age: Inquisition is due this Autumn for Xbox One, PlayStation 4 and PC, as well as Xbox 360 and PlayStation 3.

SKU: News-278763
Release Date: 03/01/2014