Del Toro in talks with a 'very big company' for horror game, InSANE

Acclaimed movie director Guillermo Del Toro, the man behind such cult hits as Hellboy, Pan's Labyrinth and this summer's monster mash Pacific Rim, may be moving closer to getting his long-gestating horror game, InSANE, into our grimy clutches.

Originally in development at Saints Row studio Volition for THQ, the publisher recently announced it was unable to fund it and handed it back to Del Toro to shop around. According to an interview in the Toronto Sun newspaper, a new home for the game may be revealed sooner rather than later.

"We are in talks with a very, very big company," Del Toro reveals. "I can't say who, but it's one of the big ones. They really responded to the game, they responded to what we were trying". The delay does mean that some of the work already done on the game will need to be redone, as some of Del Toro's original ideas have now been realised in other games, but he's still intent on delivering "a really immersive narrative experience".

The exact nature of the game remains suitably shrouded in mystery, but from what Del Toro has said in the past it's an ambitious sandbox game heavily inspired by the cosmic horror of HP Lovecraft. ""We're being really, really nasty in the game," the director said last November. "We're really trying a lot of stuff that I don't think would even fly in the movies."

Del Toro is being more hands on with the game than most Hollywood types who dabble in gaming. A big gamer, he even asked Valve's permission to cast Ellen McLain, best known as Portal's GLaDOS, as the voice of the computer AI in Pacific Rim.

SKU: News-199279
Release Date: 07/01/2013