One person on each team is a spymaster and only these two know which agents belong to each team. Spymasters take turns giving one-word clues that can help their teammates identify multiple agents on the board. Their teammates try to guess agents of the right colour while avoiding those that belong to the opposing team — and everyone wants to avoid the assassin.
Codenames Marvel (Puzzles and Board Games)
One person on each team is a spymaster and only these two know which agents belong to each team. Spymasters take turns giving one-word clues that can help their teammates identify multiple agents on the board. Their teammates try to guess agents of the right colour while avoiding those that belong to the opposing team — and everyone wants to avoid the assassin.