Earn Reward Points On Everything You Buy At GAME.co.uk
Get Money For New Games By Trading In Your Old Ones At GAME.co.uk
FREE UK Delivery On Everything At GAME.co.uk
For the latest word in the Game community, check out... 

blog post photo
Welcome to Hot Topic,


We love to hear about what everyone is talking about and so we created GAME Hot Topic!

This is where we’ll put some of the interesting posts that we’ve see you guys create. We want to hear your opinions on all things video game.

If you've got something that you want us to talk about or want us to share with our fellow gamers, send it in an email to community@game.co.uk.

GL HF DD!

The Team at Game

Kingdoms of Amalur Review - JaysonMoran

On reading the many posts and the comparisons to other games in this genre its about time I say it as is! This is the only game I play at the moment due to the fantastic and very responsive battle system which is like a dream come true for myself and the friends I'm playing this with, currently playing full warrior, rogue and sorcerer classes (three play through back to back, yes its that good) to start and cant wait to tinker with the multi tier classes, this game has so much scope just within the class system that it stands out from many other games of this genre.


The simplistic battle system is fantastic and with the mixture of any two weapons equipped at one time, couple that with four job specific abilities and or magic also a simple button press to access a radial to use potions and items makes for a very fluid battle system with hundreds of possible combinations and as my bro quoted; "wow! it's a lot like soul calibre" and to which I agree, my nephew picked this game up and was pulling of some crazy combo' within an hour of play so newcomers to this genre looking for an above the norm hack and slash would love this.

Quests are in the hundreds with the main storyline, faction, side quests and also tasks within makes for plenty of cool storyline's for the casual gamer and also lots of fetch and grind quests for the more hardcore players out there that want to fully explore the game through the different skill trees' available; alchemy, sagecraft, smithing etc as these aforementioned are great for farming items needed for these. Visual fantasy style makes this game gorgeous to look at and also have to say that the dungeons in this game are very detailed compared to some other games of this genre, visually stunning and some are epic in scale, monsters are varied and refreshing and even comedic at times, the NPC system is childsplay but also has enough depth for the more story lead player.

If I were to pick one and only one fault with this game... for the hardcore players in this genre put the difficulty to the hardest setting as the adept player could find this a little easy and would also mention to stay clear of the epic crafted gear as this can overpower your classes somewhat which takes a little enjoyment out of mixing up the combo/juggle system. any chance of an hardcore setting for a future update?

All in all a fantastic well rounded game that is fun for all ages and lovers of this genre, I personally think this is the best of the bunch at the moment and could well be the best in this genre for this year, fantastic game.

For the latest word in the Game community, check out... 

blog post photo
Welcome to Hot Topic,


We love to hear about what everyone is talking about and so we created GAME Hot Topic!

This is where we’ll put some of the interesting posts that we’ve see you guys create. We want to hear your opinions on all things video game.

We liked them so much, we thought we'd post some of them up here so that you all get a chance to see them. Post your opinions below, and let’s see if we can put the gaming world to rights! 
 
If you've got something that you want us to talk about or want us to share with our fellow gamers, send it in an email to community@game.co.uk.

GL HF DD!

The Team at Game

 

Defy Reality. Own The Planet - Musings of a Gaming DJ

Feel free to knock me down, but SSX is fast becoming my GOTY. I finally had the chance to play it a couple of days ago, and I've gotta tell you it instantly took me back to the days of SSX Tricky in the PS2 era. If Snowboarding was to have a flagship game, this would be it. It's got a fitting soundtrack as well, while we're at it. I'm loving the social integration that EA seem to place in every game they release these days, it works very well, and so far I'm kicking the proverbial over my entire friends list! Makes the game all that more addictive.

It's got 132 different drops which should give this game a fair bit of longevity, and I'm told that there's several more planned for DLC.

I've even put down Metal Gear HD to play this game, which to fans of the series, should mean I'm going to be executed at noon.

There's a demo out there in the wild, so if you havent had the chance, download it now. You'll see what I mean.

 

For the latest word in the Game community, check out. . .

blog post photo
Welcome to Hot Topic,


We love to hear about what everyone is talking about and so we created GAME Hot Topic!

This is where we’ll put some of the interesting posts that we’ve see you guys create. We want to hear your opinions on all things video game.

We liked them so much, we thought we'd post some of them up here so that you all get a chance to see them. Post your opinions below, and let’s see if we can put the gaming world to rights!
 
If you've got something that you want us to talk about or want us to share with our fellow gamers, send it in an email to community@game.co.uk.

GL HF DD!

The Team at Game

Realism - By Zeddersk

I still remember playing Brothers in Arms: Earned in Blood and marvelling at its realism (despite the fact I was about 9 years old and owned a PS2). The thing that made it so enthralling was the fact that you played a Sergeant, and you were able to command your troops to stay on you, attack a position, move to a place behind some cover e.t.c. And whilst your men were assaulting a position, you could order them either flank the enemy position or charge; and while they were assaulting the enemy position, you had to suppress the enemy with suppressing fire. This kind of realism has definitely been lost with shooting games of the present.

One example of this is MW3 (yes, I couldn't have picked a bigger first person shooter franchise for console). It is extremely arcade-like and the storyline is a corridor, in which you must complete set objectives. This may be someone else's cup of tea, but I prefer mine with a bit of freedom and personal choice.

Games, such as Deus Ex and The Elder Scrolls, allow you to complete a set storyline but while adding in your own twist on things. There are several decisions which you must make in order to complete the game, and each decision affects the gameplay. Although I did have a bash at this 'freedom' inside certain games, I still think that the best games allow you to have an affect on the game.

Another example of a game that allows decision making is inFAMOUS (sorry to anyone who doesn't own a PS3). Despite the fact inFAMOUS has a decision making effect on it, it's extremely binary. It's either you become a saint or become Satan. It's still better than nothing, and I definitely don't want a re-release of Heavy Rain (Heavy Rain allowed you to make HUNDREDS of decisions). 

The whole point of this blog post it to wonder about the future of gaming. Will there ever a perfect decision making system? Do people prefer to have a corridor storyline? What will future games be like? What's wrong with going back to the realism of Brothers in Arms? 

Feel free to comment any thoughts / opinions :)

 

Connect with...

Pay with...

  • GAME Giftcard
  • GAME Solo
  • GAME Maestro
  • GAME MasterCard
  • GAME Visa
  • GAME PayPal
Game Retail Limited. trading as GAME.co.uk - Company Registration No: 7837246 - Company Registered in England Registered Address: Unity House, Telford Road, Basingstoke, Hampshire, RG21 6YJ