Halo creator Bungie has been cranking up the volume on its upcoming, online multiplayer, open-world shooter hybrid Destiny, and let some particularly interesting nuggets slip while answering fan questions on its Mailsack blog.
When quizzed about whether or not the game world would have non-player AI characters that could be recruited to assist in missions, Bungie gave a firm negative. "Why would you want to recruit a Non-Player Character, when the world of Destiny is populated with Guardians?" the developer asked. "Every hero from the last safe city on Earth will be driven by a living, thinking player with a racing pulse and an itchy trigger finger. Youll come across characters bound to the software, of course, but your allies will be the other players who join you on your adventures."
On the topic of crafting, they hinted that the loot dropped in the world would be tailored to what you need, reducing the need to grind. "The Tower will be a place where you can restore and upgrade your weapons and gear," explained Bungie. "Some of the loot you capture on your missions will be items that you can equip or wield. Other treasures that you reap from the action you sow will be raw materials that you need to upgrade your inventory. The best thing is that your rewards will be pre-destined. The fates know what you need, and your fortunes will favour the brave."
And in discussing the game's beta trial plans, Bungie reassured players that the trial would give the studio "enough to tell us what we need to know, but not so much that youll be left with no more worlds to conquer." The studio went on to boast that "this will be the biggest proving grounds weve ever opened up to you before we go for final launch."
Destiny launches on September 9th for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.