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Beyond: Two Souls director David Cage won't 'tick boxes'

David Cage, the outspoken director of games such as Heavy Rain and the upcoming Beyond: Two Souls, has explained how he has no interest in allowing other people's feedback to dictate his work. He gave the explanation at a launch event for Beyond: Two Souls in Australia, when asked if the response to Heavy Rain had influenced his new title.

"The thing is, if Heavy Rain had been a complete disaster, then probably I would have changed my mind," Cage said. "But actually you try not to be too influenced by the feedback because otherwise you become a marketing person. It's like, I get my list of things that people wanted or didn't want and I'm just going to tick the boxes and try to make them happy. This is not how I work and I don't think any creative person can work that way - you just do what you believe in, or you go where your instinct leads you. And hope it won't turn out completely wrong."

Of course, that doesn't mean he's not bothered if you enjoy his games. "Still today, three years after the game's release, there are still people telling me about what happened to them in Heavy Rain," he continued, "As if was something that happened to them in their real life, which is brilliant, I think. This is great; I can feel this; I find this very inspiring."

Beyond: Two Souls is an ambitious cinematic adventure about a young woman and her invisible supernatural companion. It features motion captured stars Ellen Page and Willem Dafoe, and has a story that spans many years. It's out exclusively for PlayStation 3 on October 8th.

Published: 24/09/2013

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