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Beyond: Two Souls the 'largest performance capture project ever made'

David Cage doesn't think small. The controversial creator of PS3 hit Heavy Rain and the upcoming Beyond: Two Souls likes to push the boundaries of gaming, whether in terms of technology or art.

For Beyond: Two Souls, that means embarking on the biggest motion capture shoot in history, with Hollywood stars Ellen Page and Willem Dafoe wearing the shiny-ball bodysuits and reflective face dots needed to fully record their every movement and facial expression. Unlike LA Noire, where body movements and faces were recorded separately, Beyond: Two Souls was filmed in single takes with the actors on set.

"No wires, the sound is directly captured, it's not done in post-production, it's all captured on set at the same time," Cage explained at a Paris press event covered by VG247. "So we have an entire, consistent capture of the performance, which is something that has never been done in a videogame before, at that level. It's also the largest performance capture project ever made as far as we know."

"It's about twelve months of shooting, more than 300 characters in the game, and it's about 23,000 unique animations. That's a number that is totally, absolutely insane. We realised that afterwards unfortunately, but that was really a crazy amount of work."

Beyond: Two Souls follows a young girl called Jodie who harbours strange and terrible powers. The game spans fifteen years of Jodie's life, and will apparently feature a scene in which the player helps to deliver a baby. Are you ready for that?

Beyond: Two Souls is a PlayStation 3 exclusive and will launch in October.

Published: 22/03/2013

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