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God of War developer can't wait to work on PlayStation 4

SONY Santa Monica, the studio responsible for the God of War series, is very excited about the launch of PlayStation 4. The new console boasts a whopping 8Gb of RAM, far more than existing hardware. "We're going to be able to show a lot more, right?" lead game designer Mark Simon told Eurogamer. "If you give us enough time and you give us those specs, we will blow you away."

For now, the team is still concentrating on prequel title God of War: Ascension which launches this week, with plans to support the game's new multiplayer mode for months after release. "To me [the PS4] is imagination land," Simon explains. "We haven't touched it. We're not even concentrating on it. All we're concentrating on is we know we release in a week. We're going to continue to tune and balance and create new content. We still get to think about and imagine how cool it would be, but we're still working on this game on the PS3."

And he doesn't feel we've seen the limits of what the PS3 can do yet. "It's funny. In my head right now I'm like, oh yeah, we totally had to have tapped it out. But I bet you, if you gave us the same hardware, and you gave us another two or three years we would find more stuff to try to extract out of the PS3."

"It's cool for fans," he continued. "I'd be excited if I was a PS3 owner because, I'd know SONY is not just leaving me hanging or waiting until the next-gen comes out, that they're still kicking out really awesome games for me. There's the future, and you're like, oh cool! But there's a whole spring, summer and fall to get through."

God of War: Ascension is out on March 12th, exclusively for PlayStation 3.

Published: 11/03/2013

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