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How co-op shooter Fuse plans to reinvent survival mode

Fuse, the four-player co-op shooter from Resistance and Ratchet & Clank developer Insomniac Games, will have a survival mode. That's not much of a surprise, as most shooters offer something similar, such as Horde Mode in Gears of War. However, Insomiac has a reputation for tweaking cliches, and it seems that Echelon, Fuse's survival mode, will offer a twist on this familiar formula.

"It's wave based in that you do fight waves of enemies but we switch out the rules on you all the time," Insomniac boss Ted Price has told Official Xbox Magazine UK. "It's more of an offensive game mode than most other wave-based game modes in that some of the sub modes, most of the sub modes, in this game mode are offensive, you are actually going after certain things versus just trying to defend yourself."

There will be six survival modes in all, such as High Value Target. In this mode, a mini-boss joins the arena and the longer he survives, the more enemies he spawns. Critical Drop has rare weapons fall into the arena, and if the enemy reaches them first they'll destroy them. Other modes will see you taking on gigantic boss monsters or defending a fuse core from attack. At all times, you'll be working alongside your fellow players but also competing against them to earn the most Fuse Points and Fuse Credits which can be used to unlock better gear.

Fuse, formerly known as Overstrike, is Insomniac's first multi-platform game after years of being PlayStation exclusive. It'll be published by EA in March 2013 for Xbox 360 and PlayStation 3.

Published: 13/12/2012

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