Bioshock Infinite, the long-awaited follow-up to the 2007 game of the year, has had its release date bumped back by one month, creator Ken Levine has announced. The decision was made following the arrival of former Gears of War franchise manager Rod Fergusson at Bioshock developer Irrational Games.
"When Rod Fergusson came on board we looked at the game," Levine said at a preview event this week. "He was there for about a month and he said, 'look, I've been looking at the schedule and looking at the game and frankly you could really benefit from another three or four more weeks for polish and bug fixing.' We talked about it. I knew I'd probably get beat up in the press a little bit about it. But at the end of the day, if it's going to make a better game we're going to do it."
Bioshock Infinite is set in 1912 and casts players as former Pinkerton agent Booker DeWitt. He's investigating a flying city called Columbia, where a young woman has been reported missing. The connection between this game and the 2007 original is more thematic than plot based, and Levine has said he considers Infinite to be a new franchise rather than a continuation of the old.
Bioshock Infinite will now launch on March 26th, for PlayStation 3, Xbox 360 and PC.