When Master Chief returns to the fray later this year, he'll be embarking on an all-new trilogy of games that promise to dig deeper into the mythology of the Halo universe than ever before. Now 343 Industries, the developer which has taken over the sage with Bungie's blessing, has revealed details of how that history will manifest itself.
That would be the Prometheans, a strange reanimated robot race that once served the Forerunners, the ancient civilization that built the Halo rings thousands of years before mankind arrived on the scene. In a feature in the latest issue of US games mag Game Informer, the beans are comprehensively spilled on what's in store, so spoiler-phobes should look away now.
Marking the first entirely new character class added to the Halo series in a decade, the Prometheans sound like they'll give Master Chief a run for his money. Promethean Knights, for example, come in a variety of forms. Knight Lancers are skilled snipers, and use their special vision to locate enemies. Knight Commanders carry incineration cannons and deploy auto-sentry turrets. Worst of the bunch is the Knight Battlewagon, a hulking battle frame with heavy shielding and the powerful Scattershot weapon for up-close damage.
The Knights are backed up by Crawlers, smaller and faster Prometheans that strike in organised packs. The Crawler Snipe tackles long range attacks while the Alpha Crawler directs his forces against you and uses suppression techniques. Finally, there are Watchers. These support-level foes can summon Crawlers and will not only protect Knights but can resurrect them after death.
And as if that doesn't sound tricky enough, the feature teases that while the game will find you battling Covenant and Promethean forces at different times, at some point the two will combine their efforts and unleash a whole new kind of hell on Master Chief.
Halo 4 hits Xbox 360 on November 6th. Are you ready?