Some people are put off from playing the critically acclaimed role-playing game Dark Souls because of its reputation for being ruthlessly difficult, and that makes the game's director, Hidetaka Miyazaki, sad.
"Dark Souls is rather difficult and a number of people may hesitate to play," he told the Metro newspaper. "This fact is really sad to me and I am thinking about whether I should prepare another difficulty that everyone can complete or carefully send all gamers the messages behind our difficult games."
"However, I suppose gamers do not particularly prefer easy games," he added. "What they want is interesting and worthwhile games to play, so I think it is natural that hindrance or stress that does not attribute to such interesting and worthwhile elements will be removed in the end."
He goes on to explain how he'd rather have been describe Dark Souls as "satisfying" rather than "difficult", and worries that gamers have become too used to easy games that fail to tie difficulty to "interesting and worthwhile game elements".
Dark Souls recently came out in a PC version, tastefully dubbed the "Prepare to Die" edition. The game already came out for both PlayStation 3 and Xbox 360 last year, where it was showered with praise by critics who are obviously rock hard and not scared of no game, not ever.