THQ has spilled the beefy beans on its plans for upcoming wrestlefest WWE '13 in an interview with VG247, and with a new game engine - codenamed Predator - it sounds like the game will enable fans to get closer than ever to recreating the WWE experience at home.
"Our whole vision with spectacular moments is literally trying to recreate those crazy moments that you see on WWE television - really eye-popping, surprising moments that are so great in the show," said THQ's Corey Ledesma. "In order for us to really recreate that we wanted the visuals to be strong, so when you do see the ring collapse off the Superplex, we wanted all those small visuals to be spot on and top notch so it looked like exactly like you saw on television."
A large part of this wild style is down to the game's improved physics, which will make every buckle and impact feel more real . "You'll also see a lot of minor details like the ring shaking, collapsing, the ropes wildly jumping up and down and the referee falling," Ledesma says. "You'll see all of that in there because we really wanted fans to almost do a double take when they saw that in the game like, 'wow, that looks so real, just like I saw on television.'"
WWE '13's single player story mode takes place during the Attitude era of the show, with beloved wrestlers like Stone Cold Steve Austin brought to the fore. It'll also feature Mike Tyson as a playable character. "It's just cool to introduce a character that's so different from all the other WWE superstars and divas in the game," Ledesma says of Tyson. "He's a boxer, so he's got a really cool move set of haymakers and hooks and punches that really sets him apart. He's really fun to play."
WWE '13 bodyslams into action on November 1st, for PlayStation 3, Xbox 360 and Wii. We have the Exclusive Austin 3:16 Collector's Edition on Xbox 360 and PS3, and for more info on the game, check out our in-depth preview!