Rockstar Games has assured fans of the Max Payne series that the introduction of online multiplayer in Max Payne 3 will be executed in a very unique way.
Chatting to GamesRadar, Rockstar's Charlie Bewsher said the team always wanted to have a multiplayer component in the new Xbox 360, PlayStation 3 and PC title, but needed to find a way to make it feel like "something really special".
As such, Max Payne 3 will feature a story-driven online mode that expands on the gang war setting of the main campaign, while preserving the same cinematic third-person action style that defines the series.
Great thought has been put into how to include the iconic Max Payne Bullet Time mechanic into multiplayer, with the team eventually devising a system that allows the slow-motion feature to work via line of sight.
It means that players who trigger Bullet Time will place themselves and anyone they can see in slow motion, but only the player who activated the effect will be able to fire and reload at normal speed.
Max Payne 3 will be released in May 2012, with a feature-packed special edition available to preorder now.