Zboard Keyset - Doom 3 Accessories
Av. User Rating
Av. User Rating
Zboard Keyset - Doom 3 Product Details
Bring demon hordes to their knees
- Take advantage of "buttefly" keys enlarged and sloped to keep fingers comfortable for mission after mission.
Be the fastest
- Rapidly change weapons, reload, crouch and jump with dome shaped buttons.
Stop evil from spreading
- Spend more time annihilating evil demons and less time getting fragged.
- With vivid color graphics on the keyset, the ungodly Hellknight never looked so deadly.
- Forget memorizing the manual. Pop in the keyset and start fraggin'!
id Software post-apocalyptic shooting-and-driving game RAGE will be hitting the PC, PlayStation 3, and Xbox 360 this October, but the team behind it won be getting much of a rest, according to Eurogamer. According to a report the website is running, as soon as Rage is out, everyone gets back to work immediately on Doom 4.
The news came via an interview with John Carmack conducted by Gamespot. The id coding genius is eager to keep the momentum up, apparently. "As soon as Rage ships, the core tech team moves over to start making things happen on the Doom 4 project," he said.
Work on Doom 4 was started back in 2008, but things have been quiet for a while. "We were really feeling the pinch before this,said Carmack. f you've got 50 people working on a project, it's not useful to have all of them on day one on there; you really want to have a smaller team building things. Then at the end now, we would have a hundred people on the team."
Doom 4, like Rage, will be targeting the PC, PlayStation 3 and Xbox 360. Wee expecting plenty of scares and lots of shotgun shells, but as soon as we have anything more concrete, wel let you in on it too.
It's hard to image there was ever a time when we couldn't assume our grimmest war-face, fire up our consoles and do battle with a global army of enemy combatants from the comfort of our armchairs. We're certainly come a long way from sitting hunched over our Commodores, battling as much for keyboard space with our siblings as we were on-screen! But where did it all start?
Things really started to evolve in the 90s though when LAN parties were the in-thing for the hardcore gaming hobbyist. If the prospect of the violently seductive Doom wasn't enough to keep you up into the early hours by itself, there was no better way to bring the competitive minds of a whole generation of gamers together than by syncing up a few PCs and spending hours, even days, doing battle in the flesh.
The blossoming Korean e-sports scene took the concept even further, and now commands a staggering national audience for televised championships. Blizzard's outstanding StarCraft series rules the roost in this domain, and not even the awesome sequel released in 2010 has put a dent in players' enthusiasm for the best-selling original. The competitive scene for StarCraft II is still buzzing in the West, and it's never too late to get stuck into a game that'll be around for years to come and still has two explosive expansions in the works.
Then there's World of Warcraft, the game that really did change everything. Released in 2004, it arrived just at the right time as the mass uptake of increasingly fast broadband connections became the norm, unleashing a greedy clamour for the world of Azeroth - one so extreme that it saw Blizzard pull the game from store shelves at one point, their servers unable to keep up with the snowballing demand. It now enjoys a seven-figure subscriber count, and with three award-winning expansions under it's belt, there's more content for you to get stuck into than you'll know what to do with!
While consoles such as the sadly-undersold Dreamcast teased gently around the potential for global gameplay, it was arguably Microsoft who broke new ground for console gaming with the launch of the Xbox LIVE service, putting a whole new world of gaming at player's feet - and long before PCs became a breeze to hook up for the living-room lounger!
So while PC gaming might have dominated the early days of competitive multiplayer, it was titles like Halo 2 that brought the idea of mass gaming to the forefront of game design. While the single-player components of the Halo games continue to blow us away, the passion for Halo 2 was so extreme that players left their Xbox 360s running for days at a time to prevent the eventual switch-off of multiplayer support for all original Xbox games in April 2010.
These days it's show-stopping blockbuster titles like Call of Duty that continue to change the way gaming is viewed and played online by the console crowd. For many, it's the only game they need to buy each year, and services like Call of Duty Elite are doing even more to add greater depth to the experience, allowing gamers to track, log and show off their finest moments on the battlefield.
No-one can guess what the next evolution in multiplayer might be, but we're already seeing some extraordinary innovation in the likes of Nintendo's StreetPass, allowing gamers-on-the-go to make new friends without ever saying hello, and the awesome potential of the augmented reality features in the upcoming PlayStation Vita. One thing's clear, multiplayer is here to stay and the future can only bring us even closer together.
Id Software post-apocalyptic shooting-and-driving game Rage will be hitting the PC, PlayStation 3, and Xbox 360 this October, but the team behind it won be getting much of a rest, according to Eurogam…
The Rise of Multiplayer Gaming (25/01/2012)
It's hard to image there was ever a time when we couldn't assume our grimmest war-face, fire up our consoles and do battle with a global army of enemy combatants from the comfort of our armchairs. We'…
As a valued customer we now offer you the facility to sign up to email price alerts. Please enter the price you want to be, or below, and if drops to that level we will let you know...
NewOut of stock
- Only £4.99
Free UK Delivery
Earn 40 reward points
Please note: prices in GAME Stores may differ.
You have chosen to add this product to your Wish List, but which version would you prefer to add?