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The Sims 3: Pets Playstation 3

Playstation 3

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  • Age Rating: P 12

Product summary

Create perfect - or imperfect - pets for your Sims, from loyal dogs to daring kitties, as you determine their looks and personality traits.… See more

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Av. User Rating

  • Age Rating: P 12

The Sims 3: Pets Product Details

Released on 21-Oct-2011

Create perfect - or imperfect - pets for your Sims, from loyal dogs to daring kitties, as you determine their looks and personality traits. Then take control of these pets and experience the world from their perspective. Enjoy a little mischief by destroying furniture or impress others by mastering new skills like hunting. Lead your Sims on adventures, like uncovering relics and solving mysteries.

Sims 3 Pets on PS3 Features:

  • More pets mean more fun - With a variety of breeds and creative ways to customize your Sims’ pets, create unique dogs and cats with limitless possibilities!
  • Be the pet - Wield control of your pets to chase, dig, tackle, and more. Be the perfect companion or wreak havoc on your Sims!
  • Embark on adventures - Sims can explore the history of town, using their pets to sniff out treasures, uncover mysteries, catch rare collectible pets, and maybe even seen ghosts.
  • Pets have their own traits - From intelligent, friendly, and proud to playful, adventurous, and aggressive, determine the personalities of your Sims’ pets.
  • Pets can learn skills - Cats and dogs can learn to hunt, dogs can learn to locate collectibles and fetch your Sims a date. With career opportunities, your Sims’ pets can even work their way up the chain to become the ultimate criminal mastermind.
  • A new add-on pack is being launched for The Sims 3 that will give players greater choice when it comes to creating their dream property.

    The Sims 3: Master Suite Stuff will add a host of new items for players to customise their homes and characters, with new bathroom and master bedroom furnishing plus an array of romantic intimate wear for Sims.

    Players will have the chance to pick up a new four-post canopied bed, a contemporary vanity and set and a new lavish hot tub.

    Set to hit the shelves in January 2012, the add-on will add further depth to the already bulging title.

    The Sims franchise celebrated its tenth anniversary in 2010, with more than 15 million units of the game's many titles sold over the decade.

    One of the most popular games of the last two years, The Sims 3 alone has sold more than five million copies since its launch in 2009.

    Published: 11/11/2011

  • Sim City, Will Wright's classic city building game will be getting a long overdue new edition in 2013 according to German games mag, GameStar.

    The magazine quotes Maxis developer Lucy Bradshaw as saying that the fifth game in the series is already in development, but that work on other Maxis titles such as Spore and The Sims has kept it under the radar.

    The game will reportedly use a new graphics engine known as GlassBox. This would explain why EA and Maxis are holding a special seminar at the Game Developer's Conference in San Francisco next week, entitled Inside the Glassbox, to debut a system �uilt from the ground up to power the next entry in one of [EA's] most beloved franchises.�/p>

    Sim City 5 will apparently feature multiplayer modes, buildings that can be updated and non-linear roads.

    It's been almost ten years since Sim City 4 came out in 2003, but the series has been kept alive through a handheld DS version, spin-off title Sim City Societies and, of course, The Sims 3.

  • EA has announced that the iconic SimCity franchise is to receive a major new instalment on PC in 2013.

    Billed as a "true rebirth" for Maxis' legendary city-building series, the new game will feature a more in-depth simulation of a living, breathing metropolis than ever thanks to the developer's new GlassBox Engine technology.

    Players will be able to create unique and visually distinct cities, the residents of which will have their own jobs, purchase homes and contribute to the economy.

    Cities can be transformed into anything from financial capitals to industrial complexes, though gamers will need to be aware of wider societal issues like climate change and natural disasters.

    The new SimCity will also include full multiplayer options, allowing gamers to create their ideal city of the future together.

    Lucy Bradshaw, senior vice president of Maxis, said: "This is a franchise that means the world to us at Maxis and we're happy to be bringing it back home where we are reimagining it for an entirely new generation of players."

    SimCity has been going strong since making its debut on PC way back in 1989 and is the brainchild of Will Wright, creator of The Sims and Spore.

    Published: 07/03/2012

  • A fourth entry in EA's top-selling Sims saga will release in 2014, it has been confirmed. The game will release in 2014 for PC and Mac. No console versions have been announced, but The Sims 3 soon found its way to Xbox 360 and PlayStation 3.

    The game follows hot on the heels of the rebooted and always-online multiplayer Sim City, but while hinting at social sharing features, EA notably refers to The Sims 4 as a "single-player offline experience". The Sims 3 introduced connected suburbs and a shared online world where you and your friends could overlap your Sim towns. What else could be added for a fourth game? For now, EA isn't telling.

    "The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever," reads EA's announcement. "The Sims 4 encourages players to personalise their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans."

    Present for the announcement were specially selected Sims fans, drawn from the game's community. Not only did these Sims ambassadors get to hear the news first, but they'll be given "special access" to the development team over the next year.

    Published: 08/05/2013

The Sims 3: Pets User Reviews
Top review
Nathan
2 months ago
Just okay
I must say, I was pretty disappointed with this. I thought it would offer me real enjoyable places to explore etc, but for example, exploring the cave, I found that I was left outside whilst my character went inside, and I didn't get any amazing view or images. Just that I knew my sim and his pet had entered the cave and would come out at some point. Not that brilliant. Once again, the fun of owning a pet is a good addition to the game, but it seems that every time they add this feature, they take away from others, such as floor levels, and more customisation options. And why do a lot of the extra customisation options cost actual money? It's a tiresome thing to come across. It offers you a relative amount of gameplay, where things are always different in the aspect of interacting with other sims and making pets etc, but with literally being stuck outside, I feel this game isn't all that it could be.
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