Your basket - 

0 items

Free UK delivery

Items in your basket...

0 items

Good with...

The Elder Scrolls IV: Oblivion Collector's Edition Xbox 360

Xbox 360

Share with HUKD

Av. User Rating

  • Age Rating: B 15

Product summary

After the mysterious and untimely death of the Emperor, the throne of Tamriel lies empty. … See more

Bookmark and Share

Av. User Rating

  • Age Rating: B 15
The Elder Scrolls IV: Oblivion Collector's Edition Product Details

Released on 24/03/2006

Bonus Features:
  • Pocket Guide to the Empire - A 112 page guide to every aspect of Tamriel, including its people, provinces and much more.
  • Making of Oblivion Documentary - Includes a special behind-the-scenes documentary on the making of Oblivion.
  • Septim Gold Coin - An authentic replicated Septim, the official currency of Tamriel.

After the mysterious and untimely death of the Emperor, the throne of Tamriel lies empty. With the Empire ready to crumble, the gates of Oblivion open and demons march upon the land - laying waste to everything in their path. To turn the tide of darkness, you must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.

Features:

  • Live Another Life in Another World. Create and play any character you can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer.
  • Next Generation Graphics. Pixel-shader effects and high definition televisions are fully supported to create unprecedented visuals, including lifelike towns, dungeons, and the most realistic forests ever created in a game.
  • First Person Melee and Magic. An all-new combat and magic system brings first person role-playing to a new level of intensity where you feel every blow.
  • Radiant AI. This groundbreaking AI system gives Oblivion's characters full 24/7 schedules and the ability to make their own choices based on the world around them. Non-player characters eat, sleep, and complete goals all on their own.
  • Realistic Characters. Oblivion's features over 1,000 non-player characters who come to life like never before with facial animations, lip-synching, and full speech. They even engage in unscripted conversations with each other and you.
  • Open-Ended Game Play; Short Challenges. The enormous world of Oblivion is open for you to explore at your own pace, and shorter challenges such as fighting bandits, mixing potions, creating magic items and persuading friends keep the challenges coming.

The

  • Designers behind two of the most critically acclaimed first-person action games are working on a new project for Bethesda, the publisher behind the Fallout and Elder Scrolls RPG series.

    Dishonored is a first-person stealth game which will apparently offer unrivalled player choice as you plot your way through gloomy scenarios. Revealed in the latest issue of US magazine Game Informer, wee promised game about morality and player choice where the world you create is based on your actions, not navigating conversation trees

    t a game about assassination where you don't have to kill anyone teases the mag. t's a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat's mansion rather than sneak in. It's a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there./p>

    The game co-creative director, Harvey Smith, is a veteran of the similarly flexible Deus Ex series, while Viktor Antonov, designer of Half Life 2 memorable City 17 sequence, also contributes.

    Dishonored will be released for PS3, Xbox 360 and PC in 2012.

  • Star cast

    Headlined by the Elder Scrolls V: Skyrim, last year was a great year for role playing games, and 2012 looks set to kick off with a bang when Kingdoms of Amalur: Reckoning launches in February. A single-player RPG that challenges players to unlock the mysteries of a magical world filled with strange landscapes, exotic cities, colourful characters and terrifying creatures, expectations are particularly high given the star cast involved in the game's creation.

    Fantasy world Amalur and its 10,000 years of fiction was created by 22-time New York Times bestselling author R.A. Salvatore, and has been brought to life visually for the game by renowned Spider-Man artist and Spawn creator Todd McFarlane. Featuring over 60 hours of story, diverse side quests and exploration, the title's open world, free-roaming design has been developed under the leadership of RPG guru Ken Rolston, formerly lead designer on the critically acclaimed Elder Scrolls games Morrowind and Oblivion.

    Choose your destiny

    Kingdoms of Amalur: Reckoning gives players great scope for personalising their character, with the freedom of choice extending well beyond just physical appearance. Destinies, which are the essentially the game's version of classes, enable players to develop and master their personal battle style, crafting their character without many of the constraints associated with traditional RPGs.

    The Destiny system is basically a class-switching feature defined by abilities managed and unlocked within Sorcery, Might, and Finesse specialisations. Whether dabbling in all three specialities or pouring every point into one, path-shaping destinies continually evolve and new ones open up. For example, a battle-hardened warrior can incorporate the stealthy quickness of a rogue as well as the magical mastery of a sorcerer, or adopt subtle variations of them all. The choice is yours.

    RPG combat evolved

    From our brief exposure to the game, perhaps its standout feature is its non-traditional take on combat. While most RPGs see fighters trading blows until whoever has the least hit points loses, Kingdoms of Amalur: Reckoning's responsive, lightning-quick combat is more influenced by fluid third-person action series like God of War and Ninja Gaiden. Warriors can roll out of danger, mages can teleport-dodge, and characters perform brutal combos - the lead combat designer happens to be a tournament level Tekken player - while the camera sweeps around framing the action in the most exciting way possible.

    While it's still possible to button-mash your way through duels, chaining skills together and precise timing will pay off and develop your character further. Once you've acquired enough energy from defeated enemies to fill up the game's 'fate meter' you can also unleash 'Reckoning' mode, which slows down time for your opponents, giving you an upper hand that lets you zap around dishing out damage and taking out the more deadly enemies with brutal kills that require you to react to button prompts on the screen which, if your timing is spot on, appear to earn you additional experience as you close in on flashy kills.

    Based on what we've played to date, we're more than a little excited to see more of what Kingdoms of Amalur: Reckoning has to offer with its gorgeous open world, fast-paced, visceral combat and its interesting take on character creation and development.

    Published: 24/01/2012

  • Respected American journal, Time, has ventured into digital waters to list what it considers to be the top hundred video games ever made. The result is a suitably eclectic mix, presented in chronological order stretching from the 1970s all the way up to the 2010s.

    All the retro arcade classics you'd expect are in there - Space Invaders, Frogger, Pac-Man and more - while Nintendo's core franchises dominate the 1980s as consoles made their way into US homes. Mario and Zelda are among the only games to appear in more than one guise. The original Super Mario Bros and Mario 64 both make the grade, as does the original Metroid and its 2002 first-person sequel Metroid Prime.

    Resident Evil and Tomb Raider join the list in the 1990s, and are still going strong today. Resident Evil 6 launched recently, while Lara Croft is being relaunched in 2013.

    More recognisable names also pop up as the list draws closer to 2012. Bioshock, Call of Duty 4: Modern Warfare, Guitar Hero, Wii Sports, Portal, Gears of War and The Elder Scrolls: Oblivion are all held up as examples of classic modern gaming.

    Just two games from the last few years have been deemed worthy of a place. Mass Effect 3 and Batman: Arkham City are the lucky pair. Notable by their absence are current big hitters such as Assassin's Creed, Borderlands and Uncharted.

    Is Time placing too much importance on the past? Would you pick any of these for your top 100?

    Published: 16/11/2012

The Elder Scrolls IV: Oblivion Collector's Edition User Reviews
Top review
Chris
1 year ago
Awesome
Best Game Ever . . .
louis
1 year ago
The Elder Scrolls IV: Oblivion Collector's Edition
This game is absolutely MIND BLOWING! There appears to be no end which if you love free roaming games you will adore! TOP BUY!
Jake
3 years ago
The Elder Scrolls IV: Oblivion Collector's Edition
This game totally deserves 5 stars. I have played this game basically none stop since I got it! There is no doubt this is one of the best games, nay, it is THE best game of all time. The graphics are stunning on the Xbox 360 and PS3 and can be equally attractive on the P.C version of the game. (although it may slow it down alotThe main quest-line is excellent and so are the side-quests. Bethesda, C2K and Microsoft have brought this game back to its former days of glory with the DLC's that can suit any type of player. For example 'The Fighters Stronghold' is obviously favoured by the melee fighters in the game as there is a training barracks in the basement along with your very own sparring partener. There is also 'Frostcraig Spire' whis is favoured by mages, 'Dunbarrow Cove' which is for silent, assassins along with the minor DLC's including 'Spell Tomes' and 'Horse Armor Pack'Whatever your style of playing, Oblivion is bound to have it. So that is why it is the greatest game of
Simon
2 years ago
The Elder Scrolls IV: Oblivion Collector's Edition
You dont even need to read a review, you just need to buy this game NOW without thinking about it because it is simply THE best game ever mad the only game that remotely comes close in my mind is call of duty 4 so please i beg you to buy this game for your own sake, dont miss out on one of the greaatest gaming experiences man, has to offer
Jody
5 years ago
The Elder Scrolls IV: Oblivion Collector's Edition
I have the limited edition of this game and it has taken pride of place in my collection. First thing I have to say is that I've been playing computer games since the Atari 2600 VCS, and yes that makes me old. It also makes me equally qualified to say that this is the best game I have ever played. No question, not even a slight doubt. It is a huge game, it looks beautiful, its open ended and the controls are intricate yet easy. The character generation and progression is deeper than any other RPG out there. The storyline is fabulous but the side quests are huge in their own rights. Bethesda have continued to support the game via Xbox Live and DLC. I think this is the version all true fans should get and they should plump for downloading the extras. If however you have the PS3 version you should go for the GOTY edition as it looks slightly better on PS3 and doesn't have as many bugs as the 360 version. If you like games though you must own at least one version of this game. Its Godly.
Configuring your price alert

As a valued customer we now offer you the facility to sign up to email price alerts. Please enter the price you want to be, or below, and if drops to that level we will let you know...

Which Product do you want?
How much do you want to pay?

Please note: prices in GAME Stores may differ.

Add to WishList

You have chosen to add this product to your Wish List, but which version would you prefer to add?

New £48.99
Preowned £5.99

Similar Xbox 360 games you may like