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The Conduit 2 Wii

Wii

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  • MotionPlusComp
  • Age Rating: P 16
  • OnlineMultiplayers: 2-16 2-16

Product summary

Conduit™ 2 is the epic sequel to last year’s award-winning Wii-exclusive, The Conduit. … See more

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Av. User Rating

  • MotionPlusComp
  • Age Rating: P 16
  • OnlineMultiplayers: 2-16 2-16

The Conduit 2 Product Details

Released on 20/04/2011


Conduit™ 2 is the epic sequel to last year’s award-winning Wii-exclusive, The Conduit. Picking up on the heels of its predecessor, Conduit 2 puts you on the embattled front lines of the war to save humanity from the alien onslaught.

Travel to the far ends of the earth to put an end to the struggle. The enemy is everywhere and the deck is stacked - trust no one. Turn the tide with the most powerful arsenal ever assembled and bring the alien menace to its knees.

Features:

  • TEAM INVASION MODE - New co-op mode where up to four player players battle side-by-side against waves of enemies. Fight online over the Nintendo® Wi-Fi Connection or on the same console via splitscreen mode.
  • THE BEST ONLINE MULTIPLAYER EXPERIENCE ON THE Wii™ - Take the battle online with up to 12-players or play locally via 4-player splitscreen. Features new modes and more expansive battlefields from around the globe.
  • PLAY IT YOUR WAY - Create your character’s unique look with the modular armour system and selectable skins. Class system with pre-mission weapon load-out and suit upgrades. Gain currency to purchase new weaponry, armour, upgrades, and additional content.
  • ADVANCED WEAPONS AND TECHNOLOGY - Features an arsenal of over 20 weapons, including wall-penetrating sniper rifles, remotely-controlled deployable turrets, and alien technology that captures incoming fire and unleashes it back on the enemy. Man fixed emplacements at fortified positions and on drop ships. Use the alien ASE device to hack electronics and uncover hidden traps and enemies.
  • SUPPORTS: Wii Speak™ peripheral
  • Sega has revealed that its ambitious new Wii shooter Conduit 2 will be launching in Europe in March 2011.

    The futuristic action title from High Voltage Software is shaping up to be one of the most robust FPS experiences on Nintendo's console, featuring a diverse array of solo and online multiplayer modes and options.

    Conduit 2's single-player mode will take players to the ends of the earth as they look to prevent an alien invasion, with graphics and control customisation options set to be among the Wii's best.

    Meanwhile, by using the Nintendo Wi-Fi Connection, gamers will be able to engage in fully-featured deathmatches for up to 12 players across large multi-tiered levels, with voice chat options set to be provided.

    It will also include a four-player cooperative mode that can be enjoyed both on and offline.

    Sega's Gary Knight promised: "Conduit 2 will set a new bar for online multiplayer games on the Wii with great new gameplay modes and improved security."

    Published: 19/01/2011

  • Variety is the spice of life

    Wii first person shooter sequel The Conduit 2 picks up straight after the events of 2009's original, in which players saved the world from an alien force know as The Drudge. Resuming the role of Agent Michael Ford you have to save mankind's bacon from an alien invasion once more, only this time you're battling against two rival Earth-bound extraterrestrial factions, with humans caught in the crossfire.

    Address to impress

    While The Conduit received praise from critics for delivering on some of developer High Voltage's promises, such as a highly customisable control system, it was equally criticised for corridor filled level design and repetitive enemy types. The graphics were pretty good, especially for a Wii title and we found the shooting enjoyable, but it was hard to call it the Wii's answer to, say, Halo or GoldenEye.

    Cinematic battles with giant adversaries including a snake-like sea monster have been confirmed, as well as new canine robot foes.

    High Voltage appears to have taken the criticisms on board and is looking to address them head on in The Conduit 2. The studio has said that environments will be more varied – from snowy Siberia to the underwater city of Atlantis - and open, with multi-tiered levels allowing you to take multiple paths. Meanwhile, enemy types will be more diverse - cinematic battles with giant adversaries including a snake-like sea monster have been confirmed, as well as new canine robot foes.

    Key to improving the core shooter gameplay will be a diverse and powerful arsenal, which will include 28 new weapons. One, the vortex cannon, enables you to trap bullets in a force field before reflecting them back at their shooter, while a phase rifle can penetrate walls. You'll also be able to set booby-traps for enemies using a deployable turret.

    The All-Seeing Eye

    Elsewhere, the All Seeing Eye – a well implemented device used for puzzle solving in the first game – is to be enhanced with new functions, such as the ability to scan environments and download information. The Conduit 2 will also support Wii MotionPlus for more precise controls, and again offer a detailed and customisable control system, allowing you to configure look sensitivity and turning speed, among other options. You'll need to make the most of these abilities, though, because the enemy artificial intelligence is going to be smarter this time round.

    Special co-op game types like Team Invasion Mode will allow up to four friends to battle waves of aliens side-by-side.

    The Conduit 2 will be playable in single player, online multiplayer battles, and all-new off and online co-op modes. While you won't be able to play the solo campaign with others, special co-op game types like Team Invasion Mode will allow up to four friends to battle waves of aliens side-by-side in split screen multiplayer or from separate locations online.

    The title's also set to boast "a new and more expansive 12-player online competitive multiplayer mode with larger and more intricate indoor and outdoor battlefields", featuring new game modes and maps, and greater character customisation options. It will also support Wii Speak, enabling chat functionality between friends during online shootouts.

    Blast away!

    If High Voltage can build on the original's solid technological foundations and customisable controls by delivering greater gameplay variety and a more robust online multiplayer experience, then we expect to spend many long nights blasting aliens with our friends come the title's release later this year.

    Preview by: Tom 'Agent' Ivan
    Version Tested: Wii
    Review Published: 04.08.10

    Published: 04/08/2010

The Conduit 2 User Reviews
Top review
V
1 year ago
A solid 3rd party effort worth some time and money invest…
As the only noteworthy Wii title this past summer to help Wii owners pass the software drought, Conduit 2 stuck out. I particularly enjoyed the first one and the second entry finds itself standing in the same general area. It's one of the few genuine third party efforts at pushing a core title out to what is undoubtedly a limited audience. Considering this, you can see the effort High Voltage Software has put in to the title, as well as the lessons they've learned from the previous game. The visuals have taken a step up from the first game, although the artistic direction is dragging a little behind the technical capabilities of the engine still. The new weapons are inventive and a blast to use and the addition of alternate firing modes this time around is a welcome addition. The campaign is a bit on the short side in my opinion and the ending was both abrupt and a big shocker! However, you can revisit locales in the campaign as well as some additional secret locations and hunt down all of the collectables such as weapon blueprints and artefacts, which will extend the play time by a few hours. Multiplayer is a blast and a bit more streamlined from what the first game offered. It's much easier to jump in to a game now from my experience and the addition of patching has meant that High Voltage Software has been able to support the game post-release and sort out any bugs the game has. The support for the PDP Headbanger headset to talk to friends online as well as a much easier, simpler way of adding friends means that the online mode is a lot of fun and will keep you coming back for a long time. There is also split-screen multiplayer for up to 4 players, with both competitive and co-operative modes. Overall, a fantastic package, if a little rough around the edges. Hoping for a third entry!
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