SteelSeries Guild Wars 2 Gaming Surface - Eir Accessories
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SteelSeries Guild Wars 2 Gaming Surface - Eir Product Details
Released on 28-Aug-2012
SteelSeries Guild Wars 2 Eir Gaming Surface Features
- Smooth cloth surface
- Non-slip rubber base
- Original game graphics
- Medium sized mousepad
A New Breed of MMO
It's nearly eight years since the launch of Blizzard's massively multiplayer game World of Warcraft - one of the biggest games in history, and one that, it was widely predicted, would change the game industry forever. But, all those years later, WOW is still by far the most popular game of its type, and things in MMOs haven't really moved on.
Last year's Star Wars: The Old Republic was the most concerted effort yet to take it down - a vast production with the biggest licence in the world and the storytelling skills of BioWare behind it. But even that wasn't enough, and later this year SWTOR, like so many before it, will go free-to-play in an attempt to gain enough players to justify its existence. Why? Maybe it's because, under the flashy surface, it played just the same as WOW.
But things are about to change. Guild Wars 2 is here, and at last we have a game that makes World of Warcraft look as old-fashioned as it really is.
Guild Wars 2 has form, as the sequel to one of the few games to succeed in WOW's shadow. ArenaNet's Guild Wars was a lightweight MMO that didn't charge a subscription fee, concentrated on fast-paced action in small groups, and made money by selling expansion packs.
Guild Wars 2 is different - this is a proper persistent online world, a single, gigantic massively multiplayer map just like WOW's. But there's still no subscription fee to play it. There's an item store where you can buy trinkets and clothes, and there will probably be content packs in the future, but for now a single purchase is enough to get you permanent access to one of the biggest and best-made online games out there. That already gives it a huge advantage over its rivals.
But what's in store for you when you pick it up? Guild Wars 2's world of Tyria initially seems to be a straightforward high fantasy set-up, with five disparate races teaming up to beat up some dragons. But there's more here than meets the eye. The medieval-style Humans and Viking-like Norn are par for the course, but you can also be Charr (a warlike race of industrial cat-people), Asura (furry science-fiction goblins with rabbit ears) or Sylvari (a young race of sentient plants). The artwork is fabulous throughout, with wonderful lush vistas, impressive architecture and strange creatures to discover.
And what's most interesting is the way you discover them.
A Tribe Called Quest
Guild Wars 2 handles your questing adventures very differently to other MMOs. Although you'll still be killing wildlife and combating raiding tribes, you don't need to speak to quest givers or worry about a to-do list or spend hours running backwards and forwards on errands. You simply explore the world, and new events happen dynamically around you and suggest you join in. Events are 100% multiplayer, too, so any players around can join in and help complete the events together, with the difficulty scaling to match. On top of these, you have more crafted personal story quests to follow solo.
Guild Wars 2 also heaps on the experience points for everything, not just fighting and questing. You get it for exploring, jumping to hard-to-reach areas, crafting items. Your level adjusts to the area you're in, so you can still have fun exploring older areas rather than "outlevelling" them and being forced to move on. The whole game plays much faster and more fluidly than other MMOs and you're always being rewarded with experience, karma points (which buy rewards) and achievements. A beautiful map screen based on Google Maps makes it all easy to keep track of.
Also worth noting is the way your character develops. There are eight varied professions like Engineer, Thief and Necromancer - but even one of these can play quite differently depending which weapons you have equipped. You gain new skills quickly by using new weapons, which feels more exciting than just getting them when you level up. And the classes are designed to work well in any combination, with none of them specialising in healing or tanking in the traditional way.
A Tale of Three Worlds
Later in the game you'll find dungeons that will really test your skill in teams, but right from the start you can get involved in player-versus-player combat. Even this is done differently. Rather than fighting other factions in the world or on battleground maps, your entire server bands together and takes on two other servers at the same time in the gigantic, persistent world-versus-world-versus-world game. The object is to dominate four huge maps over the course of an entire month, and with hundreds of players involved at any one time, it's a spectacular and exciting new kind of PVP.
Guild Wars 2 isn't quite perfect - one particularly annoying launch bug makes it hard to group up with your friends. But it's a very polished and complete massively multiplayer game with fun combat, set in a stunningly beautiful fantasy world, and all free from a subscription fee. Even better than that, for the first time in a decade, it's an MMO that does things differently and feels truly fresh.
Our rating 10.0
- A gorgeous, original and vast fantasy world to explore
- Seamless delivery of exciting quest content and massively multiplayer wargames
- Combat and character development are fast-paced and top-notch
- Bugs and busy servers making it difficult to play with friends at launch
- Some of the script and voice-acting are a bit corny
- You might run out of content... eventually
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