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STEEL DIVER 3DS

3DS

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  • Age Rating: P 7

Product summary

Steel Diver was originally a tech demo for Nintendo DS; it has since been redeveloped for Nintendo 3DS. Steel Diver is a 3D action game in which the player takes control of a subma… See more

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Av. User Rating

  • Age Rating: P 7

STEEL DIVER Product Details

Released on 04/05/2011

Steel Diver was originally a tech demo for Nintendo DS; it has since been redeveloped for Nintendo 3DS. Steel Diver is a 3D action game in which the player takes control of a submarine and guides it through three different types of stages: Missions, in which the player navigates an obstacle course and must get the submarine to complete certain objectives; Periscope Strike, in which the player uses the motion sensors of the Nintendo 3DS to locate enemy ships and sink them; and Steel Commander, where the player must use strategy to locate enemy ships and try to sink them.

The game uses the Touch Screen in novel ways for each mode; there is simulation of the inside of a submarine with levers and switches to control the vessel for Mission and Periscope Strike modes.

The player can also share the game with another by using Download Play; this opens up Steel Commander into a 2- Player experience.

Steel Diver is an action-packed submarine combat game from Nintendo that immerses players in amazing 3D environments. Branching paths, split-second decisions and attacks from enemy ships make for a thrilling undersea adventure. The mix of 3D game play and one-of-a-kind controls—using the gyroscope and touch screen of the Nintendo 3DS system—makes for an unique combination that must be experienced to be believed.

Steel Diver on Nintendo 3DS Features:
  • Unique Touch Screen controls for each mode
  • Control a submarine to fight sea battles in 3D
  • Battle friends in Steel Commander mode using Download Play
  • Use motion controls to find enemy ships via periscope
  • Missions: The player must navigate his submarine to the end of the course, avoiding obstacles and enemies.
  • Periscope Strike: The player must, using the periscope, track down and sink enemy ships using torpedoes. This is done by the player actively turning around while holding the console; the motion controllers in the Nintendo 3DS will recognise the player’s movement and change the perspective of the periscope in-game accordingly (i.e., if the player turns left, the view in the periscope will also turn left). It is highly recommended to use a swivel chair to play this mode.
  • Steel Commander: Similar to the board game Battleship, the player/s must hide ships around a grid/map and the goal is to try to sink those of his enemy on his own map using a submarine.
  • There are three submarines in the game to correspond with three different difficulty levels.
  • With industry eyes on Capcom yesterday, Nintendo decided to steal some of the limelight by announcing upcoming software release dates for its three current consoles.

    There a particularly strong 3DS line-up for May and June, with three first-party titles on the slate. First up on 6th May is Steel Diver, which blends side-scrolling aquatic action think Ecco The Dolphin with torpedoes and a 3D periscope mode that uses the console gyroscope as you attempt to sink enemy ships. Best played in a swivel chair, or so we hear.

    Just a fortnight later, Super Street Fighter IV will have a new challenger to its portable beat-em-up crown, as Tecmo Dead Or Alive: Dimensions arrives on 3DS, with Nintendo - perhaps surprisingly, given the game blend of violent scrapping and lovingly-rendered lady lumps - on publishing duties.

    Perhaps most exciting, however, is the news that The Legend of Zelda: Ocarina of Time 3D will be with us on June 17th. This graphically-enhanced remake is being handled by little-known developer Grezzo Games, though as studio founder Koichi Ishii was the director of SNES classic Secret of Mana, it appears to be in safe hands.

    The humble DS has two corkers in store, too: Nintendo is bringing over Square-Enix superb Dragon Quest VI: Realms of Reverie, as well as localising Solatorobo: Red the Hunter, Namco-Bandai gorgeous action-RPG.

    Meanwhile, June will see American Wii owners get their hands on Wii Play: Motion, sequel to the Wii launch title that was, until Call of Duty: Black Ops, the biggest-selling game of all time in the region. The title a collection of 12 minigames - comes bundled with a Wii Remote Plus. It doesn currently have a European release date, but Nintendo of Europe has confirmed that it will arrive on these shores later in the year.

STEEL DIVER User Reviews
Top review
Sean
1 year ago
Ping!
This game is one of the great games which exerts all the features of the console! Firstly, the good news- The mission mode campaign has a realisic set of scenarios, each reated to the last. The controls for all three modes are appropriate and adds to the realism. The choice of submarines allow faster times or ease of mission. Decals that are collected after missions give advantages to you. The periscope mode is controlled via rotating your body, like in real life. Or you can do it rotating a dial at the bottom of the screen. There is plenty of room for competitions. In mission mode, the last mission is a real strainer... The battleship/chess like game is in depth and portrays naval war very well. And the bad news: The best time system is poorly used in the periscope section. In mission and perriscope modes, you have unlimited torpedoes, taking away from the realism. All in all, a very good game.
David
1 year ago
Lots of fun, but a little limited....
Steel Diver is an arcade take on submarines. Each level starts with a 10 min. side scrolling romp that combines (limited) shooting with an obstacle course. There is then a boss battle followed by a 2 min 'periscope attack' -which makes brilliant use of the SDS' gyroscope (although makes you look pretty stupid on a train!). There is no real depth (ba-dum, tish) to this game, but as a fun arcade shooter it is unusual enough to really stand out. I would recommend it for anyone that likes to time or score attack, and who wants the sort of handheld game that can just provide a quick 15-20 min blast when you are travelling etc....
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