SPORE (PC)

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SPORE for PC

The next evolution in gaming is upon us. From the mind of Will Wright, the creator of The Sims, comes SPORE for PC, an epic journey that takes you from the origin and evolution of life through the development of civilisation and technology and eventually all the way into the deepest reaches of outer space.

Begin your odyssey in SPORE for PC at the dawn of life as a simple microbe just trying to survive, then use the fun, intuitive Editors to evolve the creature from its microscopic origins into an intelligent, tool-using race. Guide your SPORE species as it builds (and the player designs) villages, buildings, cities, and vehicles. Along the way to becoming a global civilisation you can choose whether to hunt or forage, attack or trade, be nice or play rough!

All the action in SPORE for PC takes place in a huge, lush world populated with creatures evolved by other players and shared over SPORE's central servers. When it's ready, your one-time pond scum launches into space in its UFO on a grand voyage of discovery, planet forming, or destruction! As you explore and play in the limitless universe of SPORE for PC's unique worlds, your personal Sporepedia tracks all the creatures you've met and places you've visited.

SPORE for PC Features:

  • Take complete control of your creature's fate: SPORE for PC sees you guide your creation through the following six evolutionary phases:

  • Tidepool phase: Fight with other creatures and consume them to adjust the form and abilities of your creature. In this phase of SPORE for PC it's survival of the fittest at the most microscopic level.
  • Creature phase: Venture onto dry land and help your SPORE creature learn and evolve with forays away from your safe haven. Carnivore or Herbivore? Social or Independent? In SPORE for PC, the choice is yours.
  • Tribal phase: Instead of controlling an individual creature, you are now caring for an entire tribe of your genetic craftwork. Give them tools and guide their interactions as you slowly upgrade their state of existence.
  • City phase: Bring your SPORE creatures' race into a new golden era by building up the technology, architecture, and infrastructure of their city.
  • Civilisation phase: Once your city is established, your SPORE creatures begin seeking out and interacting with other cultures. In SPORE for PC you can have them do so with an olive branch or a war cry - either way, the goal for your creatures is to unify the planet!
  • Space phase: The time has come to move on to other worlds in your solar system. SPORE for PC's Space Phase sees you make first-contact, colonise, or terraform, then venture further to find other solar systems scattered throughout a magnificently rendered galaxy. A 'mission' structure provides new goals and paths to follow as you begin to spread through the whole SPORE universe!
  • A suite of flexible, intuitive creation tools leverages the creative imagination of the player in SPORE for PC. Creating an entire universe of creatures, plants, buildings, vehicles and planets has never been so easy or so fun!:
    • An infinite variety of design choices: You can make literally anything in SPORE for PC!
    • Massively Multiplayer: The world of SPORE for PC is populated with creatures, plants, buildings and vehicles developed by other SPORE players and downloaded from a central database. The server chooses creatures and civilisations that best match your chosen environment, your experience level, and your creature's ability. In turn, your own SPORE for PC creatures are uploaded to the server to be shared with other gamers!
    • Procedural SPORE animation: In SPORE for PC your creatures and vehicles move based on how you construct them. They behave and interact based on your input and by their in-game encounters. That means that in SPORE for PC there's no pre-determined path you must follow - the game evolves based on your decisions.
    • Sporepedia!: Wonder what another gamer was thinking when they created and evolved a creature? Uncover information about each creature's origin in SPORE for PC's Sporepedia, yet another way to explore the truly endless universe of creative expression that is SPORE.

FOR WINDOWS XP

  • 2.0 GHz P4 processor or equivalent
  • 512 MB RAM
  • A 128 MB Video Card, with support for Pixel Shader 2.0
  • At least 6 GB of hard drive space

FOR WINDOWS VISTA

  • 2.0 GHz P4 processor or equivalent
  • 768 MB RAM
  • A 128 MB Video Card, with support for Pixel Shader 2.0
  • At least 6 GB of hard drive space When launching the game, some Microsoft Vista users may receive a warning about running out of address space along with a link to the Microsoft Knowledge Base. If you see this message, it is recommended that you follow the instructions and go to the website listed in the message to update your system.

For computers using built-in graphics chipsets, the game requires at least:

  • Intel Integrated Chipset, 945GM or above.
  • 2.6 GHz Pentium D CPU, or 1.8 GHz Core 2 Duo, or equivalent.
  • 768 MB RAM

Supported Video Cards

ATI Radeon(TM) series

  • 9500, 9600, 9800
  • X300, X600, X700, X800, X850
  • X1300, X1600, X1800, X1900, X1950
  • 2400, 2600, 2900,
  • 3650, 3850

NVIDIA GeForce series

  • FX 5900, FX 5950
  • 6200, 6500, 6600, 6800,
  • 7200, 7300, 7600, 7800, 7900, 7950
  • 8400, 8500, 8600, 8800

Intel(R) Extreme Graphics

  • GMA 950, GMA X3000, GMA X3100

Laptop versions of these chipsets may work, but may run comparatively slowly. Standalone cards that are installed in vanilla PCI slots (not PCIe or PCIx or AGP), such as some GeForce FX variants, will perform poorly. Intel integrated chipsets featuring underclocked parts, such as the 945GU, GML, and GMS, will not perform adequately.Please note that attempting to play the game using video hardware that isn’t listed above may result in reduced performance, graphical issues or cause the game to not run at all.The NVIDIA GeForce FX series is unsupported under Vista.

Spore requires at least the following for Mac:

  • Mac OS X 10.5.3 Leopard or higher
  • Intel Core Duo Processor
  • 1024 MB RAM
  • ATI X1600 or NVIDIA 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
  • At least 4 GB of hard drive space, with at least 1 GB additional space for creations.

Notes: This game will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac).

For computers using built-in graphics chipsets, the game requires at least:

  • Intel Integrated Chipset GMA X3100
  • Dual 2.0GHz CPUs, or 1.7GHz Core 2 Duo, or equivalent

Supported Video Cards:

  • NVIDIA GeForce series 7300, 7600, 8600, 8800
  • ATI Radeon™ series X1600, X1900, HD 2400, HD 2600
  • Intel® Extreme Graphics GMA X3100. This game will not run on the GMA 950 class of integrated video cards.
SKU: 204661-product
Release Date: 05/09/2008