Rayman Origins Xbox 360
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ay Rayman Origins and discover or rediscover the magical universe and legendary 2D gameplay that captured the hearts of millions of fans...… See more
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Rayman Origins Product Details
Released on 25-Nov-2011
Rayman Origins
Play Rayman Origins and discover or rediscover the magical universe and legendary 2D gameplay that captured the hearts of millions of fans...
When the Glade of Dreams is overrun by “nefurrious” Darktoons, the Fairy Council hastily invokes Rayman to save the day; but the hero of light isn’t quite all there…To help him, Rayman teams up with his best friend, Globox, and two crafty wizards, the Teensies. Together, the world’s most hilarious team of heroes will need to restore peace to the Glade or watch as their beloved home vanishes like a bad dream...
Rayman Origins Features
- Rebirth of a Platforming Legend: It’s been 15 years since the first launch of Rayman. Rayman Origins brings back many of the classic characters, revived in their original 2D form, as well as a whole new world of characters and environments. Discover the roots of Rayman by collecting pieces of the Glade’s history, and assemble them to reveal the truth behind Rayman’s origins.
- 4-Player, Jump-In/Jump-Out, Co-op Gameplay: Play as Rayman in the solo campaign, or have up to three friends jump in at any time to play as Globox or as one of the two Teensies. Players can leave at any time without affecting the others’ progression.
- Unique Approach to 2D Art: A rich world with over 100 characters and 12 unique environments created by some of the VG’s most reputed artists and animators. This creative approach to 2D design will recapture the hearts of platformer fans and introduce a new generation to one of the industry’s best-loved characters in his original 2D form.
- A Vast Playground: Rayman Origins includes over 50 levels of 2D platforming gameplay designed for all ages and playing styles. Unlock new abilities progressively and return to previous levels to discover new paths and secrets.
- Variety of Gameplay: Rayman Origins is a platformer at its core, but it has elements of many game genres. Rayman, Globox and the Teensies gain unique abilities as they progress through the adventure, including swimming, diving and the sensational “HairlyCopter.” The game also features many elements of action, adventure, shooter and beat-’em-up gameplay.
- Epic Boss Fights: A giant pink monster with hundreds of eyes... A possessed, mountainous golem... An evil daisy-cum-carnivorous plant... Rayman Origins will put players to the test with these and many more challenging boss battles!
- Specifically Adapted for Handheld Gaming: Rayman Origins will be taking the same 2D platforming fun to the PlayStation®Vita and the Nintendo 3DS™. Play through all of the same environments but enjoy some of the new features optimized for these handheld consoles.
- A Handful of Highly Talented Artists and Engineers: Rayman Origins was developed by the UBIart team in Montpellier and is built on an open-source game engine—the UBIart Framework—designed by Michel Ancel to allow much smaller teams of artists and developers to produce incredibly high-quality graphics and gameplay quickly and efficiently. This garage-game approach has led to great strides in creativity and innovation.
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Appearing on the Ray-dar
While today the first-person shooter rules supreme in videogames, once upon a time the platform game was king. Mario and Sonic may have been poster boys for this style of play, but behind them an entire cast of less well-known characters jostled for position in the hearts and minds of gamers - slowly slipping from fashion and relevance as their chosen genre did the same.
Rayman, created by Frenchman Michael Ancel, has been luckier than most in this respect, keeping a toe in the public limelight by way of the Raving Rabbids offshoot games. But it's been a while since the disjointed character has stepped back into his purebred platform game.
So Rayman Origins is a return home to a more traditional kind of platform game for Ubisoft's French mascot. Not only that but the game sees a return to the 2D cartoon aesthetic that defined games in the early 1990s, albeit this time rendered in pin-sharp HD pixels.
Very few full price games take the 2D approach (high resolution screens have multiplied the cost of creating hand drawn 2D graphics) but the full tragedy of this slide away from a traditional animated style is made abundantly clear by Rayman Origins. It's a beautiful game, like a cartoon come to life, filled with vivid expression, colour and vibrancy.
Art Style
To achieve this effect, Ubisoft Montpelier has developed a revolutionary 2D graphics engine (in part funded by the French government) while Ancel hired ex-Disney animators to work on the game's visuals - a move well worth the expense as this is, without doubt, one of the most expressive and beautiful games of the year.
Behind the visuals, Rayman Origins marks a return to the series' 1995 beginnings; a somewhat orthodox platform game that has you moving the titular character from left to right through a series of stages, collecting items and finding keys to unlock doors. The game is divided into worlds, which are in turn divided into stages. In order to progress through those stages you're tasked with collecting Electoons, pink berries that act a little like Mario's stars, unlocking new stages when you've collected the prerequisite number.
Each stage has a number of different Electoons to be won for excelling in different areas. You earn one for simply completing the level, while others are awarded for doing so quickly, thoroughly, or by discovering the secret area that's hidden in each. As such there's incentive to return to every stage at least once as you mine each one for the full yield of Electoons.
You start the game with just the ability to run and jump, but as you complete worlds so you unlock the chance to glide through the air, shrink to half your size or run up walls and ceilings. This expanding tool-set enables the designers to keep adding new ideas into the level design pot, keeping things fresh and interesting. However, this is a sizeable game, and while there's a generous spread of ideas, Ubisoft Montpelier occasionally repeats itself a little too often.
View to a Thrill
At it's best though, Rayman Origins reaches the dizzying heights of some of the platform greats. The levels in which you chase a sprinting treasure chest at breakneck speed through caves are especially memorable, as is the underwater stage (usually the scourge of platformers) that has you swimming through the dark towards pockets of light that are emitted by deep sea angel fish.
The creativity on show delights, as do those times when the designers offer cheeky nods to Mario, Donkey Kong and Boulder Dash, twisting and subverting some well known platform game moments with typical French flair.
A challenging game that scales in difficulty quickly, Rayman Origins is arguably one that's best played co-operatively with a friend. While you won't be able to do this over Xbox Live or PSN, if you can rope a friend in to sit with you on the sofa, Rayman Origins offers a delightful multiplayer experience. Players are able to use one another as platforms, and combine abilities to make short work of some of those areas that are especially challenging in single player.
Everybody loves Rayman?
A smart, stunning-looking game, Rayman Origins is a bright return to form, not only for the series but also for the genre, and indeed the 2D art style. Playful, surprising, sometimes exhilarating, it's a game that falls a little short of Nintendo's best work, but which nevertheless provides a compelling argument for why the platform game is a creative mine, still filled with potential.

Ray:
+ Fantastic art style.
+ Tight, responsive platforming.
+ Excellent co-op.Grey:
- Lack of variety.
- AIconsistent character design.
- Weaker shooting sections.
-
Rayman Origins coming to 3DS in March 2012
Ubisoft has announced that its acclaimed platform game Rayman Origins will be making its debut on Nintendo 3DS in March 2012.
The old-school action game, which won rave reviews on its home console release in November 2011, will be bringing its winning blend of hand-drawn artwork, vibrant worlds and pick-up-and-play fun to Nintendo's 3D-enabled handheld.
Created by acclaimed designer Michel Ancel, the game takes Rayman back to his roots in a side-scrolling 2D experience, brought to life with animation to rival a cartoon movie.
Fans can reacquaint themselves with Rayman, Globox and the Teensies as they move through dozens of levels, using abilities such as the HairlyCopter to overcome obstacles and beat bosses.
Rayman Origins is designed to be accessible to gamers of all levels of skill, from newcomers to long-time devotees of the beloved franchise.
The game is also set to be released on Sony's forthcoming PlayStation Vita portable console, which is being introduced in the UK next month.
Published: 09/01/2012
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EA Sports' FIFA 12 has claimed a fifth successive week atop the UK all-formats chart, breaking a number of industry records in the process.
Official GfK-ChartTrack figures show that the football sim is now the highest-grossing sports game in UK history, outselling all previous FIFA titles and spending a total of seven weeks on top of the charts.
The game's current five-week winning streak is also the second-best of any FIFA entry, behind only FIFA: Road to World Cup 98, which spent 11 straight weeks as the UK's top-selling title.
Second place this week went to The Elder Scrolls V: Skyrim, the UK's Christmas number one, while a trio of threequels - Just Dance 3, Call of Duty: Modern Warfare 3 and Battlefield 3 - rounded out the top five.
Also riding high were Zumba Fitness and Zumba Fitness 2, Saints Row: The Third and the acclaimed Rayman Origins, marking its first appearance in the top ten with a ninth-place finish.
This week will see the return of the Resident Evil series with Resident Evil Revelations, an all-new adventure for Nintendo 3DS.
Published: 23/01/2012
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Ubisoft has confirmed plans to release its acclaimed platform game Rayman Origins on PC and PlayStation Vita in the coming weeks.
The charming old-school adventure will be released alongside the new Sony handheld console this February, while the PC edition will follow shortly afterwards in March.
Designed by renowned gamemaker Michel Ancel, Rayman Origins takes the popular platform mascot back to his 2D roots in a stunning hand-drawn gaming experience for up to four players.
Featuring 60 huge levels, the game is loaded with secret areas, tricky challenges and special abilities that can be upgraded along the way.
On PS Vita, fans will be able to take advantage of platform-specific features, such as the ability to zoom in on the action using the touchscreen, as well as a Ghost mode that allows players to compete in speed runs.
Rayman Origins is currently available on Xbox 360, PlayStation 3 and Wii, with a Nintendo 3DS version also due out this March.
Published: 30/01/2012
-
Appearing on the Ray-dar
While today the first-person shooter rules supreme in videogames, once upon a time the platform game was king. Mario and Sonic may have been poster boys for this style of play, but behind them an entire cast of less well-known characters jostled for position in the hearts and minds of gamers - slowly slipping from fashion and relevance as their chosen genre did the same.
Rayman, created by Frenchman Michael Ancel, has been luckier than most in this respect, keeping a toe in the public limelight by way of the Raving Rabbids offshoot games. But it's been a while since the disjointed character has stepped back into his purebred platform game.
So Rayman Origins is a return home to a more traditional kind of platform game for Ubisoft's French mascot. Not only that but the game sees a return to the 2D cartoon aesthetic that defined games in the early 1990s, albeit this time rendered in pin-sharp HD pixels.
Very few full price games take the 2D approach (high resolution screens have multiplied the cost of creating hand drawn 2D graphics) but the full tragedy of this slide away from a traditional animated style is made abundantly clear by Rayman Origins. It's a beautiful game, like a cartoon come to life, filled with vivid expression, colour and vibrancy.
Art Style
To achieve this effect, Ubisoft Montpelier has developed a revolutionary 2D graphics engine (in part funded by the French government) while Ancel hired ex-Disney animators to work on the game's visuals - a move well worth the expense as this is, without doubt, one of the most expressive and beautiful games of the year.
Behind the visuals, Rayman Origins marks a return to the series' 1995 beginnings; a somewhat orthodox platform game that has you moving the titular character from left to right through a series of stages, collecting items and finding keys to unlock doors. The game is divided into worlds, which are in turn divided into stages. In order to progress through those stages you're tasked with collecting Electoons, pink berries that act a little like Mario's stars, unlocking new stages when you've collected the prerequisite number.
Each stage has a number of different Electoons to be won for excelling in different areas. You earn one for simply completing the level, while others are awarded for doing so quickly, thoroughly, or by discovering the secret area that's hidden in each. As such there's incentive to return to every stage at least once as you mine each one for the full yield of Electoons.
You start the game with just the ability to run and jump, but as you complete worlds so you unlock the chance to glide through the air, shrink to half your size or run up walls and ceilings. This expanding tool-set enables the designers to keep adding new ideas into the level design pot, keeping things fresh and interesting. However, this is a sizeable game, and while there's a generous spread of ideas, Ubisoft Montpelier occasionally repeats itself a little too often.
View to a Thrill
At it's best though, Rayman Origins reaches the dizzying heights of some of the platform greats. The levels in which you chase a sprinting treasure chest at breakneck speed through caves are especially memorable, as is the underwater stage (usually the scourge of platformers) that has you swimming through the dark towards pockets of light that are emitted by deep sea angel fish.
The creativity on show delights, as do those times when the designers offer cheeky nods to Mario, Donkey Kong and Boulder Dash, twisting and subverting some well known platform game moments with typical French flair.
A challenging game that scales in difficulty quickly, Rayman Origins is arguably one that's best played co-operatively with a friend. While you won't be able to do this over Xbox Live or PSN, if you can rope a friend in to sit with you on the sofa, Rayman Origins offers a delightful multiplayer experience. Players are able to use one another as platforms, and combine abilities to make short work of some of those areas that are especially challenging in single player.
Everybody loves Rayman?
A smart, stunning-looking game, Rayman Origins is a bright return to form, not only for the series but also for the genre, and indeed the 2D art style. Playful, surprising, sometimes exhilarating, it's a game that falls a little short of Nintendo's best work, but which nevertheless provides a compelling argument for why the platform game is a creative mine, still filled with potential.
GAME's Verdict:
The Good
- Fantastic art style.
- Tight, responsive platforming.
- Excellent co-op.
The Bad
- Lack of variety.
- AI consistent character design.
- Weaker shooting sections.
Published: 24/11/2011
- Fantastic art style.
-
While today the first-person shooter rules supreme in videogames, once upon a time the platform game was king. Mario and Sonic may have been poster boys for this style of play, but behind them an enti…
-
Rayman Origins coming to 3DS in March… (09/01/2012)
Ubisoft has announced that its acclaimed platform game Rayman Origins will be making its debut on Nintendo 3DS in March 2012.…
-
FIFA 12 breaks records with fifth str… (23/01/2012)
EA Sports' FIFA 12 has claimed a fifth successive week atop the UK all-formats chart, breaking a number of industry records in the process.…
-
Rayman Origins coming soon to PC and … (30/01/2012)
Ubisoft has confirmed plans to release its acclaimed platform game Rayman Origins on PC and PlayStation Vita in the coming weeks.…
-
Rayman Origins - Review (24/11/2011)
While today the first-person shooter rules supreme in videogames, once upon a time the platform game was king. Mario and Sonic may have been poster boys for this style of play, but behind them an enti…
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