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Mortal Kombat Komplete Edition Xbox 360

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  • Age Rating: P 18

Product summary

Players will receive the Mortal Kombat they’ve been asking for, with fatalities presented in more detail than ever before!… See more

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Av. User Rating

  • Age Rating: P 18
Mortal Kombat Komplete Edition Product Details

Released on 02-Mar-2012

Mortal Kombat Komplete Edition delivers the critically acclaimed game and all previously released downloadable content (DLC). The DLC includes fan-favourite warriors Skarlet, Kenshi and Rain, as well as the infamous dream stalker Freddy Krueger. The game also offers 15 Klassic Skins and three Klassic Fatalities (Scorpion, Sub-Zero and Reptile).

Having literally defined the mature game category, Mortal Kombat makes a triumphant return to its violent roots in the fastest and most brutal instalment to date. Fighting game players will receive the Mortal Kombat they’ve been asking for, with fatalities presented in more detail than ever before.

After centuries of Mortal Kombat, Emperor Shao Kahn has finally defeated Raiden and his allies. Faced with extinction, Raiden has one last chance to save Earthrealm. To undo the Emperor’s victory, he must strike Shao Kahn where he is vulnerable… the Past.

Features:

  • Mature Presentation – Fatalities make a triumphant return to their original violent form as Mortal Kombat gives its fans what they’ve been demanding. Graphic details, never before possible are presented with the most sophisticated graphics engine in MK history.
  • All New Game Play – By returning to its classic 2D fighting plane, mature presentation, and up to 4 player tag-team kombat; Mortal Kombat introduces an all new fighting mechanic that’s both accessible and provides the depth that fighting game players look for.
  • Deep Story Mode – Mortal Kombat offers the deepest story mode of any fighting game. Players are taken back to the original Mortal Kombat tournament where they try to alter the events of the past in an attempt to save the future.
  • Graphics & technology – Characters, environments and fatalities have never been presented with as much gory detail as in this next generation Mortal Kombat. From internal organs to the most “realistic” blood effects, Kombat has
    never looked this good.
  • New Game Modes – In addition to an enhanced online feature set, Mortal Kombat introduces Co-op arcade mode and many additional modes to be announced in the upcoming months.
  • Mortal Kombat fans have been provided with the first details of some of the exclusive new features that will be included in the forthcoming PlayStation Vita edition.

    NetherRealm Studios creative director and series creator Ed Boon told the official PlayStation Blog that the PS Vita version of Mortal Kombat will retain all of the content seen in the PlayStation 3 edition, including its downloadable characters.

    New to the handheld version will be an additional Challenge Tower with 150 exclusive challenges, including stages that specifically take advantage of PS Vita's unique hardware.

    For example, in some levels players can tilt their PS Vita to affect gravity, while throughout the game they will be able to execute gruesome Fatality moves using swipes on the touchscreen.

    Mr Boon confirmed that the new game will include a full online multiplayer mode and will run at the same speed as its home console brethren.

    Mortal Kombat hits PlayStation Vita this year, with a Komplete Edition version of the PlayStation 3 and Xbox 360 versions also coming soon.

    Published: 23/01/2012


  • It's Hellver vs Mercer in Prototype 2 at gamestation

    This week sees the release of Prototype 2, where the Alex Mercer, hero from the first game seems to have become the new bad guy to beat. So, in celebration of all things vile and villainous, the digital team has once again been gently prodded to share with you our favourite evil-doers. These are the people, who, in the style of Bugsy Malone, are "the very best at being bad"


    Diablo returns in Diablo 3 at gamestation

    Glenn - Mad Mod

    Diablo is the Lord of Terror and a Prime Evil of Hell. That's a job title that alone warrants a spot on our best bad guys list.

    He manipulates his opponents using their innermost fears and then obliterates them with his Demonic strength and incredibly powerful Spells. The strongest Demon in Hell, named after the Devil himself, and seemingly indestructible (Read - he's been destroyed a number of times, even with the Arch Angels helping and he's still keeps ticking, like a malevolent Duracell bunny), devious and able to possess his enemies, Diablo is the Ultimate Bad Guy. And he's back in Diablo 3!

    F.E.A.R. itself? Alma Wade in F.E.A.R. at gamestation

    Marc - Analyst to the Stars

    The little girl from F.E.A.R. - Alma Wade.

    She was scary. Honest. Like the girl from the Ring (Japanese version, obviously). The first corridor experience with her and the ceiling of blood is one of the scariest scenes ever in a game.

    The Music and Sound was eerie too. It was just all far too scary and Alma was the cause of it all.

    Carl - Design Doodler

    Shao Kahn from Mortal Kombat. Because he is a massive #@+! and I can't kill him!

    Who will be the bad guy getting Revengenace? Metal Gear Rising Revengeance on PS3 and Xbox 360 at gamestation

    Ali - Queen of the Internet

    My favourite video game villain is Revolver Ocelot. He started life in Metal Gear Solid as a random gunslinger who you could kill if you (as Solid Snake) waited for him to need to reload his revolver - he really should have named himself something with more than 6 bullets!

    After cutting off his arm you assume that's the end of him, but he's more maniacal than you realise as he replaces his arm with that of your dead clone brother Liquid Snake. In a strange twist of surgery his arm takes over his mind so you have to beat him again in Metal Gear Solid 4: Guns of the Patriots. Finally the epic family feud of a lifetime is over, but with Metal Gear nothing ever seems to stay dead. Roll on Metal Gear Rising: Revengeance!

    James - Captain Category

    G-Man from Half-Life - not really a villain but still very creepy

    Wesker is our resident baddie. Grab Resident Evil 6 at gamestation

    Nick - Colonel Category

    Wesker from Resident Evil.

    How many times did he die escape get retconned? Nigh on unkillable (until the muddle that was Resident Evil 5), the variety of his super powers (whatever the situation demanded, basically) and his smartass one-liners made him the man (ish?) well all loved to hate.

    Plus, sunglasses in those dark places, yes, THAT's how hard he was!

    Louis - Merchandising Meddler

    Wesker be top of my favourite picks, too. From his humble beginnings in a dual life as a scientist/Umbrella genius/STARS Leader, he goes about sacrificing his entire team in the name of science... and obtaining reliable combat data.

    After he is foiled by Chris and Jill, Wesker fakes his own death, escapes, and, not content with the destruction of Raccoon City, tries to continue his research away from the tenacious and meddling Redfield...

    But, Wesker is a bad guy and is therefore doomed to fail. After failing twice, mutating his body beyond belief and moving to Africa, he becomes nothing short of annoying and impossible to kill. The only way he is stopped is by being tackled by Chris and Eva and hundreds of bullets later, is engulfed in a pool of lava.

    Truly special, I'll always remember him for his rubbish sunglasses (worn at all times) and even worse Matrix-esque coat (RE 5). It was also really weird the way his accent changed too. He went from camp American to indignant English... I guess that cemented the transformation from mildly devious to completely evil!

    My second pick would be The Shredder (many Turtles games, but in particular, the 1989 TMNT Arcade Game). Not content with burning down April's apartment building, he kidnaps her too - forcing the Turtles into action and on a mission to end all missions. To a degree, menacing, but generally just annoying and incessant ; )

    Finally, I'd say my third pick would be Dr. Robotnik from Sonic. Generally, he's also just annoying, but also very devious and innovative. From trying to run Sonic down with a drill machine, to smashing Sonic with a giant wrecking ball, to trying to drown Sonic, to pitting Sonic against Metal Sonic in a race to save Amy Rose. Robotnik never gives up... You gotta love a good villain!

    Baron von Blubba

    Robyn - In-Yer-Face Interfacer

    Baron von Blubba. You know, the whale in Bubble Bobble! When time runs out it goes ape and super fast... Waaaaaah!!!! (o_o)

    Damien - Good Word Writing Man

    Does 'Dragonforce - Through the Fire and Flames' from Guitar Hero: World Tour count? Talk about an unbeatable enemy... No? Well then there's always the Joker in Arkham Asylum and City - played with delicious glee by Mark Hamill. He won an award for it and everything.


  • It's Heller vs Mercer in Prototype 2 at GAME

    This week sees the release of Prototype 2, where the Alex Mercer, hero from the first game seems to have become the new bad guy to beat. So, in celebration of all things vile and villainous, the digital team has once again been gently prodded to share with you our favourite evil-doers. These are the people, who, in the style of Bugsy Malone, are "the very best at being bad"


    Diablo returns in Diablo 3 at GAME

    Glenn - Mad Mod

    Diablo is the Lord of Terror and a Prime Evil of Hell. That's a job title that alone warrants a spot on our best bad guys list.

    He manipulates his opponents using their innermost fears and then obliterates them with his Demonic strength and incredibly powerful Spells. The strongest Demon in Hell, named after the Devil himself, and seemingly indestructible (Read - he's been destroyed a number of times, even with the Arch Angels helping and he's still keeps ticking, like a malevolent Duracell bunny), devious and able to possess his enemies, Diablo is the Ultimate Bad Guy. And he's back in Diablo 3!

    F.E.A.R. itself? Alma Wade in F.E.A.R. at GAME

    Marc - Analyst to the Stars

    The little girl from F.E.A.R. - Alma Wade.

    She was scary. Honest. Like the girl from the Ring (Japanese version, obviously). The first corridor experience with her and the ceiling of blood is one of the scariest scenes ever in a game.

    The Music and Sound was eerie too. It was just all far too scary and Alma was the cause of it all.

    Carl - Design Doodler

    Shao Kahn from Mortal Kombat. Because he's massive and I can't kill him!

    Who will be the bad guy getting Revengenace? Metal Gear Rising Revengeance on PS3 and Xbox 360 at GAME

    Ali - Queen of the Internet

    My favourite video game villain is Revolver Ocelot. He started life in Metal Gear Solid as a random gunslinger who you could kill if you (as Solid Snake) waited for him to need to reload his revolver - he really should have named himself something with more than 6 bullets!

    After cutting off his arm you assume that's the end of him, but he's more maniacal than you realise as he replaces his arm with that of your dead clone brother Liquid Snake. In a strange twist of surgery his arm takes over his mind so you have to beat him again in Metal Gear Solid 4: Guns of the Patriots. Finally the epic family feud of a lifetime is over, but with Metal Gear nothing ever seems to stay dead. Roll on Metal Gear Rising: Revengeance!

    James - Captain Category

    G-Man from Half-Life - not really a villain but still very creepy

    Wesker is our resident baddie. Grab Resident Evil 6 at GAME

    Nick - Colonel Category

    Wesker from Resident Evil.

    How many times did he die escape get retconned? Nigh on unkillable (until the muddle that was Resident Evil 5), the variety of his super powers (whatever the situation demanded, basically) and his smartass one-liners made him the man (ish?) well all loved to hate.

    Plus, sunglasses in those dark places, yes, THAT's how hard he was!

    Louis - Merchandising Meddler

    Wesker be top of my favourite picks, too. From his humble beginnings in a dual life as a scientist/Umbrella genius/STARS Leader, he goes about sacrificing his entire team in the name of science... and obtaining reliable combat data.

    After he is foiled by Chris and Jill, Wesker fakes his own death, escapes, and, not content with the destruction of Raccoon City, tries to continue his research away from the tenacious and meddling Redfield...

    But, Wesker is a bad guy and is therefore doomed to fail. After failing twice, mutating his body beyond belief and moving to Africa, he becomes nothing short of annoying and impossible to kill. The only way he is stopped is by being tackled by Chris and Eva and hundreds of bullets later, is engulfed in a pool of lava.

    Truly special, I'll always remember him for his rubbish sunglasses (worn at all times) and even worse Matrix-esque coat (RE 5). It was also really weird the way his accent changed too. He went from camp American to indignant English... I guess that cemented the transformation from mildly devious to completely evil!

    My second pick would be The Shredder (many Turtles games, but in particular, the 1989 TMNT Arcade Game). Not content with burning down April's apartment building, he kidnaps her too - forcing the Turtles into action and on a mission to end all missions. To a degree, menacing, but generally just annoying and incessant ; )

    Finally, I'd say my third pick would be Dr. Robotnik from Sonic. Generally, he's also just annoying, but also very devious and innovative. From trying to run Sonic down with a drill machine, to smashing Sonic with a giant wrecking ball, to trying to drown Sonic, to pitting Sonic against Metal Sonic in a race to save Amy Rose. Robotnik never gives up... You gotta love a good villain!

    Baron von Blubba

    Robyn - In-Yer-Face Interfacer

    Baron von Blubba. You know, the whale in Bubble Bobble! When time runs out it goes ape and super fast... Waaaaaah!!!! (o_o)

    Damien - Good Word Writing Man

    Does 'Dragonforce - Through the Fire and Flames' from Guitar Hero: World Tour count? Talk about an unbeatable enemy... No? Well then there's always the Joker in Arkham Asylum and City - played with delicious glee by Mark Hamill. He won an award for it and everything.

    Published: 22/04/2012


  • SoulCalibur V on Xbox 360 and PS3 at GAME

    Round 1 - Storied Reputation

    Fighting games like Tekken and SoulCalibur have enjoyed an unprecedented resurgence over the last two years. But before Mitsurugi's katana skills and Paul Phoenix's extreme hairstyle came into style, old-school gamers were playing The Way of the Exploding Fist and Yie Ar Kung-Fu on their humble ZX Spectrums and Commodore 64s. These early fighters - which were inspired by martial-arts films - then paved the way for the most important fighting game of all time.

    Street Fighter II: The World Warrior kick-started the golden era of fighting games in the early nineties. It achieved this with a cast of eight international fighters and an epic (and allegedly accidental) combo system. Street Fighter then matured into a globally adored series and inspired everything from Mortal Kombat and Killer Instinct to Virtua Fighter and Dead or Alive. But when the genre fell into decline in the years following the turn of the millennium, it seemed like the honeymoon period was finally over.

    Street Fighter IV on Xbox 360 and PlayStation 3 at GAME

    Round 2 - Re-enter the Dragon Punch

    This all changed when Capcom pulled the pin on a grenade labelled Street Fighter IV in 2008 - because not only did the ensuing explosion revive the genre in spectacular style, it made it the strongest it's ever been. SFIV kept all the iconic characters and special moves from Street Fighter II, and by reworking the classic 2D controls with the new Focus and Ultra systems, it offered accessibility and depth in equal measure. But while Street Fighter IV set the benchmark, its 2010 follow-up, Super Street Fighter IV, smoothed out the kinks and offered unrivalled diversity.

    SSFIV could have been a lazy update. Instead it offered ten new faces and a choice of two Ultra Combos. This allowed each fighter to be played in two distinct styles. But Super isn't the end of the story, as it was ported onto Nintendo 3DS as Super Street Fighter IV: 3D Edition, and on June 7th, Super Street Fighter IV: Arcade Edition will be released. The inclusion of Yun, Yang, Evil Ryu and Oni will bring the roster up to 39, making Arcade Edition the definitive Street Fighter.

    Tatsunoko vs. Capcom: Ultimate All-Stars on Wii at GAME

    Round 3 - The New (and Old) Challengers

    Street Fighter IV was the game that led the charge, and in its wake, other fighting games followed. A particular highlight was BlazBlue: Calamity Trigger in 2009. This beautiful 2D fighter was the spiritual successor to the intense Guilty Gear series, and much like its eccentric forbearer, BlazBlue was brimming with innovation. It featured a rapid tempo and an ingenuous Drive system which made each fighter unique. Then, when BlazBlue: Continuum Shift tightened up the gameplay in 2010, BlazBlue established itself as the hardcore fighter of choice. An accomplished port of Calamity Trigger is also available for the PSP.

    But the award for “most accessible fighting game” goes to the long running Vs. Series. This Capcom-developed series began in 1996 with X-Men vs. Street Fighter. After a long hiatus, it returned to Europe last year with Tatsunoko vs. Capcom: Ultimate All-Stars on the Wii. But while Tatsunoko is massively popular in Japan, it only has a niche following in the West. So when Marvel vs. Capcom 3 launched earlier this year with its familiar cast of celestial wolves, bionic commandos, thunder gods and less-than-jolly green giants, it stole the show in style. Its rabid tag-team combat and X-Factor system also allowed for many astonishing combos.

    Mortal Kombat on Xbox 360 and PlayStation 3 at GAME

    Round 4 - Fatal Fantasy

    Another classic that made a comeback this year is Mortal Kombat. This brutal fighter was on a slippery slope after switching haphazardly to 3D, but with a series reboot having just been released on the 360 and PS3, Mortal Kombat is back in the realm of 2D gameplay where it belongs. We get the classic Raiden torpedo dive and Liu Kang bicycle kick, as well as a new super gauge that allows for gory X-Ray attacks. But Mortal Kombat's crowning achievement is the variety of content it offers, because even after finishing the seven-hour Story Mode, a Tower of 300 challenges awaits.

    If a fully fledged narrative isn't surreal enough, how about a PSP fighting game based on Final Fantasy? Dissidia Final Fantasy is a 3D fighter that brought together the heroes and villains from Final Fantasy I through to Final Fantasy X. This allowed RPG fans to fight battles between Sephiroth and Squall using a unique combat system that centred on HP and Bravery attacks. The recent sequel, Dissidia 012 Duodecim Final Fantasy, included more characters - including Tifa and Yuna from Final Fantasy VII and X - as well as a significantly expanded single-player mode.

    Dead or Alive Dimensions on 3DS at GAME

    Round 5 - Fight for the Future

    When you add all these excellent games to the likes of Tekken 6, The King of Fighters XII, Super Smash Bros. Brawl and SoulCalibur: Broken Destiny, it's clear that fighting game fans are being spoilt for choice. But what's next for the genre?

    In the coming months we'll see the release of Guilty Gear XX Accent Core Plus on the Wii and PSP (May 6th), the manga-inspired Arcana Heart 3 on the PS3 and 360 (June 24th) and Dead or Alive Dimensions joining Super Street Fighter IV: 3D Edition on the new Nintendo 3DS (May 20th).

    After that, we have the Capcom-developed Street Fighter X Tekken to look forward to next year, as well as the long awaited Tekken Tag Tournament 2 and the Namco Bandai-developed Tekken X Street Fighter. All in all, there's never been a better time to own an arcade stick!

    Published: 01/04/2012

  • Mortal Kombat on Xbox 360 and PlayStation 3 at GAME

    Klose Kombat

    If you're a gamer of a certain age say late twenties or older you'll remember Mortal Kombat as the brutal arcade fighting game which kicked up a storm in the nineties. But if youe a little younger, then your first taste could have been one of the less impressive 3D games. These tried to turn Mortal Kombat into something that it wasn, and after the lacklustre Mortal Kombat vs. DC Universe it seemed the series would die a less than dignified death. But under the guidance of NetherRealm Studios, Mortal Kombat is finally back on form.

    This reboot is a return to the halcyon days of brutal kombat on a fixed 2D plane. Players use the analogue stick or d-pad to dash, jump and duck, while a Tekken-style control scheme offers punches and kicks in left and right variations. Die-hard fans will find the torpedo dives and bicycle kicks exactly where they remember them, and a new flexible fighting system lets you mix the special attacks with multi-hit combos. This makes Mortal Kombat the most technically rewarding game in the series' long and bloodied history.

    Mortal Kombat on Xbox 360 and PlayStation 3 at GAME

    Fatal Fury

    NetherRealm have taken cues from the competition by introducing a super gauge and Tag-Team mode both firsts for Mortal Kombat. The super gauge can be charged to three levels and delivers Enhanced specials and combo-escaping Breakers. A maxed meter also unlocks an X-ray attack that similar to the Ultra system from Street Fighter IV but rather than a squeaky-clean assault, the results are more barbaric and range from severing shoulders with twin tomahawks to shattering skulls with megaton punches. The X-rays make full use of the Unreal Engine 3 as you see every bone break in agonising slow motion.

    But as savage as the X-rays undoubtedly are, the award for ost sadistic surgerygoes to the Mortal Kombat's new Fatalities. Every character has two ways to dispatch their opponent, and while Liu Kang decapitating uppercut is a bit obvious, the more inventive highlights include Noob Saibot playing tug of war with his opponent legs and Stryker punching a grenade through a chest cavity. Then when you factor in Stage Fatalities like runaway train executions, it clear that Mortal Kombat has earned its 18 rating with gutsy gusto.

    Finish the Fight

    Fighting games tend to focus on the multiplayer, but as an added incentive for single players Mortal Kombat features a fully fledged Story Mode that takes around seven hours to finish. The plot begins in an apocalyptic future where Raiden has finally lost to Shao Kahn. But before he bows out for good, the Thunder God sends a message back through time in an attempt to change the future. The story of the first three Mortal Kombat games is then relived across a parallel timeline where events transpire differently.

    Mortal Kombat on Xbox 360 and PlayStation 3 at GAME

    Once you're seen this tale through to its bloody conclusion, it's time to test your skills in Mortal Kombat's Challenge Tower. This marathon is made up of 300 missions that range from battling a hoard of relentless zombies, to breaking boards in the classic Test Your Might mini-game. Clearing challenges is also a good way to earn Kurrency which can be traded in the Krypt for various goodies. These include the standard character art and soundtracks, as well as secondary outfits and hidden Fatalities.

    King of the Kill

    Which isn't to say they've neglected multiplayer at all. Mortal Kombat online game is full of choice; you can use the matchmaking system in the Ranked and Player matches to find opponents instantly, create your own 100 player Room and watch it gradually fill or start a Private Match between you and a friend. There also a new King of the Hill mode that lets you watch a fight as your Xbox Avatar at the bottom of the screen, then once the match is over you can score the winner performance out of ten. Just remember to score generously as youl eventually have to face them yourself...

    By returning to its 2D roots with 30 of its most iconic warriors, Mortal Kombat rejuvenates the series in style. But despite its many accomplishments it doesn't quite have the depth or sophistication to challenge the majesty of Super Street Fighter IV. But to criticise such a well-made game just because it doesn topple the current champion would be an injustice. Because after countless years of failed experiments, we finally have a Mortal Kombat that lives up to the series legacy. It been a long time coming, but it definitely better late than never.

    GAME's Verdict

    The Good

    • No genuinely new characters
    • The story mode is well realised
    • A more flexible combo system

    The Bad

    • Short and easy single player campaign.
    • Lots of cheap specials
    • Fatalities could be more brutal

    Published: 20/04/2011

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