Metal Gear Solid HD Collection PS Vita
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Released on 29-Jun-2012
Hideo Kojima's classic Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater titles have been specially upgraded for the PS Vita, featuring remastered graphics from the original PlayStation2 releases, and optimised controls designed to take full advantage of the PlayStation Vita's touchscreen capabilities.
In addition to the visual upgrades, both titles include Transfarring, where players can start the action right where they left off as they transfer saved-data back and forth from the PlayStation 3 version of Metal Gear Solid HD Collection to their PlayStation Vita version.
Metal Gear Solid 2: Sons of Liberty
Solid Snake and Otacon receive intel that a new kind of Metal Gear vehicle is being transported across the Hudson River. Snake infiltrates the tanker, which is then seized by a group of Russian mercenaries lead by Revolver Ocelot. Two years pass, and a new terrorist faction calling themselves The Sons of Liberty have taken over the Big Shell base. New Fox Hound operative, Raiden, is sent to investigate…
Metal Gear Solid 3: Snake Eater
Snake enters a Soviet jungle where intelligence reports a vital scientist is being held captive. Set in the 60s of the Cold War, Snake Eater sees Snake using his stealth abilities in a whole new locale – under the cover of the jungle foliage where various camo fatigues can be used to sneak into areas undiscovered. The riveting plot then reveals a familiar face from Snake’s past at its centre…
Hideo Kojima: developing Metal Gear Solid is like the Olympics
Hideo Kojima, the brilliantly barmy man behind the Metal Gear franchise, has made another of his cryptic teasing statements regarding development on the next in the series.
"When asked what the MGS series is to you, I once responded, 'It's like the Olympics.' A big event held every three or four years," the gaming legend tweeted. "You devote your life to the major goal of a fight on the world stage. You think of nothing beyond that. The latter half becomes difficult, and you think that you'll retire after this. But after release, you think about the next tournament."
Kojima has hinted at retirement many times, but is currently working on a top secret project, codenamed Ogre, using his new Fox Engine code base. The true identity of the game is still shrouded in mystery, but Kojima has admitted that it has stealth elements and will have a more openworld feel than his previous games. A solitary screenshot, showing a man creeping past a tank in a desert, suggests a modern or futuristic military setting. "We have not yet finished with Solid Snake," Kojima has said.
Is it Metal Gear Solid 5? Kojima isn't saying, although he may spill more beans when he speaks at a special 25th anniversary event for the very first Metal Gear game at the end of August.
For now, fans can look forward to Metal Gear Rising: Revengeance, a collaboration between Kojima and Bayonetta developer Platinum Games. That's out for Xbox 360 and PlayStation 3 in early 2013.
The secret's out - Hideo Kojima unveils Metal Gear Solid: Ground Zeroes
The existence of a new Metal Gear Solid game - not to be confused with upcoming spin-off Metal Gear Rising - has been one of the worst kept secrets in gaming over the last few years, with mercurial creator Hideo Kojima constantly hinting at it, without ever coming out and confirming the bloomin' thing.
Well, now he has. Speaking at an event to celebrate the series 25th annivesary - Solid Snake debuted in a game simply called Metal Gear in 1987 for the obscure MSX2 computer - Kojima has confirmed that he's deep into production on Metal Gear Solid: Ground Zeroes.
Formerly known as Project Ogre, this is Kojima's openworld take on the stealth genre he pioneered, and it will use his shiny new Fox Engine to create its vast free-roaming landscapes.
Footage shown at the event blew attendees away by all accounts, showing Snake crawling past searchlights and taking down a guard, before stealing a Jeep, driving away and calling in a helicopter for evacuation. And while fans were still reeling from that, Kojima casually let slip that the Metal Gear movie is moving ahead with former Marvel man Avi Arad producing.
It's an exciting time to be a grizzled future combat veteran with an eye-patch then, but for those who can't wait to find out where and when Metal Gear Solid: Ground Zeroes will be released, direct your attention to Metal Gear Rising: Revengeance, the all-action spin-off that sees Kojima teaming up with Bayonette studio Platinum Games for a slick hack-and-slash spin on the Metal Gear saga. That's due for Xbox 360 and PlayStation 3 next February.
Metal Gear Rising demo included with Zone of the Enders HD Collection
If you've been twitching in anticipation of slash-happy spin-off Metal Gear Rising: Revengeance then you should pay close attention to the impending launch of Konami's Zone of the Enders HD Collection. That retro bundle will come with the first playable demo of the game, which sees Metal Gear creator Hideo Kojima handing control of his baby over to Bayonetta developer Platinum Games.
The result is an action game centred around Metal Gear Solid supporting character Raiden, now reborn as a cybernetically enhanced ninja. You'll slice your way through dozens of enemies, using an innovative new control scheme that allows you to direct every single slash of Raiden's sword using the analogue control sticks.
Not that you should need much of an excuse to pick up Zone of the Enders. Another Kojima creation, it's a frantic mech combat shooter with an emphasis on epic space battles. The first game, released in 2001 for the PlayStation 2, came with a demo of the then-upcoming Metal Gear Solid 2. See? It all fits together beautifully.
The Zone of the Enders HD Collection remasters both the original games in the series, with the second game appearing in its European special edition form. That means you get lots of extra stuff, such as new mechs, scenarios and game modes.
Zone of the Enders HD Collection should be released for PlayStation 3 and Xbox 360 - the first time the games will have appeared on the Xbox platform - later this year. Metal Gear Rising: Revengeance is due in February 2013. A long overdue new Zone of the Enders game is in development, Kojima has confirmed. Whether it will beat the recently announced open world Metal Gear Solid: Ground Zeroes to the shelves has yet to be confirmed.
Very few games developers get to become synonymous with a massive global franchise, but Metal Gear creator Hideo Kojima reckons the fame isn't all it's cracked up to be.
As the critically acclaimed stealth espionage series celebrates its 25th anniversary, he's spoken with EGM about the downside of being known as the father of Solid Snake. "I'm often misinterpreted," he said. "I've always said that I want to work on original properties, but Metal Gear offers plenty of benefits."
One of those benefits is being able to use the guaranteed sales the series generates to fund new technology, such as the Fox Engine which will power Ground Zeroes, the open world Metal Gear game now in development. "We were only able to develop it because it was intended for the next Metal Gear," Kojima admits.
However, the veteran developer hopes his legacy counts for more. "I'll admit that I hope my future endeavours are thought of as 'works by Hideo Kojima' rather than 'from the creator of Metal Gear," he said. "I haven't really shown the world what else I might be capable of yet. This may sound pretentious, but I don't like being thought of as 'the Metal Gear guy.' There's a lot more I can do."
You can sample one of Kojima's other works in the new Zone of the Enders HD Collection, on sale now for Xbox 360 and PlayStation 3, as well as revisiting the classic adventures of Solid Snake in the Metal Gear Solid HD Collection. The series next entry will be Metal Gear Rising: Revengeance, an action-based spin-off developed by Bayonetta developer Platinum Games under Kojima's watchful eye.
As part of the ongoing 25th anniversary celebrations for the Metal Gear series, Konami has delivered a rather wonderful gift for artistically inclined fans. The Metal Gear Art Studio - available free at artstudio.metalgearsolid.com - is the work of Yoji Shinkawa, the artist whose painterly brush techniques have come to define the Metal Gear brand.
Not only does the Art Studio give you access to digital tools that enable you to recreate Shinkawa's style in your browser, it also offers some really cool community features. You're able to watch other artists work take shape, stroke by stroke, and zoom in on their drawings for finer detail. There are also contests to draw classic Metal Gear characters and the ability to share anything you like to the social network of your choice.
It's a fitting tribute to a series that enters 2013 in rude health. Metal Gear Rising: Revengeance, out this week for Xbox 360 and PlayStation 3, finds Bayonetta studio Platinum mixing the series up with graceful melee combat and thrilling sword play. Series creator Hideo Kojima, meanwhile, is hard at work on Metal Gear Solid: Ground Zeroes, an ambitious next evolution in the saga which introduces open world gameplay and flexible narrative.
Both Mr Kojima and Mr Shinkawa will be on hand for the midnight launch of Revengenace at GAME Westfield White City this Thursday evening, taking part in a Q&A session, photoshoot and personally serving the first 200 customers.
Hideo Kojima, the mercurial genius behind the Metal Gear franchise, has been talking about the upcoming evolution of the series, Ground Zeroes. VideoGamer has reported that the Japanese auteur thinks the game may be too controversial for audiences to handle.
"Video games as a medium haven't matured very much at all in the last 25 years," Kojima told journalists. "It's always about killing aliens and zombies. Not that I don't like those kinds of games... they are fun, but I think games have a long way to go before they can mature."
"Over the past 25 year I have tried to work with the Metal Gear series to introduce more mature themes, but really it hasn't gotten there yet. Compared to movies and books it still has a long way to go. That's precisely what I want to try to tackle with Ground Zeroes. Honestly I'm going to be targeting a lot of taboos, a lot of mature themes that really are quite risky. I'm not even sure if I'm going to be able to release the game, and even if I did release the game then maybe it wouldn't sell because it's too much. As a creator I want to take that risk."
What could he be talking about? Ground Zeroes marks a radical departure for the Metal Gear brand, using Kojima's own Fox Engine to power an open world stealth action experience unlike any previous title. It will follow the recently released - and absolutely fantastic - Metal Gear Rising: Revengeance, which also shakes things up, focusing on cyborg ninja Raiden and his ability to slice enemies into tiny chunks.
Ever since Metal Gear Solid revived Hideo Kojima's stealth action series for a new generation of consoles, the franchise has been closely linked with the PlayStation. While various ports and spin-offs have made their way to other consoles, the core series has stayed SONY loyal.
The recent announcement of Metal Gear Solid V, which will be released as two interlinked games, The Phantom Pain and Metal Gear Solid: Ground Zeroes, represents the first time that a major new Solid Snake game will debut on multiple consoles at the same time.
Will Kojima ever go back to being a one-console developer? That's what Edge magazine asked him. "It's a tough question to answer," he answered. "Obviously, I do like SONY, I respect them and I have a lot of things in common with their way of thinking. I think the future of gaming is with cloud technology and cloud gaming.
"I love SONY, I have a SONY camera, but I think if you're going to enter the cloud generation then there will be a lot of different devices involved and a lot of different ways to interact with that game world. I don't want to limit it to any one platform."
That's got to be good news for gamers, particularly with new consoles on the horizon from both SONY and Microsoft.
The Phantom Pain and Metal Gear Solid: Ground Zeroes are in development now, with release details still to be confirmed.
Hideo Kojima, the brilliantly barmy man behind the Metal Gear franchise, has made another of his cryptic teasing statements regarding development on the next in the series.…
The secret's out - Hideo Kojima unvei… (30/08/2012)
The existence of a new Metal Gear Solid game - not to be confused with upcoming spin-off Metal Gear Rising - has been one of the worst kept secrets in gaming over the last few years, with mercurial cr…
Metal Gear Rising demo included with … (20/09/2012)
If you've been twitching in anticipation of slash-happy spin-off Metal Gear Rising: Revengeance then you should pay close attention to the impending launch of Konami's Zone of the Enders HD Collection…
Hideo Kojima doesn't like being 'the … (30/11/2012)
Very few games developers get to become synonymous with a massive global franchise, but Metal Gear creator Hideo Kojima reckons the fame isn't all it's cracked up to be.…
Konami releases free Metal Gear Art S… (19/02/2013)
As part of the ongoing 25th anniversary celebrations for the Metal Gear series, Konami has delivered a rather wonderful gift for artistically inclined fans…
Metal Gear Solid: Ground Zeroes 'targ… (25/02/2013)
Hideo Kojima, the mercurial genius behind the Metal Gear franchise, has been talking about the upcoming evolution of the series, Ground Zeroes…
Hideo Kojima on Metal Gear's multi-pl… (16/04/2013)
The recent announcement of Metal Gear Solid V represents the first time that a major new Solid Snake game will debut on multiple consoles at the same time…
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