Metal Gear Solid 4 Limited Edition PS3 Bluetooth Headset Accessories
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Metal Gear Solid 4 Limited Edition PS3 Bluetooth Headset Product Details
Released on 12/06/2008
Straight from Snake’s item inventory to your living room – arm yourself with the latest in tactical espionage action technology with this Metal Gear Solid 4 licensed Bluetooth 2.0 headset from PDP. Compatible with PLAYSTATION 3® and Bluetooth compatible handsets. Ergonomic ear attachment for long wearing comfort. Built in rechargeable battery gives 8 hours talk time & 160 hours standby with 30 feet operation range. Auto power off and auto connect to last paired device. Comes with protective carrying case.
In an interview with Eurogamer conducted at E3 last week, Matsuhana said the team couldn’t use the original game in its forthcoming MGS HD Collection as the original’s looking a little too old.
"Obviously, we wanted to include it and make it a complete collection. However, as you know, Metal Gear Solid 1 was for the PSone. It has a very, very low polygon count," he said. "While at the time the game was something new and refreshing, just bringing it as is into HD probably wouldn't have that much meaning to us. We're doing two and three with a certain work flow where the goal is to take that game, preserve it and introduce it to a new generation. We can't really take that approach with Metal Gear Solid 1 because it's very dated at this point."
Excitingly, we went on to add that, "if we were going to do Metal Gear Solid 1 we'd want to take more time with it. Not just up-res the textures, not just make things look pretty and polished, but go back and tweak some of the gameplay, tweak the story to update things and do it properly. Not just a re-master but a re-imagining almost. We do want to do that sometime down the road but it will take more time.”
Okay, so that’s kind of a misleading headline, but this is still an interesting story. Metal Gear creator Hideo Kojima loves his famous stealth action series – but he hates the Metal Gear NES game, which was a lot of fans’ introduction to the world of Solid Snake.
It all comes down to the fact that Metal Gear was originally released for Microsoft’s MSX computer, way back in 1987. The game only ended up on the NES after it was ported. And Kojima wasn’t happy about it.
"I had absolutely no participation in the development of the NES version," Kojima told Nintendo Power recently (thanks Eurogamer). "The NES version was a pitiful title developed cheaply and simply by a small team in Tokyo. That was during the bubble economy where anything and everything that was released would sell. I came across the game in a bargain bin and tried play it, but the game design is pretty bad. There is some gameplay that includes infiltrating a base that didn't exist in the original. However, even I, the developer of the original game, was unable to infiltrate the base even once. That title has only soiled my reputation."
It’s not all bad, though: "Even though it was an abomination, it was during the bubble economy and it sold millions overseas.”
If you want to check out more recent Metal Gear games, of course, you could do worse than pick up the Metal Gear Solid HD Collection for the PlayStation 3 and Xbox 360 when it comes out this November. It contains HD remasters of MGS2, MGS3, and Peace Walker. Ace!
Legendary Japanese game designer Hideo Kojima, the mad genius behind the blockbuster Metal Gear Solid series, has admitted to insider website Gamesindustry.biz that he never been completely happy with any of the games he made, including the best-selling Metal Gear Solid 4. Even more shocking, he says that the day he fully satisfied is the day he quits games for good.
"I've never created something that completely satisfies me," he explained. "I don't think that, even as technology continues to improve, I will ever be able to create something that completely satisfies me."
"Creating something is about turning impossible things into possible things, things you want to be able to do. If it gets to the point where I'm able to create anything I want, I'll probably stop making video games.
Kojima, who divides his time between development and his duties as Vice President of Konami, is currently overseeing no less than three entries in the Metal Gear series, including Snake Eater 3D for the 3DS, the Raiden-centric spin-off Metal Gear Solid: Rising and an HD compilation of the original Metal Gear Solid and its sequels.
The upcoming Metal Gear Solid HD Collection will feature four-player support in its conversion of Metal Gear Solid: Peace Walker.
Series creator Hideo Kojima, who is overseeing the creation of the new PlayStation 3 and Xbox 360 compilation pack, has confirmed that the acclaimed PSP title Peace Walker will make the transition to home consoles with its multiplayer mode intact.
The Metal Gear Solid HD Collection is due for release this November and will feature high-definition conversions of three of the most popular titles in the iconic series.
As well as Peace Walker, the PlayStation 2 classics Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater will be included.
Each game features support for Trophies and Achievements for the first time, in addition to the visual upgrade.
Hideo Kojima, the mercurial genius behind the Metal Gear franchise, has been talking about the upcoming evolution of the series, Ground Zeroes. VideoGamer has reported that the Japanese auteur thinks the game may be too controversial for audiences to handle.
"Video games as a medium haven't matured very much at all in the last 25 years," Kojima told journalists. "It's always about killing aliens and zombies. Not that I don't like those kinds of games... they are fun, but I think games have a long way to go before they can mature."
"Over the past 25 year I have tried to work with the Metal Gear series to introduce more mature themes, but really it hasn't gotten there yet. Compared to movies and books it still has a long way to go. That's precisely what I want to try to tackle with Ground Zeroes. Honestly I'm going to be targeting a lot of taboos, a lot of mature themes that really are quite risky. I'm not even sure if I'm going to be able to release the game, and even if I did release the game then maybe it wouldn't sell because it's too much. As a creator I want to take that risk."
What could he be talking about? Ground Zeroes marks a radical departure for the Metal Gear brand, using Kojima's own Fox Engine to power an open world stealth action experience unlike any previous title. It will follow the recently released - and absolutely fantastic - Metal Gear Rising: Revengeance, which also shakes things up, focusing on cyborg ninja Raiden and his ability to slice enemies into tiny chunks.
According to Eurogamer, Kojima Productions wants to remake the very first Metal Gear Solid game in full HD. That what the studio creative producer Yoshikazu Matsuhana is saying, anyway.…
Okay, so that kind of a misleading headline, but this is still an interesting story. Metal Gear creator Hideo Kojima loves his famous stealth action series but he hates the Metal Gear NES game, which …
Legendary Japanese game designer Hideo Kojima, the mad genius behind the blockbuster Metal Gear Solid series, has admitted to insider website Gamesindustry.biz that he never been completely happy with…
Four-player mode confirmed for MGS HD… (06/09/2011)
The upcoming Metal Gear Solid HD Collection will feature four-player support in its conversion of Metal Gear Solid: Peace Walker.…
Metal Gear Solid: Ground Zeroes 'targ… (25/02/2013)
Hideo Kojima, the mercurial genius behind the Metal Gear franchise, has been talking about the upcoming evolution of the series, Ground Zeroes…
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