Medal of Honor: Warfighter Xbox 360
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Medal of Honor: Warfighter Product Details
Released on 26-Oct-2012
Medal of Honor Warfighter on Xbox 360 goes beyond Afghanistan and takes the fight to the enemy in missions that have a dotted line to real world events. From rescuing hostages in the Philippines to eliminating the pirate threat on the Somali Coast, the game is an up close and personal look into the fight against today’s global terror threat. Written by U.S. Tier 1 Operators while deployed overseas, Medal of Honor Warfighter delivers an aggressive, gritty and authentic experience that puts gamers in the boots of the world’s most precise and disciplined warriors.
Medal of Honor Warfighter tells the personal story of U.S. Tier 1 Operator “Preacher,” as he returns home only to find his family torn apart from years of combat deployment. Trying to pick up the pieces and salvage what remains of his marriage, Preacher is reminded of what he’s fighting for - family. But when a deadly explosive known as PETN penetrates civilian borders and his two worlds collide, Preacher and his fellow teammates are sent in to do what they do best – solve the problem.
Multiplayer, in Medal of Honor Warfighter, sees gamers around the world can represent their nation’s Tier 1 Operators on the global battlefield. The game features 12 different Tier 1 Operators from a variety of nations including the Australian SASR, British SAS, German KSK and Polish GROM among others. For the first time in the series, Medal of Honor Warfighter introduces multi-national Tier 1 “blue-vs-blue” team play where the world’s best-of-the-best warriors go head-to-head in online competition.
EA has revealed the first full details for Medal of Honor: Warfighter, the latest instalment in its rebooted military shooter series, which launches this October.
Gamers will travel from the Middle East to Somalia and the Philippines in realistic hostage rescue and anti-piracy missions, with each part of the game inspired by real-world events.
Danger Close will utilise the advanced Frostbite 2.0 graphics engine to deliver amazing visuals, while the multiplayer mode allows elite military forces from around the world to go head-to-head, including the British SAS and Australian SASR.
The developers are promising that Medal of Honor Warfighter will offer a sensitive and thought-provoking look at modern warfare, allowing players to understand the bravery of real-life troops, as well as the impact war can have on families.
Fans who pre-order the Limited Edition version of the game will be able to unlock the US Navy SEAL Tier 1 Sniper for multiplayer mode straight away.
A new entry in EA's revamped Medal of Honor series will be hitting consoles in October 2012.
Medal of Honor: Warfighter is being developed by Danger Close and will once again offer an authentic representation of the lives of Tier 1 Operators, some of the most elite servicemen in the US armed forces.
Early details on the sequel, as revealed by the Official US Xbox Magazine, show that the game will be powered by the advanced Frostbite 2.0 graphics engine, which was used to stunning effect in the recent Battlefield 3 and Need for Speed: The Run.
This time around, the team at Danger Close will be developing both the solo and multiplayer modes, after Battlefield developer DICE took charge of handling online play in the previous game.
The game will aim to build on the multimillion-selling success of the 2010 Medal of Honor reboot, which was the first in the esteemed series to take place in the present day rather than World War II.
It featured a gritty portrayal of the contemporary conflict in Afghanistan, with gameplay, tactics and characters based heavily on real life.
Greg Goodrich, executive producer of the upcoming Medal of Honor: Warfighter, has spoken out about the question of realism in military first-person shooters after Gamespot's Tom McShea singled the game out as an example of how regenerating health and infinite lives in first-person shooters trivialise the reality of actual warfare, while claiming to respect the men who fight in real life.
Goodrich took offence to the claim that such gameplay mechanisms are "shameful" and "sickening" and sat down with McShea for a follow-up video interview to explain the thinking behind Warfighter's approach.
"If you go back and look, we don't use the word 'realistic'. We use the term 'authenticity'," Goodrich told McShea in a sometimes prickly and tense conversation. "There is nothing real about a video game. Nothing. Absolutely nothing. Combat is combat. Games are games, and we're an entertainment product, but what we do is try to break down those stereotypes of those guys. Get gamers in their boots, understand their mindset, maybe some of the things they're going through, but I'm not going to have someone leave their chair after putting the controller down and feel that, because that's not what we do. We don't attempt to be real. We're not a simulator."
This isn't the first time Medal of Honor has attracted controversy. The series, which was rebooted in 2010 as a modern military shooter in the Call of Duty style, was criticised for making Taliban forces playable in multiplayer and the game was banned from sale on US military bases as a result. For Warfighter, the multiplayer now takes the form of a "blue on blue" contest between the best allied Special Forces units from around the world.
Is this latest debate another storm in a teacup? You'll be able to make your own mind up when Medal of Honor: Warfighter launches this October, for PlayStation 3, Xbox 360 and PC.
EA has confirmed that Battlefield 4 will be with us sooner rather than later, via a fleeting mention on a blog post about the upcoming Medal of Honor Warfighter.
It's perhaps the stealthiest announcement of a major shooter sequel we've ever seen. "Pre-order Medal of Honor Warfighter to access the exclusive Battlefield 4 Beta!" reads the caption under a video of Warfighter multiplayer action on the official Medal of Honor website.
With fans all a-tremble at the news, the publisher then clarified the announcement, putting the date for the Battlefield 4 beta trial in the Autumn of next year. "There will be other ways to get into the beta aside from Medal of Honor Warfighter," Battlefield community manager Ian Tornay explained on Reddit. "At this time, however, it is the only way to guarantee entry."
EA spokesman Frank Gibeau also added his voice to the internet roar, explaining that the shared Frostbite 2 game engine meant the Battlefield/Medal of Honor crossover makes perfect sense. "These are two of the hottest shooters, coming together to deliver a one-two punch of action, intensity and shooter entertainment," he said.
Medal of Honor Warfighter is due for release on Xbox 360, PlayStation 3 and PC on October 23rd.
EA set war-hungry gamers squealing with delight when it confirmed a fourth Battlefield game was in development for 2013, but some fans expressed concern that this meant the current title, the rather excellent Battlefield 3, would be abandoned.
Not so, says community manager Ian Tornay, who took to the official Battlefield blog to put minds at rest. "We are committed to providing an excellent Battlefield 3 experience well into the future, past the releases of Aftermath, End Game and Battlefield 4," he said. "DICE is continuing its work on Battlefield 3 alongside Battlefield 4. Most importantly, official details regarding Battlefield 4 will always be made available on Battlefield.com and here on the Battlefield Blog. We expect that the level of interest in Battlefield 4 will lead to a lot of speculation and rumour - don't fall for it!"
Battlefield 3 is currently in the midst of receiving a series of additional content packs, with new maps and modes planned for the rest of this year and beyond.
For those who can't wait to get their hands on Battlefield 4, right now the only way to make that happen is to pre-order the upcoming Medal of Honor: Warfighter, which comes with access to the Battlefield 4 beta trials.
Battlefield 4 is expected to land in the Autumn of 2013. Medal of Honor: Warfighter is out this year, on October 23rd, for Xbox 360, PlayStation 3 and PC.
In our eco-friendly times, recycling is everything. But it's not just empty soup cans and milk cartons, as great ideas are increasingly being mulched down, rebuilt and turned into something cool. Hollywood, somewhat inevitably, is ahead on this curve, increasingly plucking its summer blockbusters from the TV shows, movies and even toys that we enjoyed in the past. Now the games industry is catching on, and publishers are rummaging in their cupboards for beloved franchises that are ready for a second chance.
Syndicate, currently nestled in the top ten, is a prime example. First released in 1993 for the PC and Commodore Amiga, the original game was a cyberpunk strategy game in which you played as the head of a sinister international mega-corporation. Able to despatch (and then control) four-man squads of bionic agents to disrupt and destroy the competition - with little regard for public safety - the game was a subversive cult hit.
Revived last week by The Darkness developer Starbreeze, the new Syndicate flips the perspective from top-down view to first-person shooter, and casts you instead as one of the elite agents, able to augment your attacks with an array of cybernetic abilities.
Back For Good
Not all reboots opt to switch the gameplay style so dramatically though. PC cult classic Jagged Alliance also began life with a birds-eye viewpoint in 1994, but when it was revived earlier this February it had retained the distinctive turn-based strategy top-down style. Once again released for PC, the new version - Jagged Alliance: Back in Action - stays close to the original template, but injects lots of modern ideas as you train mercenaries and wage war on evil dictators across a campaign that can last 70 hours.
Have A Little Patience
Then there are the retro classics that try to have it both ways. X-COM was yet another PC strategy game from 1994, when its B-movie tale of government agents battling alien invaders was a natural fit for a world besotted with TV hit The X-Files. The series eventually fizzled out, but will return not as one reboot, but two. 2013 will bring the now hyphen-less XCOM, which re-imagines the game as a 1950s-set first-person shooter, developed by some of the team behind BioShock 2.
Before that radical re-do arrives, however, we'll get XCOM: Enemy Unknown, which stays true to the isometric 3D tactical gameplay of old but updates it with such 2012 flourishes as destructible scenery and advanced AI. Developed by Firaxis, the company behind the mighty Civilization series, it should be a real treat. Is this the future of video game reboots? One game for the purist fans, another for the modern blockbuster audience? That remains to be seen, but it's an interesting and commendable experiment.
Relight My Fire
Reboot fever isn't just restricted to cult strategy titles from the early 1990s, however. Take the Medal of Honor series, for example. The original was a sombre World War 2 shooter developed in 1999 in conjunction with Steven Spielberg's Dreamworks Interactive. A new version, still developed by veterans of the same studio, now called Danger Close, hit the shelves in 2010, updating the action to modern Afghanistan but kept the same sense of duty to its real-life military subjects. It's also the first of the modern reboots to spawn its own sequel. Medal of Honor: Warfighter arrives this October.
Rule The World
The trend has even spread beyond the obvious avenues of the FPS genre. This year the decision was made to defrost the 2000 snowboarding game SSX, and the result is on the shelves now. There's not much scope to turn extreme winter sports into a first-person shooter, so instead we get a game that sticks to the style and tone of the beloved original, but beefs up the gameplay with cutting edge physics, oodles of online social features and over a decade of accumulated wisdom regarding how best to allow players to flip, grind and spin on virtual boards. It effortlessly straddles the joys of both old and new,
Is this urge to revive and remix the past a healthy one? It would seem so. The games industry has a better track record than Hollywood of improving franchises as time goes on, and few would deny that there are some amazing games and ideas in the history books, waiting to be dusted off and given new relevance. Combining the comfort of the familiar with the thrill of today's technology, what's not to love? And which would you like to see come back?
That could all change, as word comes from Hollywood that EA has joined forces with the FOX network to create an hour-long "action comedy" show based on the Battlefield: Bad Company games. The pilot script, by Alias screenwriter John Eisendrath, follows the same characters as the games as they strike out as private military contractors, even as a shadowy government agency tries to have them killed.
The first Bad Company game was released in 2008, with an even better sequel in 2010. Both were praised for their irreverent approach to the military FPS genre, and their witty banter between characters. Both EA and developer DICE will co-produce the show with Adam Sandler's Happy Madison company.
Does this mean that a Bad Company 3 will be coming our way soon? EA isn't saying, but Battlefield 4 is definitely on its way. Everyone who buys Medal of Honor: Warfighter, out later this month for Xbox 360, PC and PlayStation 3, will automatically be invited to play the Battlefield 4 beta trial in 2013.
Medal of Honor Warfighter's single-player campaign puts you in the boots of one of the world's most highly trained and skilled warriors, US Tier 1 Operator Preacher, as he engages in missions to stop terrorist events in a number of real world hotspots.
While warfare is the game's primary focus, there's also a personal story to follow in between battling on the frontlines as Preacher attempts to balance his military commitments with those to his family by salvaging what remains of his marriage.
An average script reduces your emotional attachment to the characters somewhat, but the game fares better in the shooting department. Its modern military setting puts it in competition with the Call of Duty and Battlefield franchises, and gameplay walks a line between the arcade rush of the former and the more realistic dryness of the latter.
Combat is savage enough to test your survival skills on the medium difficulty setting, but the game is also very accessible. Your sidearm has infinite ammo, while computer-controlled allies are more than happy to offer you extra grenades and ammunition for your primary weapon, meaning you're never short of firepower, which eliminates the bullet-management tension seen in many shooters.
You utilise a varied arsenal of weaponry including a hatchet for melee attacks, but running and gunning isn't advisable if you plan on surviving. Thankfully the game handles the tricky first-person cover brilliantly. You use the left shoulder button to snap to walls and pillars, then the left stick to lean and peek in and out from standing, crouching or prone positions.
The game largely consists of a series of linear on-foot missions punctuated by spectacular if formulaic sequences in which you bomb around in cars, man turrets, ride in helicopters and direct remote controlled robots. At their best these recreate the feeling of great movie chase and action scenes.
Corridor clearing missions are spiced up by some neat scenarios including tense hostage rescues missions and night vision raids, but the game shines brightest in the online department, where it treads the line between Call of Duty's fast-paced close-quarters gunplay and Battlefield 3's weighty heft.
Set across eight real world locations, it features six different character classes whom you can kit out with guns equipped with various stocks, optics, muzzles and barrels, more of which unlock as you progress. Each class has a special ability to draw from in combat, with the Assaulter able to whip out an underslung grenade launcher, for example, while the Point Man can utilise a wall hack to see enemies through obstacles.
It should be pointed out that there's a significant patch you need to download when you first start playing the game if you want to optimise the experience. Those without an internet connection will be forced to play a game almost 50 issues not fixed by the time the disc went to press, including unspecified "progression stoppers", "unresponsive controls", and others relating to weapons, navigation and visual polish.
Medal of Honor: Warfighter doesn't always reach the heights of the most popular and well-executed shooter franchises in modern gaming, and it's not one that strives to innovate either, but what it does attempts it does competently enough. The guns feel ferocious and enemies are satisfying to shoot, while memorable set-pieces break up the flow and there's a lot of fun to be had in multiplayer. It doesn't buck trends or push boundaries but there's nothing inherently wrong with that, and if you're a shooter fan who enjoys explosions and lovely visuals, it's a fight that's definitely worth having.
- Satisfying gunplay and great cover system.
- Some killer set-pieces.
- It looks lovely.
- Requires an internet connection to patch.
- Doesn't strive to be different.
- Story could be more engaging.
Medal of Honor Warfighter confirmed f… (08/03/2012)
EA has revealed the first full details for Medal of Honor Warfighter, the latest instalment in its rebooted military shooter series, which launches this October.…
Medal of Honor: Warfighter coming thi… (24/02/2012)
A new entry in EA's revamped Medal of Honor series will be hitting consoles in October 2012.…
Greg Goodrich, executive producer of the upcoming Medal of Honor: Warfighter, has spoken out about the question of realism in military first-person shooters after Gamespot's Tom McShea singled the gam…
EA has confirmed that Battlefield 4 will be with us sooner rather than later, via a fleeting mention on a blog post about the upcoming Medal of Honor Warfighter.…
EA set war-hungry gamers squealing with delight when it confirmed a fourth Battlefield game was in development for 2013, but some fans expressed concern that this meant the current title, the rather e…
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Medal of Honor Warfighter - Review (31/10/2012)
The guns feel ferocious and enemies are satisfying to shoot, while memorable set-pieces break up the flow and there's a lot of fun to be had in multiplayer. If you're a shooter fan who enjoys explosio…
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