Max Payne 2: The Fall of Max Payne PC
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Max Payne 2: The Fall of Max Payne Product Details
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Max Payne 2: The Fall of Max Payne is a violent, film-noir love story.
Dark, tragic and intense, the in-depth story is a thrill-ride of shocking twists and revelations. Love hurts. Max Payne 2: The Fall of Max Payne delivers the most intense gameplay experience imaginable. The fierce, yet stylish action sequences and slow-motion gunplay that has become synonymous with Max Payne is back and better than ever. New and enhanced moves and options provide breathtaking cinematic game play.
- A violent, Film Noir love story between a cop and a femme fatale murder suspect, between Max Payne and Mona Sax. Dark, tragic and intense, the story is a thrill-ride of shocking twists and revelations.
- Max Payne's signature slow motion gunplay has been improved on every level. Get ready for Bullet Time.
- New guns and new moves make action more cinematic and intense than ever before.
- Fully integrated Havok physics engine allows for interactive environments creating incredible combat scenes. Ragdoll characters and physics in slow motion create breath-taking combat scenes.
- All new AI - cooperative NPC's fight with Max and more believable enemies create tension and more interesting and varied challenge.
- A stunning level of detail: Extremely detailed environments with photorealistic textures, highly enhanced radiosity lighting and extremely lifelike characters (including facial animations & lip synchronization) provide a visually staggering cinematic experience.
- Massive production values - including a motion picture stunt crew, professional talent for voice acting and graphic novels, motion capture and authentic digital source material from New York City.
Partner Requirements: Please check the terms of service of this site before purchasing this software.
You must accept the license available online at rockstargames.com/eula. Non-transferable access to special features such as exclusive,unlockable, downloadable or online content, services, or functions may require single-use serial code, additional fee and/or online account registration (13+). Access to special features may require internet connection, may not be available to all users, and may, upon 30 days notice, be terminated, modified, or offered under different terms.
The content of this videogame is purely fictional, and is not intended to represent or depict any actual event, person, or entity. The makers and publishers of this videogame do not in any way endorse, condone or encourage engaging in any conduct depicted in this videogame. Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited.
Rockstar Games 622 Broadway, New York, NY 10012 ©2003 Rockstar Games, Inc. Rockstar Games, the Rockstar Games , Max Payne, Take-Two Interactive and their respective logos are trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. in the U.S.A. and/or foreign countries. The ratings icon(s) and all other marks and trademarks are properties of their respective owners. All Rights Reserved.
2012 sees the return of four iconic heroes to our screens - Master Chief in Halo 4, Lara Croft in Tomb Raider, Agent 47 in Hitman: Absolution, and Max Payne in, er, Max Payne 3. But why is this exciting? Read on...
Why this excites us: The man who really puts the "Homicide" into "Homicide Detective", Max has been missing in action for nearly a decade (unless you count the Mark Wahlberg movie. We don't). The series was famed for its film noir elements and its use of bullet time action, and for Max's own increasing inner darkness.
When he returns in Max Payne 3 he's still just as miserable; the years have not been good to Max, who's now working private security for a less than scrutable employer in South America. Needless to say, a certain substance soon hits the fan and Max finds himself smack in the middle of criminal wars, teaching them all a lesson in his own brand of angry justice. And we couldn't be happier.
Why this excites us: Gaming's best-dressed killer has always been cool, calm and genetically superior, and this year he's back to remind everyone just how this assassin thing is done. He's famed for his increasingly ingenious methods of eliminating his targets, from poisoning punch, to pushing off balconies, to sneaking about in disguise, to plain old shooting, with a real emphasis on tactics, planning and skill.
Betrayed by the agency who built him, and those he's gone on to trust, Hitman: Absolution sees 47 on the run once more and at the heart of a dark conspiracy, and on a journey that's more personal than professional. The developers are promising big technological advancements to enhance your instincts and abilities - and those around you, too. Just remember, it's not just about killing, but killing outside the box!
Why this excites us: The UNSC may not like him, but we sure do. It didn't matter that he didn't really get a personality until Halo 3, this intergalactic badass has been doing his job and saving the Earth from alien conquests (with no showboating or stopping for, ahem, conquests of his own) since the launch of the Xbox. The responses to Halo: ODST and Halo: Reach showed that it was really the Chief that we wanted to see, and Cortana's cry of "I need you! Wake up John! Chief!" in the Halo 4 trailer echoed the sentiment of Halo gamers the world over.
Halo 4 promises to delve further into who Chief is and what makes him tick, as well as his relationship with Cortana. Getting to know the Chief a little better can only further our relationship with him, especially as his new armour seems to only further his relationship with badassery. November can't come soon enough.
Why this excites us: Lara Croft is one of THE icons of modern gaming. She arrived in time to launch the original PlayStation and drew mainstream press to gaming like none before her. Since 1996 she's raided many a tomb, fought tigers, sharks and dinosaurs, and survived more than one reboot - as well as more than one subpar movie. But now she's back, younger than ever in a Batman Begins-style reboot (minus, we hope, the gravelly voice).
In this year's new Tomb Raider Lara is 21, fresh out of "the academy" and shipwrecked on an island. This game promises not only a back-to-basics setting but more challenging gameplay than recent outings, with the stress on exploration to survive over exploration for kicks. A reboot like this is a little risky - and we'll miss Keeley Hawes' voice acting - but Lara has certainly proved she can endure pretty much anything.
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