Mario and Luigi: Bowser's Inside Story DSi and DS Lite
DSi and DS Lite
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Released on 09/10/2009
In his evil plot to take over the Mushroom Kingdom, Fawful tricks Bowser into eating a magic mushroom. The mushroom causes Bowser to begin inhaling everything around him, including Mario, Luigi and Princess Peach! Do the Mario brothers have the guts to rescue Peach and escape . . .?
- Players are in control of two separate storylines. One features Bowser and his efforts to stop an arch-villain from taking over his castle. Meanwhile, inside Bowser, the microbe-sized Mario & Luigi must muscle their way through challenges and keep their nerve if they want to find a way out. They take action to control Bowser from the inside – but without his knowledge.
- Players can switch between storylines at will. What happens inside Bowser affects what he’s doing on the outside. Sometimes Mario & Luigi must solve puzzles and challenges behind the scenes to help Bowser overcome various obstacles and advance the plot.
- Players must make well-timed button presses to enhance their performance during battles and challenges. In some battles, Bowser grows so large that players must turn their Nintendo DS or Nintendo DSi system sideways, blow into the microphone or tap on the touch screen with the stylus to keep up with the action.
- The game features the same hilarious dialogue that has been the hallmark of the Mario & Luigi series.
There have been plenty of role-playing games featuring Mario over the years, and they've always been popular with Nintendo fans. Mario & Luigi: Bowser's Inside Story will be no exception and in fact it's probably the best DS Mario role-playing game (RPG) yet. It's also one of the oddest.
A character called Fawful, who some will remember from Superstar Saga and Partners in Time, returns as the main bad guy. His plan is to take over the Mushroom Kingdom and, in the process, he tricks Bowser into eating a magic Mushroom. This results in the big oaf inhaling a load of stuff including Mario and Luigi, and even Princess Peach. Thus begins a rather peculiar adventure in which Mario and Luigi have to traverse Bowser's guts in order to save the Princess, while in the outside world, Bowser has to prevent Fawful from taking over his castle. We warned you it was odd.
Mario and Luigi have to traverse Bowser's guts in order to save Princess Peach.
However, this weird plot allows for some equally weird, but utterly wonderful gameplay. As in previous games, Mario and Luigi's adventure is a combination of role-playing and platforming. But this is an action RPG so rather than watching battles unfold amid a flurry of stats, you actually have to use timing to pull off special attacks and defend against enemy assaults.
Little and Large
As well as the platforming (which makes up a major part of the Mario and Luigi sections of the game) there are loads of mini-games to discover in the bowels of Bowser's, er, bowels. These are pretty diverse and can range from rhythm action tasks, to vertical shoot-'em-ups.
There are also loads of mini-games to discover in the bowels of Bowser's, er, bowels.
The great thing about M&L:BIS is that Mario and Luigi's adventure is only half the story, the other half being Bowser's quest. The two worlds are inextricably linked in that things that occur in Mario and Luigi's adventure will have an effect on Bowser's progress and vice versa. For example, it's possible for Bowser to suck in an enemy he's battling in order to let Mario and Luigi continue the fight inside his body. That said, sometimes Bowser is on his own, but his combat is significantly different to Mario and Luigi's button-tapping antics. Some of Bowser's opponents are so large that the player has to turn the DS on its side, using the stylus to conduct the action while blowing into the mic to trigger a fiery attack.
ROFL At Fawful
So it's a great game to play. It's also hilariously funny at times. Quite apart from the comic potential of having to wander around Bowser's intestines, the game is full of witty dialogue and amusing appearances from well-loved Nintendo characters. And best of all is the big bad guy Fawful, whose manner of speaking (a sort of badly translated, broken English) is hilarious. If you've encountered him in other games you'll remember such classic utterances as "I do not have time to stop and smell foul roses such as you." and "I drizzled rage dressing on the country next door. Rage dressing on a salad of evil!" Genius!
The only minor flaw is that Bowser's Inside Story is a little short by RPG standards. Never mind. It's still a game that's chock full of fun stuff. From the quirky story, to the hilarious dialogue, innovative gameplay and variety of challenges, this is destined to become an all-time favourite.
The news came from Mario's daddy, Shigeru Miyamoto, speaking on Iwata Asks - thanks, Eurogamer. The legendary designer announced, "In the interests of adopting new technology for the Super Mario Bros. tradition, I am now making a new Super Mario Bros. game for the Nintendo 3DS system."
He didn't offer any further details, but he did expand on a comment of Mario co-creator Takashi Tezuka's, suggesting that Mario must always be family friendly. "I think Tezuka-san is exactly right about making something that families can enjoy together," he said, "but I also think it's important to always use the most advanced technology for Mario in order to create something no one has ever seen before. Of course, it's important to make sure people still say things like "Falling down the holes is the most fun!" but something new is necessary for other aspects of the games, and it's those new elements that make a Super Mario Bros. game what it is."
With no news of a date, this is one we're probably going to have to wait for - but it will be worth it.
2011 has been a fantastic year for gaming most recognisable face, Nintendo Mario, and 2012 looks set to be another. From platforming to kart racing, tennis, Olympic sports, role playing and party games, the portly yet agile plumber is clearly a highly versatile character who can do it all. Here, GAME takes a look back at a couple of the best Mario games from this year, in case you missed them, and looks ahead to some of 2012 undoubted highlights.
3DS hasn exactly been lacking in quality games in its first year on the market, but the arrival of Super Mario Land 3D (3DS) in November and the launch of Mario Kart 7 earlier this month have really made the portable console a must own system. Mixing the best elements of older Mario games with new ideas and technology, the former is perhaps best described as a blend of the more straightforward, accessible 2D Super Mario Bros. games for Wii and DS and Wii more challenging 3D Super Mario Galaxy titles. Its magical worlds are essentially made up of left to right dashes through obstacle courses, which see players running, jumping, hovering and gliding to master the environments with the aim of reaching a flagpole at the end of each level. With simple, intuitive controls, it instantly accessible and there always a clear path to completing each stage, usually littered with coins to collect, question blocks to bump and enemies to stomp. But Mario can also wander around a little in the game 3D environments, and only explorers and the most skilled players will locate all of the secret areas, items and unlockables ingeniously hidden away in the expertly designed levels.
Mario Kart 7 is another must-play title for newcomers and series veterans alike, mixing old and new to great effect too. It offers 16 new courses and 16 classic ones from older MK games for players to compete on, all based on environments and characters from Nintendo Mushroom Kingdom. The best showcase of the console's 3D screen yet, theye absolutely gorgeous to look at and just as well designed, featuring exciting new airborne and underwater sections to compliment the on-track action. With basic accelerate, brake, fire and jump buttons, the game easy enough that anyone can pick it up and play instantly, but itl take months of practice to master the multi-route tracks, learn all of the shortcuts and become an online karting king.
Looking ahead to 2012, Mario will be joined by a host of Nintendo stablemates as well as characters from Square Enix popular Dragon Quest series in January release Boom Street (Wii). A Monopoly-style board game that challenges players to play the real estate and stock markets to win,here are 27 characters to choose from 13 from Mario games, 13 from Dragon Quest and your Mii and over 15 boards based on memorable areas from each series, with different shapes and layouts providing loads of replay value. Players race around the board trying to accumulate wealth and hit a target value while buying, selling and trading property to see who can be the first to cash out, and with both beginner and advanced settings, it could be the perfect game to get the family huddled round the telly on those cold winter nights.
Mario Tennis (3DS) also looks set to be a smash hit next year. If previous games in the series are anything to go by, itl do its best to nail the balance between realism and zany, fast-paced tennis action starring all of your favourite Mushroom Kingdom characters, as well as a few surprise ones. Wee expecting a mixture of tactical tennis gameplay, special moves and plenty of mini-games that should make a great title for Mario and sports fans alike.
Mario and friends, including Sega favourites like Sonic the Hedgehog, will keep things physical in Mario & Sonic At The London 2012 Olympics on the Nintendo 3DS, which launches in February 2012. Players will go for gold in over 50 Olympic events that make full use of the handheld different control methods, serving up a wide variety of ways to play. Competing for the top of the podium alone or in head-to-head games with friends, players will frantically slide the Circle Pad round and round to row, tilt the system to keep their balance on the beam, and blow into the microphone to keep breathing at the right time while swimming.
Also in 2012, players will see the moustachioed, genre-hopping plumber embark on an exciting new role playing adventure in Paper Mario also on the Nintendo 3DS. It will feature frantic, turn-based battles set in a colourful and varied 3D world that takes in weapons, locations and items from Mario past and present,. It will also require clever strategic use of a range of ability-giving stickers, which can be used to carry out attacks on enemies or to fill in missing parts of the levels.
Mario and Luigi: Bowsers Inside Story… (07/10/2009)
Mario and Luigi: Bowsers Inside Story…
It's obvious, but it's still good to hear: Nintendo's already working on a Super Mario game for the 3DS. Phew!…
What has Mario got planned in 2012? (21/12/2011)
2011 has been a fantastic year for gaming most recognisable face, Nintendo Mario, and 2012 looks set to be another. From platforming to kart racing, tennis, Olympic sports, role playing and party game…
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