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MadWorld Product Details
Released on 20/03/2009
In MADWORLD on Nintendo Wii, players participate in a game of life and death, where only the strong will survive. You play as Jack, who’s caught up in the terror of Death Watch, the murderous game created by the terrorists who call themselves ‘The Organizers’. To remain alive – and solve the mystery behind Death Watch – you must master the use of weapons and items found within the environment and compete in ultra violent mini-games designed to push you over the edge. With its irreverent humor and over-the-top violence MADWORLD on Nintendo Wii delivers a visceral gaming experience that will be an instant classic.
Madworld for the Nintendo Wii Features:
- Highly Stylized graphics – black and white graphics based on comic books and graphic novels deliver a stunning and unique look to Madworld
- Madworld utilizes exciting, visceral gameplay – fast and instinctive arcade-style gameplay with brutal finishing moves delivered by the Wii Remote and Nunchuk
- Over-the-top violence and irreverent content – exaggerated characters, murderous moves, monstrous bosses & outrageous commentary add to the irreverent and humorous tone of Madworld
- Madworld Multiplayer mini-games – compete in a variety of ultra-violent “party-games” that can be played hotseat against friends
All around me are familiar maces...
The Wii may be massively popular with play-together families, but it's less so with the lucrative 18-30's lifestyle sector. It's a bracket which Sony have always targeted so well, but the happy smiley Wii currently has precious few games to appeal to this more demanding, action-craving adult crowd. MadWorld may go some way to changing that.
MadWorld will be the first Wii game targeted directly at that audience since 2008's No More Heroes. Fittingly, it's a game which takes a lot from Suda 51's stylised hack and slash title, but adds its own very individual look and feel.
MadWorld's visuals are fully black and white, save for gallons of thick, ketchupy red blood, fountaining glorously from your enemy's severed limbs.
The first thing we noticed in our hands-on playtest was the tone. MadWorld is incredibly film noir – think Sin City and you won't be going far wrong. MadWorld's visuals are fully black and white, save for one notably bright red element: gallons of thick, ketchupy blood, fountaining glorously from the severed limbs of hundreds of foes, who seem to flood at you with some sort of morbid deathwish.
All of which suits the setting perfectly. The premise of MadWorld is that you're Jack, an undercover agent entered into a no-holds-barred blood sport called Death Watch. Like No More Heroes, you start off at the bottom rung of a ladder of professional killers, and have to slice your way through hordes of enemies before you get to a boss. However, it's the unique controls, inventively gruesome finishing moves and tongue-in-cheek gameshow feel which make MadWorld different to anything else out there.
Let's look at the controls first. On the Nunchuk, moving is done with the control stick, C is jump, and shaking your hand causes Jack to do a nifty backflip dodge move. On the Wii Remote, attacks are done with a combination of the A button and swinging the controller, or by holding B you can rev your chainsaw for some hand-waving slice-and-dice action. You can also pick up weapons to do severe damage, or even pick up foes with A and throw them into various hazards for huge bonuses.
And that brings us to the finishing moves. The goal of MadWorld, a little like Sega's own The Club, is to score as high as possible by taking out enemies in the most stylish way you can think of. So, slice a guy up with a chainsaw and you may score low, but pick him up, throw him at two guys standing in front of a huge wall fan, and watch as all three of them explode in showers of red stuff, and you're gonna get to your target score really quickly. Hit one of the Mortal Kombat style finishers, meanwhile, and you'll wince as you impale, snap or shred them to bits.
Despite the violence, it's hard to take seriously – especially with a comedy pimp character introducing each challenge.
There's bonus games along the way, too. Labelled Bloodbath Challenges, the object here is to take out a never-ending stream of enemies within a time limit, multiplying your score by using a nearby hazard. The first Bloodbath Challenge we saw had Jack throwing enemies into a pit, where a spiked press would squish them into pulp – the more enemies thrown in there before the press comes down, the more points you accrue.
The second of MadWorld's Bloodbath Challenges we saw was called Man Darts. As the name would suggest, it had us slogging opponents baseball-style with a huge club into a giant oversized dartboard. It all goes to show how over-the top MadWorld actually is; despite the violence, it's hard to take seriously – especially with a comedy pimp character introducing each challenge.
With your points total meeting your target, you finally get to face your first boss. The one we fought appeared to be a kind of black and white beanpole cowboy, grinding around the outside of our rectangular fighting cage like a reject from Sega's Jet Set Radio games. He was tricky, too – we soon saw our first Game Over screen, but with infinite continues it wasn't long before we were back, dodging, slashing and eventually chainsawing him into oblivion.
MadWorld is insanely fun in small bursts, but how well it will come across over the course of 10-15 hours remains to be seen. Inspired level design will be the decider, but at the mo MadWorld looks a visceral, violent, and very, very well done adult Wii exclusive.
Preview by: Mark 'Killer' Scott
Preview Published: 02.03.09
Jack of all blades
With its over the top action, a plot based loosely on Arnie Schwarzenegger's movie The Running Man, and the whole Sin City vibe MadWorld has going for it, you'd expect this to be one of the year's big gamer's games – a title which appeals to the more serious, mature end of the gaming spectrum.
So it's surprising when you first pick up MadWorld how... well... immature a lot of it is. Don't get us wrong, MadWorld's supreme gore factor and bad language makes every other game on Wii, even those few adult-aimed ones, look like Barbie's Horse Adventures. And yet, the violence is so over-the-top that it's more like a bloody, extreme version of the kind of cartoon calamities suffered by Wile E. Coyote.
Kill or die
It's also not all that deep, if we're honest. Let's look at the gameplay basics. Playing as Jack, a contestant in a kill-or-die game called DeathWatch, you leg it around a fully realised black-and-white city, smashing seven shades of sloppy red sin out of musclebound punk types in the most inventive way possible. This can mean slicing them up with your chainsaw, throwing 'em into hazards, and even punching them into such a state of grogginess that you can perform a Mortal Kombat style finisher – snapping necks; impaling them; slicing them in two… that sort of thing.
For bigger points you'll want to chain attacks – but this is no Devil May Cry. Complex combos aren't the order of the day here; instead, MadWorld sees you sticking as many sharp objects as you can into an enemy, maybe lodging a burning oil drum on their head for good measure, then picking 'em up and throwing them into the nearest spiked wall. If you've planned it right, you may even have lined up a couple of other hapless footmen, impaling all three in one fell swoop for an added bonus. Or maybe you'd prefer battering enemies into a skip, and see the lid come down severing their upper torso from their lower half? Basically, in MadWorld, the more actions that go into a kill, the bigger your score.
Stick sharp objects into an enemy, maybe lodge a burning oil drum on their head for good measure, then pick 'em up and throw them into the nearest spiked wall.
Once you've scored enough points, you'll get a Bloodbath Challenge. These involve... yet more killing! Throw folks onto a spiked moving train; batter them into a huge aeroplane fan; thump 'em onto an enormous human dartboard... all until you get to another high score. And once you've gotten to the area's requisite score, you can go and fight the boss – always mixture of fast-action combat and reaction-testing QTEs. Rinse and repeat this for a good few hours, and that's your lot – accompanied by commentary that's so laced with bad language, it's a bit like listening to a twelve year-old gangsta wannabe trying to impersonate their favourite WWE personality.
If it sounds a bit repetitive, that's because it is. And it's not helped by MadWorld's one big design flaw – if you get all the way to one of the crazy caricature bosses (ranging from hulking brutes to beanpole cowboys to Kill Bill style oriental assassins) and then you lose all of your lives, you'll have to replay the entire level. It's a very 90's way of designing a game really, harking back to the days when games were challenges to be beaten, not experiences to be had - although in that way, MadWorld is a proper gamer's game, after all.
And to its credit, MadWorld works on Wii in a way that it wouldn't have on any other console. Because you're waving the controls instead of bashing buttons, it's enjoyably immersive, and even the QTEs come across as intelligently implemented, with your movements representing the on-screen actions, where on Xbox and PS3 they'd be an uninventive way to get gamers immersed in a cutscene.
Add in a two-player party mode for extra laugh-out-loud longevity, and MadWorld certainly isn't a bad package. It's not the most sophisticated, intelligent game you'll ever have played, sure, but there's a lot of merit to the hype; MadWorld is easily one of the Wii's most distinctive, adult-aimed exclusives, guaranteed to entertain in short, silly, oh-so bloody spurts.
- Looks truly spectacular in a film noir kind of way.
- Hilarious, over-the-top violence.
- Fun pick-up-and-play combat with brill boss battles.
- Being sent back to the start of a level when you run out of lives.
- No super deep combo system.
- Generally a bit repetitive.
Japanese developer and fan favourite Platinum Games will be making another game for SEGA, according to reports at Eurogamer.
This is great news, as the games Platinum has made so far - MadWorld, Infinite Space, Bayonetta and Vanquish - have been some of the best of the last few years. MadWorld's a black and white score attack masterpiece for the Wii, Infinite Space is a sci-fi RPG and one of the deepest, most involved DS games around, while Bayonetta and Vanquish have both rocked the PS3 and Xbox 360 with frantic action, casting you as a spooky, gun-toting witch, and a super-speed spaceman respectively.
So is the game going to be a sequel? If so, the smart money's on Bayonetta. Replying to a Tweet a while back asking if Bayonetta 2 would ever see the light of day, the Platinum Games co-founder Hideki Kamiya said simply, 'I believe so.' He also said, 'She'll be back if you believe so,' to another follower. Sounds promising.
All Platinum Games' releases have been successful with critics, but Bayonetta made a particularly big splash, its fast-paced fighting and lustrous visuals getting it a 10 from EDGE Magazine. We'll keep you posted when we have more news on this one.
In the wake of some unfortunate news that upcoming post-apocalyptic, absolutely bonkers beat 'em-up Anarchy Reigns would be indefinitely delayed in the West, developer Platinum has sought to reassure fans that the title would see the light of day outside of Japan.
"In the West, Sega is looking for the best time to put it out," said the developer regarding the publisher's announcement last week to delay the release.
"There will still be ways for you to get it if you know where to go. We're still 100 per cent behind the game and we still want to connect with you and play with you and have a good time. So let's make sure that happens no matter what bad news we get."
Looks like there's hope for fans yet. Anarchy Reigns is Platinum's fifth title for Sega and features a roster of characters that includes fan-favourites from other Platinum titles such as Jack Cayman of MadWorld infamy, Big Bull from the same game, and the titular witch from Bayonetta.
MadWorld Preview (02/03/2009)
All around me are familiar maces...
The Wii may be massively popular with play-together families, but it's less so with the luc…MadWorld Review (20/03/2009)
Jack of all blades
With its over the top action, a plot based loosely on Arnie Schwarzenegger's movie …
Japanese developer and fan favourite Platinum Games will be making another game for SEGA, according to reports at Eurogamer.…
In the wake of some unfortunate news that upcoming post-apocalyptic, absolutely bonkers beat 'em-up Anarchy Reigns would be indefinitely delayed in the West, developer Platinum has sought to reassure …MadWorld User ReviewsTop review3 years agoMadWorldthis game is proboly the best game in the history of wii games!!3 years agoMadWorldI'm telling you all now, you have to seriously buy this game. You can pull of killer finishing moves, you got the hillarious Greg Proops from Whose line is it anyway? and the guy who plays bender in futurama (forgot his name) and you also got the cool games like man darts in it. Not to mention the cool bosses that get finished off with very imaginitive killing style! However the easy is to easy and the hard is to hard but it doesn't matter to be honest because it is still a pretty cool game. Five stars!3 years agoMadWorldI just bought this game recently because i heard this game was a must buy. When i put the game on straight away i was hooked, i have always loved games like man hunt and thought no game would ever top that until i played this game. It was genius all the blood and gore you could think off was in this game, i only put the wii controller down when i could not feel my arms any more. I would say this is a definate buy and people should all have this in there collection.4 years agoMadWorldAMAZING GAME its as simple as that. Buy this game now anyone who has a wii4 years agoMadWorldA true joy to play and a most unique game. Think The Running Man comes to Wii and you will have an idea of what this game is like. I don't think I have ever smiled whilst performing the actions via wiimote an nunchuck of killing enemies in such sick ways. It is down to the way the game shows itself. It is not taken seriously, the characters are in a game in the story and it is taken very lightly. Much humour, great graphics which will make all console owners study in awe. Top of the technical achievements with some great humour and you have the return of the great beat em' ups!Configuring your price alert
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