Little Big Planet Essentials PSP
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Little Big Planet Essentials Product Details
Released on 04-Nov-2011
The LittleBigPlanet experience starts with players customizing Sackboy, the loveable main character on LittleBigPlanet. From there, players Play and learn about Sackboy’s powers to interact physically with the surrounding environment while navigating through over 30 vibrant themed environments. Players make their way across these worldly levels, avoiding obstacles, solving puzzles and collecting items that can be used to make their own creations.
To Create, players use the simple 'Popit' menu system to access all of Sackboy’s materials, stickers, tools to bring their imaginations to life. Here, players have the power to build and move around any object in the game’s colorful landscape. All materials and objects have realistic physical properties and will behave accordingly. With a robust tool set at their disposal, the sky is the limit. Once the object or level is completed, players can publish and Share their creative works with the community via the Playstation Network. Of course, they can download and explore other players’ creations as well.
LittleBigPlanet continues to bring its revolutionary concept and the most accessible design tools to the videogame industry, this time in a portable form with LittleBigPlanet PSP. On this LittleBigPlanet, the world is full of infinite possibilities, where imagination becomes reality and the powers of creation are firmly in the players’ hands.
- Play, Create, Share – LittleBigPlanet PSP allows players to not only play ready-made in-game levels, but to also create their own game levels and share them with others across the world via the Playstation Network. All while on the go!
- Customised Experience – Whether the player is a fashion designer, an architect, or aspiring video game developer, they can show their talents off with the easy-to-use creation tools to build and share objects or entire levels.
- Get Creative – Players will have a full array of stickers, decorations, materials (glass, metal, sponge, polystyrene, cardboard and rubber), bolts (springs, motor and wobble bolts), switches, and rods, to choose from to create their unique game levels for fun or competitive gameplay.
- Thirty New Levels Across 7 Themes - LittleBigPlanet PSP delivers new content with new levels and territories to play and explore.
Small but perfectly formed
The original LittleBigPlanet was a must-buy for PS3 owners - a beautifully crafted, uniquely styled platform game which had the added bonus of giving players the chance to design their own levels. The PSP version looks set to be a similarly essential purchase for fans of Sony's handheld, being just as pretty, polished and fun to play.
Once again the motto of LittleBigPlanet PSP is 'Play, Create, Share'. But this isn't just a plain old port of the PS3 game - there are 30 brand new levels and seven different locations to explore. The environments are brilliantly designed, and complete with all manner of obstacles to overcome and fun objects to play with. Favourite items from the original game, like the awesome jetpack, are present and correct.
Boys and their toys
Also returning is Sackboy, the hero of the first game. He (or she, if you prefer to design yourself a Sackgirl) is just as charming as ever and can be dressed up with even more cute outfits and adorable accessories. Sackboy can run, jump, fly and swing his way around levels with ease. It feels as though the controls have been tightened up slightly for the PSP game - there's not quite the same degree of floatiness to characters' movements, which makes it easier to control them. It also helps that there are now only two planes of depth rather than three, which could lead to confusion in the PS3 game.
But while the improved controls make getting around easier there's still plenty here to challenge the most hardened of platforming veterans. The difficulty curve can be quite steep once you're through the early batch of levels and some of the trickier sections can be seriously frustrating. Happily though, checkpoints pop up more frequently than in the previous version.
Choose your own adventure
There's incentive to keep going when things get tough in the form of all those costumes, stickers and objects to collect. You can use the stuff you've picked up to design your own environments with the fully-fledged level editor. The game gives you complete freedom to explore your creativity and try out different ideas, and it's amazing what you can produce if you put in the effort.
In fact, the only thing which might limit your designs is your own skill level. Making levels which are fun to play can be quite tough, and good deal of patience and commitment are required to be successful.
More, more, more
The good news is you can ignore the level editor altogether if you want and treat LittleBigPlanet PSP as an excellent platform game, plain and simple. In any case there's a potentially endless supply of new content to enjoy as you're able to download and share user-created levels - either ad hoc or via an internet connection. The downloading process is simple and fast and the ratings system makes it easy to find levels which are worth playing.
So all in all, LittleBigPlanet PSP has just as much to offer as the PS3 game. There is, however, one exception - this version doesn't feature a multiplayer mode. Apparently this is down to the technical limitations of the hardware rather than a conscious decision on the developers' part, but it's still a bit of a shame.
Great things come in little packages
However, when considered in the context of everything else the game has going for it, the lack of multiplayer isn't a huge issue. There's plenty to be going on with thanks to the superb single-player game, the excellent level editor and the option to download more content.
LittleBigPlanet PSP has all the charm and style of the PS3 game in a portable package, and that means it's well worth checking out.
- Brilliant platforming fun.
- Total freedom to get creative.
- Superb presentation, audio and visuals.
- No multiplayer mode.
- Frustrating in places.
- Level editor requires patience.
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