Kinect Sports Xbox 360 Kinect
Xbox 360 Kinect
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Released on 10/11/2010
Turn your living room into a world-class stadium, bowling alley, soccer pitch or track-and-field arena. With "Kinect Sports" you're not only the star player, you are the controller - through the magic of Kinect for Xbox 360. See a ball? Kick it. Spike it. Even give it a little topspin. "Kinect Sports" features soccer, beach volleyball, bowling, table tennis, track and field, and boxing.
Simple, intuitive and instantly fun, "Kinect Sports" delivers the ultimate party experience - whether you are trying to outmaneuver the goalie to win the soccer match or cheering on your friends at ringside. The first full-body, controller-free sports game, "Kinect Sports" is so real, you will almost feel the wind in your hair as you fly over hurdles and the sand in your toes as you set, bump and spike your way to volleyball victory.
- Become a multisport athlete. "Kinect Sports" features six team-based and individual sports - soccer, beach volleyball, bowling, table tennis, track and field, and boxing - with many challenges for each experience. Getting into the game is as easy as stepping in front of your TV.
- Take one for the team. "Kinect Sports" includes a variety of fun game modes for solo, cooperative and competitive play with levels to encourage and challenge players of all ages and skill sets. Sports Party mode allows you to compete against a friend, rally a whole room full of players into teams, with everyone jumping in and out to catch a breath, or bring your team to victory.
- Live your sports star dreams. "Kinect Sports" puts your avatar in the spotlight and lets you experience what it is like to be a world-famous sports star. Bask in the glow of the paparazzi fervor with your teammates after a big victory and deck out your avatar with stylish rewards for your proudest gameplay feats.
Formerly known as Project Natal, Kinect has been a bit of a mystery to us here at Game. But Microsoft put a stop to that today by allowing us to get hands-on (so to speak).
The basics of Kinect are that it will let you play and navigate with out the need of a controller. Instead of slouching in a cheer you'll need to get up and active in order to play.
My Kinect playfest began with Joyride, a fun little driving game using your Xbox Avatar as the driver. To steer your car you hold your hands in the 10-2 position and steer like you would in a car (a bit like Mario Kart Wii, without the wheel!). You won't need to worry about accelerating as this is automatic, but you can boost by simply thrusting your hands forward and to send your car shooting into the screen.
Drifting is also in Joyride, and just like steering it's easy. Just lean into the turn with your body whilst steering with your hands and your car will start to slide around the corner. There are also jumps to hit and whilst in the air by you'll be able to pull of some pretty awesome tricks with simple hand gestures.
Next up was Kinect Adventures, which boasts several minigames that let youyou're your body to control the on-screen action.
First up was the river rapids game, which saw me and my colleague, Chris, stood side-by-side as we navigated a perilous rapid river in a little rubber dingy. It's crucial to point out at this point that if you are playing cooperatively on Kinect Adventures, communication is key.
To begin with we stepped independently and jumped at different times, which got us around some of the obstacles in our way but by the smallest of margins. It wasn't until we started yelling "LEFT" "RIGHT" and "JUMP" that we started to make good progress in missing obstacles and gaining greater height by jumping at the same time.
We then tried a game in Kinect Adventures where we needed to duck, jump and sidestep obstacles whilst riding on a cart on tracks, which was pretty fun. Next we tried a game where we hit red balls at blocks, which broke revealing targets beneath them.
My time with Kinect proved to me that it's much better than I thought it would be.
Kinect Joyride and the Bowling game in Kinect Sports were fun and the responsiveness was impressive. Navigating the menus by swishing your arms around is awesome as well, straight out of a sci-fi spaceship!
My only concern is that the games I tried weren't quite enough to carry the device by themselves - but I'm sure more titles will arrive once developers get to grips with this incredibly clever piece of kit.
All in all, I'm pleasantly surprised!
There's no doubting Kinect is cool. I loved being able to move my hands and navigate a menu, or runnin and jumping about to watch my little avatar do the same!(that's right your Xbox avatar is you in the game, so seeing my little gear of war running around would be wicked!)
Having one of your friends jump into the game just in time to push your raft round that rock in the rapids is a really nice feature, too; anyone who walks within the scope of the Kinect camera can jump in to the game and help you out!
Kinect is a serious bit of kit, and I truly believe that in a couple of years when developers have had some time, to go all out, we will see some incredible titles and have some awesome fun!
The 2009 Xbox E3 conference had me whooping and hollering at my PC monitor, with Microsoft's sci-fi Kinect video and demonstrations hinting at an entirely new way to play games. As you can imagine, I was more than excited to finally get a go with what's being touted as the future of Xbox gaming!
I started with the bowling game in Kinect Sports, which was even easier to play than the famous Wii Sports interation of Fred Flintstone's favourite pastime. With the camera swooped in behind my on-screen Avatar, I reached down to my right to make him pick up a ball, then held it in front of my head to aim, and, to my delight, got a strike on my first throw, with the Kinect camera managing to pick up the spin I naturally impart on a bowling ball in real life, and translate it to the screen in much the same way.
Next up was a swift go on the athletics mode of Kinect Sports, which had my same Avatar running a hurdles race. For me, that meant running on the spot - the faster I did so, the faster my Avatar sprinted - and hopping up in the air when the upcoming on-screen hurdle turned green as I closed in on it. Luckily no actual hurdling skills were required!
Obviously there's a big question mark about how Kinect will handle titles for 'core gamers', and the selection of games on show when Microsoft headed to GAME HQ was never going to answer that. What it did show us though was how responsive Kinect is to movement, which can only be a good thing; the crowds of people cheering and laughing as people jumped, bounced and yelped as Tom and Chris played on Kinect Adventures (and as I crashed through my fourth hurdle in a row... *sadface*) would attest to that.
Put that together with some of the videos Microsoft have already shown and you start to build up a picture of the kind of experiences Kinect will offer. Can you imagine playing a first-person adventure game where you can walk in the spot to move, grab in-game items with your arms to solve puzzles, thrust your arms to slice a sword, and talk to characters using your actual voice?
The possibilities are practically limitless.I am excited!
Kinect for Xbox launched in the UK on 10th November, 2010.
Microsoft invited us to experience the countdown to the launch of Kinect at the celebrity party on the evening of the 9th. Billed as 'the most anticipated and exciting launch in entertainment history' and hosted at London's Natural History Museum, the party featured presenter Kate Thornton with music from The Wanted and Leona Lewis, and skating for all those who were brave enough!
The party was followed by a midnight launch at GAME stores across the UK.
Find out what happened here.
Kinect is the brand new motion controller for the Xbox 360 console and the first in the entire history of home gaming to let you play without holding a single thing in your hands!
Sounds like that Project Natal thingy...
Yup! Kinect is the new name for Natal.
So it's a controller... that's not a controller?
Actually, it's a camera but not just any camera.
Kinect accurately tracks the movement of every key point of your body and recreates that movement exactly on the screen letting you control games by simply moving your body, browse the dashboard by swiping your hand (think minority report), and make menu selections without needing to press a single real-life button.
Sounds like Star Trek...
You think that's cool? Wait il you hear this... Kinect also has voice and facial recognition!
The possibilities are huge. Imagine using Kinect to make video calls to other Kinected Xbox owners over Xbox Live; or talking to characters in-game using your actual voice; or speaking your movie selections; telling your console to switch on and off; and even being able to walk in front of the Kinect camera to have your profile automatically signed in!
Woah, cool. But won't I need a new Xbox console for all this?
Nope Kinect works with every Xbox 360 by plugging directly into one of the USB ports. If you've got an old-style larger 360 console, you'll need an AC plug socket for the power supply, while the New Xbox 360 250GB and 4GB will power the Kinect camera all from one specially-designed Kinect port.
Some of the UK's leading political figures have received a crash course in the joys of videogames at a special event held in the House of Commons last week.
Gamers' Voice, a lobby group representing gaming fans across the country, was responsible for organising Parliamentary Games Day, which saw sixteen MPs meeting up with figures from the videogame industry to play some top titles.
During the event, Conservative minister John Whittingdale and Liberal Democrat Don Foster duked it out in a high-energy Kinect Sports boxing match, while other MPs such as Ed Vaizey, Luciana Berger and Keith Vaz got stuck into various Xbox 360, PlayStation 3 and Wii games.
The politicians were also able to have a chat with top British game designers such as Ian Livingstone and Jon Hare.
Ms Berger later tweeted that Parliamentary Games Day was "the best event I've been to in parliament so far in 2011".
Kinect Sports, developed by famous British studio Rare, has proven to be just as big a hit with UK gamers as it was with the MPs, as the title is the top-selling Kinect game released to date.
It's more good news for Assassin's Creed fans after yesterday's revelation of a May announcement of the next game in the popular franchise. BAFTA has released its list of nominations for this year's videogame awards, and Assassin's Creed: Brotherhood has received the most nods of any game, featuring in a total of seven categories.
It seems the members of the BAFTA panel were big fans of Ezio's latest adventure, as it scooped nominations for Action, Artistic Achievement, Gameplay, Multiplayer, Technical Innovation, Use of Audio, and the biggie: Best Game.
In the latter category, Ubisoft's game faces some stiff competition from FIFA 11, Heavy Rain, LIMBO, Mass Effect 2 and Super Mario Galaxy 2. Call of Duty: Black Ops missed out in that category, but was nominated in six others. Mass Effect 2 also had six nods in total, with Sony's gritty thriller Heavy Rain picking up five, while Super Mario Galaxy 2 and indie darling LIMBO both got four. Surprisingly, Halo: Reach only featured in two categories: Multiplayer and Technical Innovation.
Meanwhile, the mass-market success of Microsoft's Kinect ensured a strong showing in the the Family category, with nods for Dance Central, Kinect Adventures, Kinect Sports and Kinectimals. Flying the flag for more traditional control are LEGO Harry Potter: Years 1-4 and the terrific Toy Story 3.
The winners will be announced at a ceremony on March 16, which will be streamed live on the BAFTA website.
Wow. Everybody suspected that Microsoft's Kinect add-on, a camera peripheral that allows players to interact with their Xbox 360 without a controller, was going to be big, but who knew how big? The platform holder's just announced that 10 million Kinects have been sold around the world.
That's not bad going at all, and according to Eurogamer, it gets better, as Guinness has just awarded Microsoft the title of astest selling consumer electronics device ever
Apparently, Kinect sold an average of 133,333 units each day for the first 60 days it was available. "The sales figures here speak for themselves," said Gaz Deaves, who is the gaming editor for Guinness World Records. "According to independent research, no other consumer electronics device sold faster within a 60-day time span, which is an incredible achievement considering the strength of the sector."
What about the games? With Kinect Adventures as a pack-in, and the likes of Kinect Sports and Dance Central providing all your goal-scoring and dancing needs, you're pretty well catered for. Things get really exciting later this year, though, when the beautiful Kinect shooter Child of Eden arrives.
You're probably aware that Microsoft's Kinect motion-sensing peripheral is a record-breaking triumph - according to Guinness, it's the fastest-selling peripheral ever - but did you know it might be able to help the blind?
That's according to a Eurogamer report that suggests smart coders have created a software mod for the camera which helps partially-sighted and blind people navigate better.
Originally uncovered by SlashGear, the mod's called NAVI (Navigational Aids for the Visually Impaired), and it was created by two university grad students named Michael Zollner and Stephan Huber. The gadget works by connecting a Kinect to a helmet, and plugging in into a laptop. The laptop in turn is connected to a Bluetooth headset and a ibratactilebelt.
This means that the Kinect camera will be able to offer verbal and tactile warnings when the user comes up against an obstacle. A bit more clever coding sees the unit reading signs and offering directions. Not bad.
It's a project in a university lab at the moment, but it's still nice to know that videogame technology can be useful as well as brilliant fun. Nice job!
The Beautiful Game: 2012 Football Games Dissected
As soon as the first Premier League match gets under way, gamers know it's only a matter of weeks before they can start playing along at home. The virtual football season follows its real life counterpart so closely that excitement for them both overlaps into a frenzy of footy fanaticism. And things finally kick off this week, with a derby match that is now as familiar as anything involving teams with City and United in their name: FIFA vs Pro Evolution Soccer.
FIFA, the Man Utd of football gaming, dominates the conversation, of course. EA Sports has poured extra gallons of slick TV style presentation into the 2012 edition, and gone the extra mile in improving gameplay both on and off the pitch.
Three big changes have been made to the match gameplay, of which the Impact Engine is the most obvious. This is a physics model that governs every challenge, tackle and foul, making players move and interact far more realistically. Tactical Defending deepens this system, with the emphasis now on positioning your defensive line and pressuring the opposing team, boxing them in manually rather than sending the AI to get the job done. And Precision Dribbling offers benefits on the other side of the equation, allowing attackers to maintain close control while jogging, fending off tackles on the move.
Throw in a much richer Career Mode, with media and management issues as important as tactical decisions, and the new EA Sports Football Club, which links your account and progress across all FIFA branded games, and you've got a seriously impressive distillation of the sport.
What has Pro Evo brought to the pitch to combat this ruthlessly driven assault? Refinements and tweaks, mostly, although there's certainly something to be said for concentrating on getting the details right, rather than coming up with new features for the sake of it.
Key for Pro Evo fans will be Teammate Control, which allows you to control a second player with the right stick, moving them into position for the perfect pass or interception. It sounds confusing, and it is tricky to master, but the benefits are enormous and there are varying levels of manual control available to ease you in. Goalkeepers and referees have been tickled with the AI feather, making them more reliable and realistic in their responses.
Is that enough to topple FIFA from its throne? Probably not, but it definitely makes Pro Evo a much stronger game and should encourage a few die hard fans to try both of them.
And what of the more cerebral player? The sort of player who knows what 'cerebral' means. For them, the long dark nights ahead are simply an invitation to lose themselves in the warm, comfortable bosom of Football Manager 2012.
SEGA's award-winning, best-selling management sim somehow gets better every year, and this year is no exception. It's more flexible than ever this season, with off-pitch decisions getting some extremely interesting adjustments. Transfers and youth contracts are more detailed than ever before, and you can use loyalty bonuses to keep your best players happy. Equally, when negotiating that new contract, you'll have more control over where you compromise or when to stand firm. Team talks now offer five different tones, ranging from cool and level-headed, to raging tantrum.
It all comes together to create an experience where you really feel like a football manager. Not just someone clicking on a game, but a personality within the game, making decisions based on live data. It is, in many ways, the most realistic footy game around.
And if all that joypad and keyboard action has left you feeling a bit flabby and lethargic, why not just fire up Kinect Sports and boot a few penalties of your own? Football's coming home, and we couldn't be happier!
Kinect Sports: Season Two challenge pack available for download
The new Challenge Pack #1 offers six new challenge activities for players to get their teeth into, ensuring living rooms across the UK will be packed with eager games taking on their friends and family in motion-controlled minigame fun.
Mathematical logic and perfect aim are needed for the new Smart Shot game, while quick feet will be the order of the day in the Cool Rings skiing challenge.
Other new challenges are for golf, tennis, baseball and American football, with more new content to be released over the coming months.
Released in October, Kinect Sports: Season Two contains a number of innovative new features to keep players interested, including voice-activated control options, as well as the ability to take on players across the globe via Xbox Live.
When Kinect was launched with titles such as Kinect Adventures and Kinect Joyride, some thought Microsoft's new motion control technology had abandoned the hardcore gamer, but all along the developers were thinking about you.
There are two types of Kinect games. Some can only use Kinect to work, they are controlled purely by it's motion control and voice recognition interface, and can't use a controller. There are other Xbox 360 games that can use Kinect to enhance the game-play with the additional features that Kinect offers.
Below we have a selection of games that are compatible with Kinect and are excellent examples of how Kinect can improve the world for the Core gamer.
Child of Eden
Offering a magical experience, Child of Eden is a game for the senses . Using elegant game-play mechanics to create a hugely immersive, first-person shooter. When you shoot, the music and the world around you shifts, the whole game ripples with gameplay. More than a game ,Child of Eden is an experience and can be done justice with words, an incredible title that needs to be played to be believed.
Ghost Recon Future Soldier
You are a ghost. The first, first-person shooter that allows you to operate solely with Kinect. Reload, zoom and fire with simple gestures. Bring down your enemies in a hail of bullets with a flick of your hand. Navigate the menu customise your weapons with voice control and hand gestures. Is it perfect? Well, wel let you be the judge of that!
Mass Effect 3
No messing around here this is a definitive hardcore Game. Mass Effect 3 is great example of how Kinect can enhance the gameplay of real games in a way that other consoles can currently compete with. Taking advantage of Kinect advanced voice software you can control your squad in combat with commands, giving yourself that extra edge. When out of combat, the same software allows you to take control in conversations so you need never click for your response again. If you have to save the universe, do it in style,and do it with Kinect.
Forza Motorsport 4
Forza 4 has Kinect integration in almost every area of the game. If you love cars, then the auto vista is for you, exploring every feature of the car with your hands, with Jeremy Clarkson providing a detailed voiceover. When racing, Kinect tracks your movement, enabling you to check your mirrors with a gentle turn of your head. It even allows you to steer the car using Kinect, putting you more firmly in the drivers seat than ever before.
Rise of Nightmares
Created by the guy behind, the classic, House of the Dead, this is clearly not a title for your mum! It gritty, it bloody, it full of zombies and you will die all the time. . . Either by being ripped apart by the hordes of undead or sliced in half by deadly traps, Rise of Nightmares is not a game for the faint hearted. You are the controller, so hold onto your limbs.
The games on this page are a but a few of the incredible range of games that Kinect can improve. With more coming out all the time, Kinect is soon to become an essential accessory for every gamer.
Olympic fever has gripped the planet, and we're only just over halfway through a year that has already been defined by amazing sporting action. From regular favourites like Wimbledon and the UEFA European Championship, to the glitz of the Olympics and surprise wins in the Tour De France, sport has never hogged so many UK headlines. As always, where there's an audience, there are video games looking to capitalise on the popularity - and a famous face certainly helps to catch our attention (although Mario and Sonic don't really count...). Here's our look back over the history of sporting heroes in games.
You can almost go back to the dawn of gaming and find examples of famous athletes promoting games. Daley Thompson's Decathlon was one of the enduring classics of the 8-bit home computer era, a keyboard-bashing run through ten track and field events overseen by the ghostly white pixellated face of digital Daley.
It was inevitable that a footy-loving nation such as ours would attract a flood of cheesy football endorsements as well, with everyone from squeaky scouser Emlyn Hughes to telly pundits Saint and Greavsie, to top flight players like Gazza and Beckham, putting their name to digitised kickabouts. We even had the bizarre sight of a Peter Shilton goalkeeping game, cheekily renamed Handball Maradona after the infamous "hand of god" incident at the 1986 World Cup. And while there's no name on the box, there's no ignoring the key players endorsing both FIFA and Pro Evolution Soccer even today.
Ever-obsessed with sports and strategy, it didn't take long for American software companies to follow suit. John Madden had already retired as both player and coach when his name first adorned the Madden NFL American Football simulation in 1988, but it kicked off a series which endures to this day and is widely considered to be the benchmark of gridiron gaming. Madden was part of the EA Sports stable, a label that knows the value of the right endorsement. In 1999 the company's popular PGA golf series became Tiger Woods PGA Tour, and the fairway superman has been the face of golf games ever since. Indeed, the close tie between game and name may soon become a problem, as the digital Tiger performs better than his struggling real-life counterpart. Will the series revert to plain old PGA Tour when Tiger's star fades, or will EA find a new golfing hero to carry the torch?
That's the gamble when signing a player at the peak of their game. Sometimes, a games company will sign an up and coming athlete in the hopes of backing a long term winner. That worked for Nintendo, when it paid a young Mike Tyson $50,000 to use his likeness in the NES Punch Out boxing game. Within months, Tyson was on his way to being the world heavyweight champ, and the retitled Mike Tyson's Punch Out benefited from his success in the USA.
In the UK, meanwhile, Punch Out was ported to home computers with our very own Frank Bruno as the main character. Punch Out returned to Wii minus its star, while Tyson makes a surprise return to games this year in WWE '13, re-living the brief sting he spent using his name to boost the wrestling company's ratings.
Often, a sport will bubble up to the top of the popular consciousness thanks to the eye-catching feats of a particular sports-person. In the late 1990s, it was Codemasters that perked up long-running, but fairly obscure rugby and cricket sims, by shrewdly putting hot new stars like Jonah Lomu and Brian Lara above the title. Likewise, it was only when legendary racer Colin McRae put his name to the publisher's rally games that they became the owners of a blockbuster franchise, and while the DiRT series has continued to thrive without him, it was his name that got the customers through the proverbial door to begin with. Such moves weren't restricted to cult UK sports either. In 1999, Japanese firm Namco quickly rebranded the latest entry in its fledgling tennis series as Anna Kournikova Smash Court Tennis in order to attract European gamers.
It's perhaps notable that the area where celebrity endorsement paid off most spectacularly was in the rise of extreme sports, where off-beat personalities are more openly celebrated and the players are more likely to be gamers. Tony Hawk pioneered this with his skateboarding games, lending not just his credibility but also his insight and expertise to ensure maximum authenticity. Snowboarder Shaun White and BMX rider Dave Mirra quickly followed Hawk's example. Hawk's back this year, too, in an HD re-jigging of some of his classic titles for Xbox LIVE; he's gone from extreme rebel to a traditional figure, but we still love him!
Whenever sport becomes national obsession, you can bet an enterprising games developer will seize the opportunity. Gold medal-winning swimming star Michael Phelps has got a head start on his Olympic peers this year, with his Push The Limit game for Kinect already on shelves. Will we see Bradley Wiggins grace the cover of next year's Tour De France game? Will Jess Ennis and Mo Farah be running alongside us in the next Kinect Sports? Whoever is next on the podium, it's a good bet that gamers will be the winners.
Formerly known as Project Natal, Kinect has been a bit of a mystery to us here at Game.…
When Microsoft unveiled Kinect at E3, a great whooping howl of dismay went up from the hardcore gamers.…
Kinect is the brand new motion controller for the Xbox 360 console and the first in the entire history of home gaming to let you play without holding a single thing in your hands!…
Politicians play Kinect Sports at spe… (17/01/2011)
Some of the UK's leading political figures have received a crash course in the joys of videogames at a special event held in the House of Commons last week.
Gamers' Voice, a lobby gro…
Assassin's Creed: Brotherhood has received the most nods of any game in this year's British Academy Video Games Awards, featuring in a total of seven categories.…
Wow. Everybody suspected that Microsoft's Kinect add-on, a camera peripheral that allows players to interact with their Xbox 360 without a controller, was going to be big, but who knew how big? The pl…
You're probably aware that Microsoft's Kinect motion-sensing peripheral is a record-breaking triumph - according to Guinness, it's the fastest-selling peripheral ever - but did you know it might be ab…
The Beautiful Game: 2012 Football Games Dissected…
Kinect Sports: Season Two challenge p… (09/11/2011)
A new add-on pack has been launched for Xbox 360 title Kinect Sports: Season Two by developers Rare and Big Park Games.…
Kinect for the Core (23/11/2011)
When Kinect was launched with titles such as Kinect Adventures and Kinect Joyride, some thought Microsoft's new motion control technology had abandoned the hardcore gamer, but all along the developers…
From the Olympics to the Tour de France, sport has never hogged so many UK headlines. As always, where there's an audience, there are video games looking to capitalise on the popularity - and a famous…
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