James Bond 007: Quantum of Solace Xbox 360
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James Bond 007: Quantum of Solace Product Details
Released on 31/10/2008
James Bond is back to settle the score in Quantum of Solace: The Game. Introducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through missions. Seamlessly blending the heart-pounding action and excitement of the upcoming “Quantum of Solace” feature film with the “Casino Royale” movie, the title propels players into the cinematic experience of international espionage. Based on the renowned Call of Duty 4: Modern Warfare game engine that has been specifically engineered to immerse players in the Bond universe, Quantum of Solace: The Game delivers superior high-definition graphics, reactive AI and visually stunning locations inspired by locales portrayed in the films.
Quantom of Solace for Playstation 3 Features:
- Be the New Bond – Quantum of Solace: The Game marks the first time players can become the dangerous and cunning Bond as portrayed by Daniel Craig in “Quantum of Solace” and “Casino Royale.”
- Combat Variety – From silent take downs and sneaking through confined spaces, to one-on-one shoot outs and large scale battles, players experience a variety of gameplay that challenges them to think through situations and choose how they progress, whether it’s through covert means or confronting enemies in full force.
- Advanced combat and Realistic AI – Players engage in both first-person and third-person gameplay that allows gamers to be Bond in unscripted battles against the world’s most evil villains and mercenaries.
- Cinematic Appeal – Filled with armed combat, massive explosions and vertigo-inducing chases, gamers are immersed in an authentic Bond universe and drawn into epic movie moments with theatrical camera angles, split screen effects, picture-in-picture sequences, and amazing environments inspired by real world locations such as Montenegro, Venice, Bolivia and Austria.
- Unparalleled Bond Multiplayer Experience – Bringing James Bond to next-gen consoles for the first time, gamers now have the ability to battle online in a variety of modes.
When Daniel Craig pulled on James Bond's Savile Row-tailored slacks two years ago, it represented a gritty, gadget-free new direction for the increasingly exhausted movie series. At the same time Activision nabbed the videogame rights from EA and decided to take a similar direction with 007's digital career. Consequently, the publisher's LA-based studio Treyarch is promising a brutal, thrilling experience. It's brought in the brilliant Call Of Duty 4 3D engine and grabbed the best scenes from both Casino Royale and Quantum Of Solace to construct a tight, edgy spy blaster.
Been there, shot that
But this isn't a straight-up kill-fest with bullets for brain cells. Quantum Of Solace is a tactical shooter, sporting an intuitive cover system that lets you dive behind objects or skirt along walls to avoid enemy fire. The enemies, too, are smarter that your average shoot-'em-up fodder - the movie makers specifically told Treyarch 'James Bond does not fight idiots'. They'll run for cover too, as well as using flanking strategies against you - especially if you burst in with machine guns blazing.
You'll never be entirely sure what's coming next - even if you know the films inside out.
Quantum Of Solace certainly makes the most of Bond's globetrotting lifestyle, with levels based in Siena, Venice, Miami and on the shores of Lake Como, as well as many other exotic locations. One minute you're blasting through the beautiful gardens of a palatial mansion, the next you're storming a science centre, or shooting your way through a hurtling passenger train.
All of these areas are highly destructible thanks to Treyarch's advanced physics engine, so almost everything you see in the detailed locations can be blown to smithereens. It's also possible to set up traps using objects found around certain environments, taking several enemies out at once. As in the films, Bond is usually out-manned and out-gunned so must improvise with what he has available.
Bond, games Bond
Detail is impressive, too. The development team has used thousands of production photos to create intricate reproductions of key movie scenes - it was also given access to the Quantum Of Solace shoot on several occasions, and has worked closely with Daniel Craig. It turns out that the Bond actor is a keen gamer who not only fulfills voice acting duties, but also came up with script suggestions for the game. He even helped with some new plot ideas.
The game's story mostly follows the script to the forthcoming movie, flashing back to key scenes in Casino Royale as the plot unfolds. However, it's not a completely faithful conversion. Treyarch has access to scenes cut from both movies, and has expanded on certain sequences, so you'll never be entirely sure what's coming next - even if you know the films inside out.
Looking more solid and well-conceived than most of the James Bond titles we've seen over the last ten years.
At certain moments during the game, Treyarch has introduced cinematic action sequences which work like the quick-time events from Resident Evil 4 - you need to hit the right buttons at the right time to make Bond pull of some breathtaking stunts - one example is getting him through the heady free-running scene from Casino Royale. The hand-to-hand combat also works in this way - get close to a bad guy and you'll need to hit a button to perform a devastating 'takedown' move. Both of these elements are shown in third-person, offering a more exciting view of the action.
Craig cleans up
Next-gen multiplayer is another vital element of Quantum Of Solace. There are 12 online gaming maps and a range of modes, taking in familiar FPS options as well as some more Bond-inspired newcomers. One features a lone player taking on the role of 007 while every other player is an enemy agent. Bond must set off a series of explosives before the other team can kill him twice. It's tense and fun, and really captures the feel of the movies.
Quantum Of Solace has its work cut out to match everyone's memories of the GoldenEye game. Already, though, it's looking much more solid and well-conceived than most of the James Bond titles we've seen over the last ten years. Bond has been well and truly rejuvenated on the big screen - it's now time for Craig to clean up on console.
Preview by: Keith 'Shaken, Not Stirred' Stuart
Review Published: 13.10.08
Licensed to thrill?
During the making of Quantum of Solace, developer Treyarch played N64 GoldenEye 007 religiously. It ‘still plays pretty well', apparently. But does it really? Rare's 1997 masterpiece may still be the best Bond blaster ever, but pick up a pad and it starts to show its age. Given a choice between that and present day Call of Duty 4, we know what we'd prefer to play.
And that's where Quantum of Solace on PS3 and Xbox 360 comes in. Combining the Modern Warfare game engine with Daniel Craig's gritty new 007, it boasts the best of both worlds, making for a Bond game experience with true next-gen credentials.
Push a button to snap to cover, and the camera pans back, giving you a look at Daniel Craig's digital depiction in all his HD glory.
To call this CoD in spy's clothing would, however, be doing it a disservice. Quantum of Solace features something Activision's other famous shooter series doesn't; a cover system. It works a little like that in Rainbow Six – you push a button to snap to cover, and the camera pans back from a through-the-eyes viewpoint into a third-person perspective, giving you a look at Daniel Craig's digital depiction in all his HD glory.
From here you can blindfire, or duck out (still in third-person) and unload lead into the legions of bad guys – who, presumably, come from the same henchmen school as those in every other action flick. To their credit though, they do a decent job of making your life difficult. They'll flank, take cover themselves and close in for the kill if you're not careful. They're hardly Halo Elites in terms of intelligence, but they've definitely got their wits about them.
Duck and double-0
The drawback is that the CoD engine was never designed with cover in mind, and so Quantum of Solace can develop into really quite linear, stop-and-pop gunplay. While this works well in a game like Gears of War, full of fantastical enemy types and gothic architecture, the real-world locales and human enemies of Quantum of Solace aren't perhaps the best fit for this approach.
Still, Quantum of Solace makes an admirable effort at offering a varied gameplay challenge. Stealth sections and a segment where you're inching along the outside a building avoiding glaring spotlights are both included. There's also QTEs, which again take you out of first-person, and occasional first-person disarmings as well. In all then, and despite the omission of vehicle sections, it's a pretty good recreation of the film.
Despite the omission of vehicle sections, it's a pretty good recreation of the film.
Except, somewhat oddly, when it's a pretty good depiction of the film before it. Quantum of Solace features a lengthy flashback sequence focusing on Daniel Craig's previous Bond outing in Casino Royale. It's a great way to bring both of the films together, and features possibly the coolest set piece in the game, guiding a drugged, blurry-visioned Bond to his car in order to shock himself back to life. The downside is that this flachback sequence comes around halfway through, and by the time you're back into the Quantum of Solace storyline, you'll have forgotten half of what was going on when you left it.
And somewhat surprisingly for a game that features not one but two films worth of content, is that Quantum of Solace is really quite short. You're talking sub-ten hours playtime first time through, and for accomplished FPS players considerably less than that. Which is a shame, because when Quantum of Solace gets going, you won't want it to stop.
More to come
Luckily, there's always the multiplayer to fall back on. Standard shooter modes are present, but it's the Bond ones that feel most at home in Quantum of Solace. Bond Vs has one player controlling the spy trying to disarm bombs placed by the other players; Golden Gun gives one player the titular one-hit-kill weapon, and Bond Evasion has players escorting a VIP to safety. The story campaign, meanwhile, has a pretty decent co-op option, too.
The successor to GoldenEye, then? Well, Quantum of Solace is certainly the best Bond game since 1997. So that's a 'yes'– although we can't help but feel that there's a lot more to come from 007 under Activision's guardianship.
- Explosively gritty Bond action that captures the feel of the recent films.
- Reasonably intelligent enemies and a couple of really cool set pieces.
- Multiplayer works well, particularly the Bond-specific modes.
- Very short campaign mode.
- the CoD engine was never really designed for cover-based combat.
- The flashback sequence will leave you confused as to where you are in the actual plot.
If you prefer shooty spies to stealthy spies like Sam Fisher and Solid Snake, good news: it looks like Activision might be getting back into the 007 business.
According to internet sleuthing site Superannuation, Activision has registered two website domains: Bloodstonegame.com and Goldeneyegame.com.
The publisher has been tight-lipped about the listings, but James Bond: Bloodstone has already been rumoured as a spy-themed driving game from Bizarre Creations, the makers of the Project Gotham series, and the forthcoming action racer Blur.
The GoldenEye listing is a little more confusing, although if it means we're finally in for a real sequel to the solid gold N64 classic from Rare, you won't hear us complaining too loudly.
No new games have formally been announced. If you're eager to catch up with the superspy in the meantime, however, you might want to check out James Bond: Quantum of Solace, Activision's most recent game in the series. Made my Call of Duty developer Treyarch, it's got an excellent campaign and typically solid multiplayer.
Film fans may find it all a bit painful at the moment, however, as the production of the latest film in the franchise was indefinitely suspended last week due to uncertainty over movie studio MGM's future.
James Bond 007: Quantum of Solace Pre… (13/10/2008)
James Bond 007: Quantum of Solace Preview…
James Bond 007: Quantum of Solace Review (28/11/2008)
Licensed to thrill?
During the making of Quantum of Solace, developer Treyarch played N64 GoldenEye 00…
More Bond in the pipeline for Activision?…
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