Halo 3 Classic Xbox 360
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Halo 3 Classic Product Details
Released on 20/03/2009
The epic saga continues with Halo 3, the hugely anticipated sequel to the highly successful and critically acclaimed Halo franchise. In this third chapter of the Halo trilogy, Master Chief returns to finish the fight, bringing the epic conflict between the Covenant, the Flood, and the entire human race to a dramatic, pulse-pounding climax.
Halo 3 represents the third chapter in the Halo trilogy—an international award-winning action series that grew into a global entertainment phenomenon, selling more than 14.5 million units worldwide, logging more than 650 million hours of multiplayer action on Xbox Live, and spawning action figures, books, a graphic novel, apparel, an upcoming film adaptation, and more.
- Next-gen advantage: Taking full advantage of the power of Xbox 360, Halo 3 expands on everything that has made the Halo franchise great, adding a wealth of technical and gameplay advancements.
- Evolution of design: Next-generation high-definition visuals, enhanced A.I., an advanced real-time lighting engine, and new weapons, characters, and challenges are just a few examples of Halo 3's evolution of design and technology.
- Unparalleled experience: Ultimately, these improvements provide gamers with an unparalleled experience and, in the end, tell an even more compelling and engrossing story.
- Online multiplayer: Working in concert with Xbox Live on Xbox 360, Halo 3 builds upon the unique social multiplayer experience and innovative, evolving online gameplay of Halo 2.
Halo: The Complete Saga
Halo: Reach may not be the final Halo title, but it's the last game from Bungie Studios, the visionary developers who created the series. And what better way to celebrate Bungie's big goodbye than by playing the entire saga in story order?
We've searched our stock high and low to ensure you can do just that - starting with Reach, and continuing in every other Halo game ever made.
Suit up, soldier, it's gonna be one hell of a ride...
Format: Xbox 360 (2010)
Genre: First-Person Shooter
August 2552: Deep into a third decade of brutal interplanetary war against an unrelenting alien collective known as the Covenant. After decades of genocide, they have found humanity's military capital; the planet Reach - Earth's last defence against an all-out assault.
But Reach is the home of the Spartans - Mjolnir-armoured super soldiers who will do everything in their power to beat back the invading hordes and protect the secrets of the United Nations Space Command.
You are the sixth and newest member of Reach's finest Spartan unit; classified as 'Hyper Lethal' and armed with cutting edge equipment, the fall of Reach will be your final mission - and the very foundation of our greatest victory.
Welcome to Noble Team, Spartan. Give 'em hell.
Halo: Combat Evolved
Format: Xbox (2001) (Playable on Xbox 360), PC (2003)
Genre: First-Person Shooter
September 2552: Escaping Reach before the planet's obliteration, UNSC cruiser The Pillar of Autumn FTL jumps into the unknown, and emerges at a ring-shaped planet built by a long-dead race called the Forerunners: Halo.
Aboard the Autumn is Spartan 117 - codenamed Master Chief - and humanity's most advanced Artificial Intelligence, designated Cortana. Together, the pair will infiltrate Halo, wage a guerrilla war against the Covenant across its surface, and uncover a secret which could turn the tide of war in our favour - or wipe the galaxy of all sentient life.
Get ready to experience combat: evolved.
Format: Xbox (2004) (Playable on Xbox 360), PC
Genre: First-Person Shooter
October 2552: Reeling from the destruction of Halo, one of the Covenant's three leaders takes a small force and, pursuing intelligence that will lead him to a new Halo ring, unwittingly stumbles upon Earth itself.
Fresh from his last-gasp victory on Halo, It falls to the Master Chief to lead the defence of humanity's homeworld, before following the Prophet of Regret's cruiser through a slipspace portal opened in-atmosphere over New Mombasa.
Backed by Cortana and a small UNSC fleet, the Chief will pursue Regret across the new ring world, battle another equally perilous threat and, aided by an unlikely ally, will discover the endgame behind the Covenant's genocidal crusade...
Halo 3: ODST
Format: Xbox 360 (2009)
Genre: First-Person Shooter
October 2552: Regret's unexpected incursions into New Mombasa left not only untold devastation across the African mega-city, but also a small army of Covenant troops behind on its surface, frantically searching for clues to another, greater forerunner artefact.
Dropped deep into Covenant-occupied territory, a group of the UNSC's second most elite fighting unit, the Orbital Drop Shock Troopers, will undertake a mission of the utmost importance.
Separated from his squad, the Helljumper's newest recruit will dart between alien patrols under cover of darkness to locate his compatriots and safeguard a piece of intelligence which will prove vital to the war effort.
Prepare to drop, Rookie...
Format: Xbox 360 (2007)
Genre: First-Person Shooter
November 2552: The Forerunner's Halo network is primed for firing; the Covenant have redeployed to Earth in search of Halo's control centre; and alien parasite The Flood has imprisoned Cortana, commandeered the Covenant's floating holy city, and found its way to Earth. This will be the final battle - and for the faltering USNC, things have never looked bleaker.
But where the Master Chief lives, hope remains. Joined by the former vanguard of the Covenant forces, the Elites, Spartan 117 will carry the hope of humanity into battle in New Mombasa and, subsequently, across the galaxy to the very source of the Halo Rings - where a fateful climax will ensure the sacrifices made by Noble Team were not in vain.
It's time to finish the fight.
AND DON'T FORGET...
Format: Xbox 360 (2009)
Genre: Real-Time Strategy
2531: Decades before the fall of Reach and just six years into the Human-Covenant War, UNSC warship The Spirit of Fire engages alien forces above the surface of planet Harvest.
Lead by Vice Admiral Preston Cole, the Spirit's marine forces will make a shocking discovery: Harvest conceals a significant Forerunner artefact which had gone undetected during humanity's colonisation of the previously peaceful planet.
Finding that this relic points the way towards a galactic location of potentially war-ending significance, the Spirit of Fire mobilises its forces in the hope that it isn't already too late...
HALO 3 - Xbox 360 (2007)
The first Halo had been one of the greatest singleplayer shooters ever, while Halo 2 set a new benchmark for online FPS play, all in the space of one console generation. Bungie's Xbox 360 debut had a lot to live up to, and it also had the twin towers of Gears of War and Call of Duty to contend with. No pressure...
Story: The biggest letdown in Halo 2 had been the nature of its ending; To recap, Halo 2 finished with the Covenant in a state of civil war, the Halo ring network primed for firing, Cortana stranded on the Covenant's floating holy city High Charity, which had been taken over by a Flood called the Gravemind, and the Master Chief hitching a ride on a Covenant ship back to Earth to finish the fight. Anti climax doesn't even come close.
Halo 3's plot centred on the Covenant's plot to locate The Ark, an ancient Forerunner control station. The means to finding this was located on, of all places, Earth - which in itself revealed the Forunners to be humanity's ancestors. Battling their way through to the invaded New Mombasa jungle, the Chief and Arbiter eventually found themselves transported to The Ark; at the centre of which was another Halo. Here, they killed the Covenant's leader, defeated the Gravemind, sent Halo into self destruct, and escaped the crumbling planet ring on a frigate.
Only half of their ship made it through the portal back to Earth, however. And so, while the Arbiter attended the Chief's funeral on Earth, Spartan 117 entered cryogenic sleep adrift in space, telling Cortana to "Wake me when you need me" as the pair unwittingly drifted towards another Forerunner planet...
Gameplay: A Halo Greatest Hits would be the apt description; Halo 3's campaign was neither as fresh as the first game, nor as flawed as the second, but brought the gameplay full circle back to openly roving levels and bombastic set pieces - like fighting an enormous armoured Scarab, or racing across Halo in a Warthog at the grand finale. It was the shortest of the three Halos, but Halo 3 was also the most well-rounded, proving a fitting finale to the acclaimed FPS trilogy.
Online, Forge and Theatre modes went above and beyond anything Halo 2 fans had envisaged, letting them make their own maps and record and share footage of their best Halo 3 games with friends. Added to the refined matchmaking mode, all-new maps and ever-growing popularity of Xbox Live, Halo 3 remains one of the leading lights of online console gaming, battling it out with Call of Duty at the top of the most-played charts.
Bungie has been discussing the creation of its iconic Halo star Master Chief over at Industry Gamers - thanks for the story, Eurogamer - and the developer has explained why the big green giant tends to keep his thoughts to himself.
"We left out details to increase immersion; the less players knew about the Chief, we believed, the more they would feel like the Chief," explained Bungie lead writer Joseph Staten. "Immersion was the main goal here. Also keeping the Chief a man of few words reinforced what we wanted to be a tough-as-nails soldierly persona."
Staten adds that to give the game a bit of oomph, Bungie wanted players to understand the Chief predicament. "In the first Halo game we absolutely designed experiences around themes of loneliness and abandonment," Staten revealed. "Halo didn't dwell on the loss of the other Spartans (the closest we came was some of the 'combat dialog' from friendly A.I. For example, 'Look, a Spartan! I thought they all died on Reach...'), but we did absolutely want players sometimes to feel the weight of the Chief's heavy responsibilities. Take, for example, the mission where the Chief leaves Cortana to search for his commanding officer, Captain Keyes, only to end up witnessing the recorded deaths of other soldiers who might have lived had the Chief been with them."
Ready to feel old? Microsoft best-selling Halo series is 10 years old this year. A decade of Master Chief! To celebrate, the Xbox giant has announced Halo Fest, a three day event celebrating all things Spartan, which will take place during the Penny Arcade Expo, due to hit Seattle this August.
The event should be a blast, and will see Microsoft swamping attendees with tournaments, panels and all sorts of prizes. The reason why wee excited, though, is that, even if wel be stuck in rainy old England for the event itself, several websites looking at you, Eurogamer - are speculating that Microsoft might use the occasion to announce a new Halo game.
With Bungie leaving the series it created with last year Halo: Reach, it over to the franchise new custodian 343 Industries. The team has been hiring game developers left, right and centre for quite a while, and Eurogamer seems to think that a tenth birthday party would be the perfect time to reveal what 343 been up to.
If you're not in Seattle this August, don't worry too much. We'll have all the news for you right here.
Halo 4 beta invites are a hoax, warns 343 Industries
David Ellis of 343 Industries, the studio which inherited the Halo series from Bungie, has taken to Twitter to warn fans that offers to take part in a beta trial for the upcoming Halo 4 are not to be trusted.
If you see a page claiming to allow you to sign up for a Halo 4 beta be advised, IT'S A FAKE, he posted, which is pretty conclusive. It seems fans had been lured in by unscrupulous phishing sites which requested personal account details in return for access to the hotly anticipated FPS sequel.
Halo 4 sees the return of Master Chief, having sat out both Halo ODST and Halo: Reach, and marks the start of a new trilogy for the award-winning series. The game is expected later this year, exclusively for Xbox 360 of course, but Microsoft has yet to announce any further details.
2012 sees the return of four iconic heroes to our screens - Master Chief in Halo 4, Lara Croft in Tomb Raider, Agent 47 in Hitman: Absolution, and Max Payne in, er, Max Payne 3. But why is this exciting? Read on...
Why this excites us: The man who really puts the "Homicide" into "Homicide Detective", Max has been missing in action for nearly a decade (unless you count the Mark Wahlberg movie. We don't). The series was famed for its film noir elements and its use of bullet time action, and for Max's own increasing inner darkness.
When he returns in Max Payne 3 he's still just as miserable; the years have not been good to Max, who's now working private security for a less than scrutable employer in South America. Needless to say, a certain substance soon hits the fan and Max finds himself smack in the middle of criminal wars, teaching them all a lesson in his own brand of angry justice. And we couldn't be happier.
Why this excites us: Gaming's best-dressed killer has always been cool, calm and genetically superior, and this year he's back to remind everyone just how this assassin thing is done. He's famed for his increasingly ingenious methods of eliminating his targets, from poisoning punch, to pushing off balconies, to sneaking about in disguise, to plain old shooting, with a real emphasis on tactics, planning and skill.
Betrayed by the agency who built him, and those he's gone on to trust, Hitman: Absolution sees 47 on the run once more and at the heart of a dark conspiracy, and on a journey that's more personal than professional. The developers are promising big technological advancements to enhance your instincts and abilities - and those around you, too. Just remember, it's not just about killing, but killing outside the box!
Why this excites us: The UNSC may not like him, but we sure do. It didn't matter that he didn't really get a personality until Halo 3, this intergalactic badass has been doing his job and saving the Earth from alien conquests (with no showboating or stopping for, ahem, conquests of his own) since the launch of the Xbox. The responses to Halo: ODST and Halo: Reach showed that it was really the Chief that we wanted to see, and Cortana's cry of "I need you! Wake up John! Chief!" in the Halo 4 trailer echoed the sentiment of Halo gamers the world over.
Halo 4 promises to delve further into who Chief is and what makes him tick, as well as his relationship with Cortana. Getting to know the Chief a little better can only further our relationship with him, especially as his new armour seems to only further his relationship with badassery. November can't come soon enough.
Why this excites us: Lara Croft is one of THE icons of modern gaming. She arrived in time to launch the original PlayStation and drew mainstream press to gaming like none before her. Since 1996 she's raided many a tomb, fought tigers, sharks and dinosaurs, and survived more than one reboot - as well as more than one subpar movie. But now she's back, younger than ever in a Batman Begins-style reboot (minus, we hope, the gravelly voice).
In this year's new Tomb Raider Lara is 21, fresh out of "the academy" and shipwrecked on an island. This game promises not only a back-to-basics setting but more challenging gameplay than recent outings, with the stress on exploration to survive over exploration for kicks. A reboot like this is a little risky - and we'll miss Keeley Hawes' voice acting - but Lara has certainly proved she can endure pretty much anything.
Halo: Reach may not be the final Halo title, but it's the last game from Bungie Studios, the visionary developers who created the series.…
The first Halo had been one of the greatest singleplayer shooters ever, while Halo 2 set a new benchmark for online FPS play, all in the space of one console generation.…
Halo developer Bungie has explained why Master Chief tends to keep his thoughts to himself.…
Ready to feel old? Microsoft best-selling Halo series is 10 years old this year. A decade of Master Chief! To celebrate, the Xbox giant has announced Halo Fest, a three day event celebrating all thing…
David Ellis of 343 Industries, the studio which inherited the Halo series from Bungie, has taken to Twitter to warn fans that offers to take part in a beta trial for the upcoming Halo 4 are not to be …
2012 sees the return of four iconic heroes to our screens - Master Chief in Halo 4, Lara Croft in Tomb Raider, Agent 47 in Hitman: Absolution, and Max Payne in, er, Max Payne 3. But why is this exciti…
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