Grand Theft Auto: Episodes from Liberty City PlayStation 3
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Released on 16/04/2010
Episodes from Liberty City is the brand new Grand Theft Auto, containing two complete games – The Ballad of Gay Tony and The Lost and Damned – together in one box.
The Ballad of Gay Tony:
The Ballad of Gay Tony injects Liberty City with an overdose of guns, glitz, and grime. As Luis Lopez, part-time hoodlum and full-time assistant to legendary nightclub impresario Tony Prince (aka “Gay Tony”), players will struggle with the competing loyalties of family and friends, and with the uncertainty about who is real and who is fake in a world in which everyone has a price.
Grand Theft Auto The Lost and Damned
Grand Theft Auto IV: The Lost and Damned sees you playing as Johnny, a veteran member of The Lost, a notorious biker gang. Johnny has been creating business opportunities for The Lost in Liberty City, but his first loyalty must be to the patch he wears on his back and to Billy Grey, the club's President. However, when Billy returns from rehab hell-bent on bloodshed and debauchery, Johnny finds himself in the middle of a vicious turf war with rival gangs for control of a city torn apart by violence and corruption. Can the brotherhood survive?
Developed by series creator Rockstar North and set in Liberty City, Grand Theft Auto IV: The Lost and Damned features a new main character, Johnny Klebitz, and plot that intersects with the storyline of Grand Theft Auto IV; new missions that offer an entirely fresh way to explore Liberty City with new multiplayer modes, weapons and vehicles. Grand Theft Auto IV: The Lost and Damned also boasts a diverse soundtrack with additional music - all with the incredible production values that are the trademarks of Grand Theft Auto.
Grand Theft Auto The Lost and Damned Features:
- All-new missions: GTA IV: The Lost and Damned presents and all-new storyline that interweaves with the original story arc of Grand Theft Auto IV.
- Play as Johnny, a member of The Lost Motorcycle Club: Experience Liberty City in GTA IV: The Lost and Damned through the perspective and lifestyle of a member of a biker gang.
- Added range of weapons: Included in GTA IV: The Lost and Damned are the all-new grenade launcher and sawed-off shotgun. New weapons will be available for use in Grand Theft Auto IV: The Lost and Damned single-player and in all new multiplayer modes.
- New GTA IV: The Lost and Damned vehicles: the Lost and Damned features a collection of bikes that include Johnny's own customised heavy-duty chopper.
- New and improved bike handling and physics: GTA IV: the Lost and Damned improves on the already lifelike handling of cars in Liberty City's virtual world.
- New action-packed multiplayer modes: GTA IV: The Lost and Damned will not only boast a whole new singleplayer story, but new modes for GTA Iv's multiplayer option as well!
- All-new in-game TV, internet and radio content: GTA IV: The Lost and Damned includes new radio shows and original music.
There's nothing like a bit of the old multiplayer, is there. From those early days of playing four-player Goldeneye on the N64 to travelling in guilds in World of Warcraft, there's just something about gaming with friends - whether you've met them or not!
Those of you who've played multiplayer will know that, every now and then, something truly memorable will occur. So here's a few of our very own memorable multiplayer moments - including some we'd rather forget. Still, at least we have chicken...
Jamie - Builder of Digital Dreamscapes:
When playing GTA race online multiplayer, my mate was being a bit cocky about how good he was.
Helicopters had been chosen as the vehicle class for this particular race, and it was pretty near the finishing line as most other players were now watching either him or his opponent. The other guy steamed towards him... tilted his helicopter to the side as he did a fly by and sliced my mates helicopter in half, mid air.
Cue every other player on the game belly laughing down their mics as my mate's chopper span hopelessly to its doom.
Carl - Design Doodler
I have spent many hours playing Halo Reach - over 350 to be exact! And I would estimate that about 20 of those hours have been spent apologising to my fellow Care Bears after I have accidently betrayed them! Yes, I'm part of a clan, and yes, we're called the Care Bears. That's right, laugh it up!
The most memorable of these unfortunate events is when I managed to take out our entire team of five with a single well placed, or rather badly placed, grenade. Reflection was the map and capture the flag was the game type. As always I ran for the shotgun on red ramp - if you don't know where I mean then learn your call outs! After the initial scurry for power weapons we all met up on the flag. With three of the enemy team dead and weeping in the headsets we grabbed the flag, and that's when it went very wrong!
I saw one of the remaining blues running down over the window stairs and threw a frag grenade, just as a teammate walked across my path. The grenade bounce off his back and landed at my feet. At this precise moment another Care Bear spotted the same blue Spartan and fired a rocket. The grenade blast that just took down all of our shields sent the rocket off course - it went straight up, hit the ceiling above red flag spawn and wiped out all of us. Leaving one bewildered blue Spartan staring at all five dead Bears.
Needless to say I wasn't the most popular Bear of the bunch after that. See you on the playing field!
Ali - Queen of the Internet:
My favourite multiplayer moments were in Gears of War 3. I regularly played Horde Mode with three friends and was definitely the cannon fodder of the group. We would choose the map with the river running through the centre and all hold our regular points around one of the houses. My section was the garden.
For levels 1-9 I was pretty competent at ducking behind rocks to fire from cover and using the trucks to shield me from explosions. Around level 10, though, the calls over the headset would be less "Are we secure?" "Yes", and more "Where is Ali?" "She's here, here, here, a little bit over here too".
However, nothing can beat the time we set the mortar off in the doorway of the house we were hiding in rather than outside of the house where the enemies were. Brilliant :S
Glenn - Mad Mod
Starcraft II. Qualification game for season 6, hoping to get promoted to Gold Division. Terran vs Zerg (TVZ).
I was at about 140 supply, going for a Bio/Mech build. I had tried to go for a timing push, just as my Siege Tanks got +2 Attack. The Zerg was transitioning from Roach/Speedling (Lings with the Speed upgrade to Muta(Mutalisks)/Speedling) and I was lucky enough to kill the third in the transition, Wiping the Roaches and Speedlings in the process.
Leaving with around 3 Medivacs, 5 Siege tanks and approx 30 Marines, and I felt pretty confident as I healed up, and advanced on the natural.
Out of metaphorically nowhere, approx 12 Mutas approached. I hadn't expected any Mutas out at this point, however I leapt to action tapping keys in a frenzy of concern as I stimmed my marines and went on the offensive, victory felt certain and the heady heights of Gold loomed BUT and in my haste I pressed the wrong hotkey and ordered my siege tanks to attack my Marines instead of my Marines to attack the Mutas.
Devastated I GG'd as he nuked my siege line and hit my SCV's square in the face L
Note to self: Scan more, don't order your Siege tanks to attack your own troops.
Note to others: Demuslim is a boss
Sound familiar? Feel free to share your own multiplayer memories with us in the comment boxes below!
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