FIFA 13: EA Ultimate Team Xbox Live
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FIFA 13: EA Ultimate Team Product Details
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The FIFA Ultimate Team is a massive online community where over 5 million fans build, manage and compete with their dream football team against their fellow players, and FIFA 13 takes this beyond the game for a truly immersive experience. Buy, sell and trade players with other Ultimate Team Members around the world, and access your account online to continue managing your team outside of the game – and beyond the confines of your console!
Each FIFA 13 Ultimate Team Download will allow yo u to purchase FIFA POINTS to the equilivant value for purchase of 10 x Premium Gold Packs, 20 x Premium Silver Packs or 40 x Premium Bronze Packs. Packs available online may vary and these numbers are an indicator of possible purchase. Each Premium Pack contains 12 items.
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Please note: Add-On content. Copy of FIFA 13 required.
Fernanda Schabarum, a gamer and footy fan from Florida, has launched a petition at Change.org asking EA Sports to include female players in the upcoming FIFA 14.
She quotes statistics showing that 40% of US soccer players and 47% of gamers are female, and notes that soccer is now the most popular sport for women at US colleges. The gold medal winning success of the US women's team at the 2012 Olympic Games is also noted.
The petition reads: By offering just men's teams as playable options on FIFA we're not only denying these girls a chance to relate to the characters they play on a videogame, but we're also wasting a great opportunity to encourage those same girls to be who they are, develop their passion, motivation and promote a healthy image and relation between women and sports.
It remains to be seen how EA Sports will react. Similar requests were made last year but weren't reflected in FIFA 13. VG247 points out that EA Canada, which develops both the FIFA and NHL franchises, has already included female players in its hockey series.
The end of one year and the start of the next is always a good time to hand out the gongs and statues for the best games of the previous twelve months, but FIFA 13 can holds its head especially high having been voted the 2012 AbleGamers Accessible Mainstream Game of the Year.
The award is handed out by AbleGamers, a non-profit organisation that helps people with disabilities enjoy mainstream games. FIFA 13 earned the award for introducing multiple "world first" features designed to make the game accessible to all players.
"FIFA 13 is the first high-end mainstream sports game to allow users to control the entire game with only a mouse," explained the AbleGamers announcement. "For disabled gamers with Muscular Dystrophy, Cerebral Palsy, Multiple Sclerosis, and even one-handed gamers, the ability to play such a sophisticated sports game with simple controls that can be handled by a trackball or mouse mean gamers who may not have been able to enjoy iconic sporting activities like baseball, football, hockey or soccer can now take part in the fun."
FIFA 13 was also praised for offering "remappable keys, customisable colour options, high contrast and intuitive menus and visual cues for all audio input". The option to change the pace of the game, as well as the efficiency of the AI, was also singled out for celebration. "For those with cognitive disorders and motor impairments, the ability to set the game to an acceptable rate of speed enables those with even the most severe of disabilities," said AbleGamers.
The turn-based strategy game XCOM: Enemy Unknown was also lauded for its "perfect" implementation of features that will allow disabled players to fully enjoy the game.
And so another year gallops to a close, thundering through the ribbon into January on a wave of good cheer and over-eating. And what a cracker of a year it's been for gaming, with all the major platforms delivering some absolutely stonking exclusives along with some truly spectacular blockbusters spread across all formats, like warm butter on the crumpet you're hopefully eating right now to ward off the December chills.
For Xbox 360 owners, it's been the year in which Master Chief finally returned to the gaming stage. Absent for five years - an eternity in games terms - his triumphant return in Halo 4 not only kickstarted the new Reclaimer Trilogy, but also introduced new developer 343 Studios to the series. 343 immediately put its stamp on Bungie's universe, crafting a game with sumptuous visuals and a distinctly personal spin on storytelling, as Chief battles not just to save the galaxy, but his AI companion Cortana, whose code is deteriorating. Add in an exhaustive suite of multiplayer modes, a full co-op campaign, and the ongoing Spartan Ops bonus missions and you've got one of the best games of the series, and of this year.
Halo wasn't the only Microsoft legend getting a makeover in 2012. Forza Horizon took the imposing racing simulation and gave it a funky mainstream twist, combining developer Turn 10's impeccable vehicle physics with an open world underground racing vibe. Everything from drift racing to hardcore rallying is covered as you roar around a virtual Colorado racing festival, looking for events and opportunities to show off your talent behind the wheel.
The wonderful land of Albion also showed off a new perspective in Fable: The Journey. This Kinect-fuelled spin-off from the superb RPG series puts you right into the action as a young boy, separated from his tribe and forced to travel across this magical land alone as dark forces gather against him. Using precision motion control, you steer your wagon, fire off spells and even look after your loyal horse. It's an unusual game, offering an experience far removed from the other Fable titles, yet it's also one of the best Kinect games. Immersive and packed with genuine challenge, it's a good sign that motion gaming doesn't have to just mean simple mini-games for little kids.
Definitely not suitable for little kids was The Witcher 2: Assassins of Kings. Previously a well-deserved smash hit on the PC, the game crossed over to consoles exclusively for Xbox 360. This was no mere half-hearted port either. Czech developer CD Projekt went out of its way to recreate the game specifically for a console audience, adding four hours of fresh questing content, as well as new cinematics. The result was one of the best role-playing games, not just of 2012, but of all time. A thorny, challenging adventure set in a bawdy, complex world torn apart by racism, political strife and class war.
On the digital frontline, the Xbox continued to thrill. World conquering epic Minecraft came to consoles just for the 360, allowing a whole new audience to experience the genius of Mojang's communal block bashing and building. No surprise that it quickly became one of the most popular online games, challenging even the heavyweight shooters. Indie hit Fez got critics hot under the collar too with its mind-bending puzzle platforming action, and knockabout motocross romp Trials Evolution offered gamers the chance to punish their ragdoll rider in the year's biggest highs and most hilarious fails.
Xbox owners weren't left out when it came to multi-format releases either. The brilliant Borderlands 2, with its lunatic mix of co-op action and loot-swapping mayhem, is what your Xbox LIVE Friends List was invented for, while the online action of hits such as FIFA 13 and Need for Speed: Most Wanted made the most of Microsoft's ever-evolving digital community. Even the biggest game of the year had something extra special for Xbox players, as Activision announced that all the DLC maps for Call of Duty: Black Ops II will be exclusive to Xbox 360 for a limited time.
And that's just this year. Where will Xbox be in another twelve months? Will there be a new console to save up for? How long will we have to wait for Halo 5? And what will developers do next with the controller-free Kinect? One thing's for sure, it's going to be an amazing ride finding out.
There'll be champagne corks popping at EA Sports this week as FIFA 13 booted itself into the record books with an astonishing launch.
The game shifted 4.5 million copies worldwide since its Friday release, enough to make it instantly top the charts in 40 countries. That includes the UK, of course, where it sold 1.23 million copies in just 48 hours. That's the biggest launch in UK games history, after the various Call of Duty sequels. To put it in perspective, that means on average over the weekend, seven copies of FIFA 13 were being sold in the UK every second.
The game crushed another record on Sunday, as 800,000 players settled in for online matches at the same time, the highest number of simultaneous players for any EA game ever. 66 million online multiplayer sessions have already been played, adding up to 600 million minutes of gaming. In other words, if you played all those matches one after another, it'd take over one thousand years.
It's well deserved too. FIFA 13 introduces a bunch of new features, including a deeper career mode that sees you managing international teams as well as local clubs. If you're hungry for more numbers, it boasts 31 leagues, 46 international teams and 69 real world stadiums.
The beautiful game can't get much more beautiful than it already is in EA Sports' gorgeously appointed marquee football series, and the way it played 12 months ago wasn't too shabby either. But despite the potential for the game to stagnate this year as the console generation drags on and only minor refinements are possible, FIFA 13 proves that there are plenty of avenues left for the biggest annual sports franchise on the planet left to explore.
On the pitch, new features are more like tweaks to the formula than headline changes, but they are welcome ones. First Touch Control means that even the best players won't always bring the ball to heel in exactly the same way - now it has much more to do with their individual stats and the way they receive the ball, so someone like Ronaldo can stop a buzzing knee-high aerial pass dead pretty much all the time, but heaven help Gary Cahill if he receives anything wayward or complicated while it's raining and he's jogging backwards after a sprint.
Elsewhere players now provide more supporting runs, and there's a new close-control system that's a bit like FIFA Street, so holding both triggers down allows you to put your foot on the ball and hold defenders off while you wait for someone to dash into space. Along with last year's updates like Tactical Defending, Precision Dribbling and the Impact Engine, it makes for a fast-paced, intense football simulation that captures almost every aspect of the sport. Whether you like zipping passes around with the best teams in the world or slogging through a league season with Bristol Rovers, you should be well catered for.
A Game of Two Halves
Off the pitch, EA has been extremely busy. The optional Match Day Experience means that squads are updated weekly to account for changes in form while commentators allude to big-money transfer dealings or injury problems. You can also take part in the Game of the Week - a dazzling or controversial encounter like QPR vs. Chelsea from the other weekend - and there are numerous other nods to the Sky Sports style of modern football presenting, like touchline reports from Geoff Shreeves, Alan McInally phoning in results from games happening in parallel, and even classified results being read out after a round of matches in Career mode.
There are new modes, too, like Skill Games - a fantastic collection of mini-games based around particular disciplines like passing, shooting and dribbling. If you like the idea of weaving through cones, beating a defender and scoring - all against the clock, with online leaderboards - then you'll be in heaven. And there's a new Catalogue in EA Sports Football Club where you can spend XP on new boots, Pro player skill boosts, bonus celebrations and other trinkets.
More traditional areas like Ultimate Team and Pro Clubs have also seen some work. The latter benefits from a new seasons-based approach, while Ultimate Team has a brand new interface, online and single-player tournaments, and tweaks that make things like fitness more of a factor, which increases the value of consumable items. It should still be easy to lose countless hours to this side of the game, buying up packs of in-game Ultimate Team cards and tweaking your line-up for best chemistry and performance for hours and hours, keeping one eye on the auction house.
Whether that's your passion or you prefer Career, Live Seasons, or just playing local multiplayer with your friends, FIFA 13 is the complete package. It's the most fully featured, consistently high-quality and entertaining game EA Sports has ever put out, and it's hard to see what else they can do to tweak the formula. Then again, we said that last year, and here we are. Perhaps the beautiful game will get even more beautiful by the time FIFA 14 rolls around after all.
- New Skill Games mode is horribly addictive.
- Action on the pitch is faultless, with some clever tweaks.
- Easy to lose a lifetime to playing Ultimate Team.
- Evolution rather than revolution on the pitch.
- Menus are still a bit sluggish.
- Co-commentary from Alan Smith is still quite bland.
FIFA 14 should have female players, s… (15/04/2013)
Fernanda Schabarum, a gamer and footy fan from Florida, has launched a petition at Change.org asking EA Sports to include female players in the upcoming FIFA 14…
FIFA 13 wins accessibility award from… (04/01/2013)
FIFA 13 can holds its head especially high having been voted the 2012 AbleGamers Accessible Mainstream Game of the Year.…
The Best of 2012: Xbox 360 (13/12/2012)
As another year gallops to a close, we look back at the best games to come to Xbox 360 in 2012.…
Back of the net! FIFA 13 is the bigge… (04/10/2012)
There'll be champagne corks popping at EA Sports this week as FIFA 13 booted itself into the record books with an astonishing launch.…
FIFA 13 - Review (26/09/2012)
FIFA 13 is the complete package. It's the most fully featured, consistently high-quality and entertaining game EA Sports has ever put out, and it's hard to see what else they can do to tweak the formu…
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