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Disney Epic Mickey: The Power of Illusion 3DS

3DS

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In Disney Epic Mickey: Power of Illusion for Nintendo 3DS Reality is What You Paint of It… See more

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  • Age Rating: P 7

Disney Epic Mickey: The Power of Illusion Product Details

Released on 23-Nov-2012

In “Disney Epic Mickey: Power of Illusion,” Reality is What You Paint of It.  The game offers a special drawing and painting function that allows players to create rough versions of objects that magically transform into classic Disney-style 2D illustrations. Utilising the game’s unparalleled dual screen integration, players then move their creations to the top screen where they are further transformed into full-color, fully-rendered 3D visuals.

Paying tribute to the classic Sega Mega Drive title “Castle of Illusion Starring Mickey Mouse,” “Disney Epic Mickey: Power of Illusion” focuses on the fabled Castle of Illusion, which has fallen into Wasteland, an alternate world filled with 80 years of forgotten Disney characters and theme park attractions – and now forgotten video games.  The evil witch Mizrabel, villainess from the classic “Castle of Illusion Starring Mickey Mouse,” finds herself an unwilling inhabitant of Wasteland, and unleashes a plot to escape using the Castle of Illusion to imprison and drain the cartoon essence from currently famous Toons.  Players will take on the role of Mickey Mouse as he utilises his magical brush to wield paint and thinner to confront Mizrabel and save the Toons.
  • Warren Spector, the man behind Deus Ex and now working on the Epic Mickey series for Disney, has bold ideas for where he'd like to take the series. The addition of two-player co-op in the upcoming Epic Mickey: The Power of Two is an obvious evolution, but the inclusion of songs is apparently just the first step towards creating a full video game musical.

    "I had some really crazy ideas about ways to use music in games, that seemed very Disney-like to me," Spector told IGN in an interview this week. "This time around, in the second game, I just wanted to take a baby-step to making the full-blown interactive musical game. This is not it. Gamers, you tell 'em there are songs in the game and they start getting panicked, but I just want to see if people will accept songs in games and, if they do, next time I'm going crazy. People don't even know what's gonna hit 'em."

    It's all part of what Spector calls his three-story arc, where he works out in advance what new ideas he'd like to explore in future instalments of any game he works on. "One of the parts of my process is I figure out a three-story arc, like a narrative arc, and then I figure out, 'Okay, if we get lucky enough to do more than one game set in this world, what's the game innovation? What's the new thing in the first one? What would the new thing be in the second game? What would the new thing be in the third?'"

    Are you ready for song and dance numbers in games? We'll find out in November, when Epic Mickey 2 arrives for the Wii, Xbox 360, PC and PlayStation 3.

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