DEUS EX: Human Revolution Limited Edition Xbox 360
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Released on 26-Aug-2011
Deus Ex: Human Revolution on Xbox 360 includes
- Explosive Mission Pack
- In-game Automatic Unlocking Device
- In-game M-28 Utility Remote-Detonated Explosive Device (UR-DED)
- In-game Linebacker G-87 Multiple Shot Grenade Launcher
Deus Ex: Human Revolution on Xbox 360
Deus Ex: Human Revolution is one of the few games that puts you in charge of your own destiny; and brings a fluid and fast role-playing element to its action-packed gameplay. A legend has been reborn!
Fill the bionic sci-fi boots of Adam Jensen, the security chief at a biotechnology firm that has been devastated by a Black Ops attack. The long-awaited prequel to the iconic Deus Ex series, this first-person action-adventure sees you traveling the world on the hunt for the culprits of the vicious attack, using augmented tech to infiltrate a shadowy underworld and bring down your targets.
- Go Your Own Way – want to roar through the front doors, guns blazing? No problem! Creep across a roof and slip silently through an open window? Whatever you want! Or how about crawling down air vents before leaping out to surprise your foe? Really, go for it! Deus Ex: Human Revolution lets you decide how you want to tackle each and every mission
- Augment your Reality – kit yourself out in the latest cloaking tech; arm yourself with the enemy-lacerating Typhoon Explosive System; give yourself top-of-the-line hacking abilities; even fit yourself out with a silver-tongued augment to tease information out of people – there are a mass of different augments to tool yourself up with!
- Startling Sci-Fi! – Deus Ex: Human Revolution features a globe-spanning cyberpunk story wrapped in conspiracies, betrayal and deceit. Expect surprises, revelations and plot-twists aplenty!
- World of Intrigue – packed with different cities and their cultures, experience a sci-fi world painstakingly realised with astonishing art direction and critically-acclaimed design
Please note: This title is NOT region-locked, as previously reported elsewhere, and can be played anywhere across Europe
The developer responsible for the PC version of upcoming Eidos sci-fi-role-playing-shooter-stealth mashup Deus Ex: Human Revolution has been explaining why this won't be another series to abandon its computer roots to chase the console market.
Talking to GameSpy, Jurjen Katsman from Nixxes, the studio in question, said: e are obviously a little biased, but for us here at Nixxes, the PC version really is the version you should play. The extra depth you get from 3D or EyeFinity, and the extra crispness of the enhanced resolution, effects, and frame-rate, really give you superior visuals. And the speed and accuracy that you get from playing with mouse and keyboard compared with a gamepad, at least for me personally, makes it a pretty easy choice./p>
Using their own DirectX 11 renderer, the studio boasts that PC players will benefit from such intimidating features as real-time tessellation, improved Screen Space Ambient Occlusion as well as improved blurs and depth of field. The game also supports multiple monitors using AMD's Eyefinity as well as 3DHD. The jargon-free version: it's going to look sexy.
Square Enix may not have had an official booth at Gamescom this week, but there were still some of their games on show thanks to European distributor Koch Media. One such game was the upcoming Deus Ex: Human Revolution, but some lucky souls also got to learn a little about Hitman Absolution, the long awaited revival of the cult assassination simulation series, dormant since Blood Money in 2006.
Top games blog VG247 managed to get some face time with developer IO Interactive's Tore Blystad, who spilled some tasty beans on the return of Agent 47. As well as revealing that the game will feature Glacier 2, an entirely new game engine designed especially for Hitman, he admitted that the studio has been given free rein to develop the game they dreamed of making.
What will this mean for us players? More gameplay choice, in a nutshell, which will help the game appeal to the hardcore fan as well as newcomers who just want to enjoy the story.
ne of the things that was difficult with the old games was that there was a lot of freedom, but you really had to dig it out, it wasn really presented to you at all Tore confessed. o you could start a level and there was ten doors open to you and was like, ell, where the hell am I supposed to go? I don know, Il just have to try the first door, oh I got killed, now Il try the second one.
Deus Ex: Human Revolution (Xbox 360, PS3, PC) is a global conspiracy thriller set in a near future world where replacing human body parts with high-tech prosthetics is a violently controversial new trend. A first-person shooter role-playing game that lets you approach objectives as you please, its key theme is that human advancement will widen the gap between haves and have-nots.
The year is 2027 and you play as Adam Jensen, security chief at Sarif Industries, a biotech firm that specialises in the field of human augmentation. Just hours before researchers plan to announce a breakthrough which would allow access to augmentation technology for everyone and not just the super-rich, a shadowy organisation attacks Sarif, killing the majority of its researchers and leaving Jensen broken and dying. However, he soon rebuilt with military-grade augmentation technology and sets off on a mission to track down those responsible for the attack.
Stretching across two open world playgrounds, the world of Deus Ex is undoubtedly one of its many high points. Detroit is a seedy, crumbling industrial city subject to violent protests against augmentation, while Heng Sha, an island off the coast of Shanghai, is a smog and neon-infused Chinese metropolis which sees the poor live in the shadow of the powerful who have built another city on top of ground level. They might not be the largest free roaming locations, but Human Revolution environments are fantastically realised. Theye beautifully drawn, peopled by colourful characters and richly layered with things to do and find.
Sneak or shoot
Human Revolution is all about player choice, allowing you to approach your objectives in the way that suits you. If you want to play stealthily without killing opponents to achieve your objectives, you can. If you prefer going in all guns blazing, that option's open too, and either way you'll acquire a range of new augmentations that boost your abilities. If you opt to stick to the shadows, you might want to install a cloaking system, unlock the ability to look through walls or dampen the sound of footsteps to sneak around like a ghost. You'll look for vents to travel through rather than doors, disable cameras, send guards to sleep with tranquiliser darts, and hack terminals to discover computer logins and door codes.
Take a more hands-on approach and the game becomes a great cover-based shooter. You can blind-fire or peer out for an accurate shot and each fully upgradeable weapon packs a satisfying punch. You can turn the odds in your favour by augmenting your combat abilities and armour, by planting mines and turrets, or by boosting your melee ability to take down two enemies at a time. As powerful as you are though, you never feel totally safe because augmentations can only be used for a short period each time.
Filled with branching paths, every mission features a multitude of ways to complete your goals, giving the game great replay value. You could probably blast through the primary objectives in 15 hours or so, but exploring the world and engaging in the dozen or so optional side-missions will double your play time.
Unfortunately, despite there being an achievement for completing the game without killing anyone, you are actually forced to eliminate four bosses. These unavoidable combat sections feel a little out of place in a title so rich with freedom, especially if you're taking a stealth approach to the wider game, although those who choose to play with a focus on action won mind one bit. Similarly, some lengthy loading times jar a little, and the hacking mini-game, while inspired, can be a little fiddly to execute.
The game's not perfect, then, but it is mighty close. Deus Ex: Human Revolution is a great stealth title, a fantastic shooter, and both combine to create a superb role-playing experience that without doubt a Game of the Year contender.
+ Gameplay freedom of choice.
+ Wonderfully realised world.
+ Deep, immersive story.
- Longish loading times.
- Boss battles won be to everyone taste.
- Hacking mini-game can be fiddly.
Evolve, don't revolve
In the world of Deus Ex: Human Revolution, the future isn't that bright - the whole game seems to be set at midnight on the darkest night of the year - but it certainly is orange. This first-person action role-playing game is heavily influenced by classic Ridley Scott film Blade Runner and so every scene is shot through with bloody auburn rays of mood lighting.
A lot of them land on main character Adam Jensen, security chief at Sarif Industries, a company that specialises in biological augmentations. Augmentations are implants and prosthetic limbs and enhancements that increase the speed, reactions and mental capabilities of the people they are grafted onto, and in the year 2027 they are hotly debated. Should humans be allowed to upgrade themselves? What if it's their only chance of a normal life? Do we need regulation?
New model armsies
Jensen is at the heart of the debate because right at the start of the game Sarif is attacked and he is badly injured. In order to get him back on his feet, Sarif uses augmentations - new arms, neural implants and all sorts of other abilities - which Jensen can't use immediately but can activate later on as he recovers and investigates who it was who attacked.
But while this is a game about Adam Jensen in a story sense, it's really about how you choose to play it. A bit like the Dragon Age and Mass Effect series from BioWare, this is a game where you can impact the world by saying certain things in conversation or by your use of violence or restraint. But unlike those games, it really wants you to experiment and have fun.
For example, in the first main mission you need to infiltrate a Sarif factory that has been occupied by terrorists. Your goal is to retrieve some sensitive files related to a new augmentation Sarif is designing for the US government, and you can go about this however you like.
Machina a mess
You can use lethal force - sneaking up behind enemies and slicing them with your retractable arm swords, or shooting them in the back of the head, or ripping them to shreds with your combat rifle. When you reach the terrorist leader, you can shoot him before he can take out his hostage. Alternatively, you can bypass all the guards by sticking to rooftops and air vents, hiding behind crates, using non-lethal means like a tranquiliser rifle or stun gun to subdue enemies you can't easily evade. And when you reach their leader, you can let him go, or find a means to arrest him without losing the civilian he's pointing a gun at.
Everywhere you go you can find out more about what's happening by exploring and using your hacking skills to break into computer terminals and side rooms. You're caught up in a global conspiracy, so information is power, and there's a lot of it lying around if you know where to look.
Your augmentation abilities help. At certain intervals you get Praxis Points, which you can spend on new ones that allow you to jump higher, hack faster, see enemies' cones of vision on your mini-map, become temporarily invisible, run without making a sound, and so on. There are nearly 80 to collect and you can't get them all on a single playthrough, which - along with the multiple routes through every level - feeds into a real sense of making your mark on the world rather than just ticking boxes on your way through it.
All the other key elements fit brilliantly around this core - the stealth system is almost perfect, allowing you to take cover elegantly and easily understand where you will be visible from, while the combat is close to Metal Gear Solid in the way it mixes close-quarters takedowns with high-powered futuristic weaponry. There are also side missions that tell you more about Jensen's past and it's all cleverly organised in a slick and efficient menu system that lets you get to what you want quickly and with a minimum of fuss.
The only black marks against the game really are some annoying boss encounters, which force you to get into gunfights, and some bad loading times on console. The boss fights are actually pretty simple, but they are upsetting because the rest of the game is built around letting you choose your own approach and the boss fights give you no option but to fight.
The only future is the one we make for ourselves...
But they are easily forgivable. This is a huge game - 25 hours long, and you'll want to play it multiple times - and it looks and plays fantastically throughout. The story is gripping, the augmentations and level design give you an amazing range of choices, and it's as polished as anything else in the genre. If you like the idea of choosing how to save the world rather than just saving it, this is the game for you.
+ Brilliant level design
+ Cool abailities that you choose
+ Hack into people's email!!
- Rubbish boss fights
- Annoying load times
- That's it!!!!
Driver: San Francisco had to settle for second place in its first week on release, but it was a good performance nevertheless for the Xbox 360, PlayStation 3 and Wii title, which is the first new entry in the popular series for four years.
Meanwhile, EA's latest American football title Madden NFL 12 made its debut in sixth place.
The smash hit Deus Ex: Human Revolution will receive a new story chapter in the form of a downloadable content release next month.
Coming to Xbox 360, PlayStation 3 and PC, the new DLC, entitled The Missing Link, will be out in October and will fill in a gap in the main story when cybernetically-enhanced protagonist Adam Jensen goes missing for three days.
The new chapter will see Adam taken captive on a mysterious freighter with all of his enhancements disabled, meaning he will need to use his most basic skills to fight for survival, rebuild his augmentation set and escape.
In the process, players will encounter new enemies and allies, while discovering further layers to the intricate conspiracy plotline that has made Deus Ex: Human Revolution such a success.
David Anfossi, the game's producer, said: "Gamers will be able to experience a vulnerable side of Adam like never before, which gives the overall game a whole new dimension."
Techland's eagerly awaited first-person action game for Xbox 360, PlayStation 3 and PC was able to overcome last week's leader Deus Ex: Human Revolution, no doubt thanks to the buzz created by its stunning debut trailer earlier this year.
A continuation of one of gaming's most esteemed franchises, the latest Deus Ex centres on the cybernetically enhanced hero Adam Jensen, who finds himself at the centre of a complex global conspiracy.
The game has won a Metacritic aggregate score of 89 out of 100, with critics praising the title for its state-of-the-art action, beautiful visuals and branching gameplay, allowing players to let their morality guide how they progress through the levels and story.
UK gamers have proven no exception to the appeal of Human Revolution, with the game having topped the all-formats chart for two straight weeks.
Fans will be able to expand their Deus Ex experience next month with the release of The Missing Link, a downloadable content pack that offers up an intriguing new story chapter.
Deus Ex: Human Revolution DLC coming this month
Eidos Montreal has confirmed that the new downloadable chapter for Deus Ex: Human Revolution will be out within the next week.
It will fill in a gap in the main game's storyline in which hero Adam Jensen goes missing for three days, allowing players to experience an intense side-story in which he is captured, tortured and must then escape from a mysterious freighter.
Stripped of his cybernetic augmentations, Jensen will need to rely on his basic capabilities as he encounters new foes, makes new allies and reveals unseen layers to the game's labyrinthine conspiracy plot.
Deus Ex: Human Revolution was released in August and has proven to be one of the year's most acclaimed titles, winning praise for its shooter mechanics and choice-based gameplay.
It has also proven a commercial success, topping the UK all-formats chart for two weeks.
Game development studio Square Enix London has announced plans to launch Sleeping Dogs, an open-world action game set in Hong Kong.
Players will take on the role of undercover cop Wei Shen as he attempts to take down the notorious Hong Kong Triads from the inside and copes with the pressures of leading a double life, questioning his own motives and who he can trust.
Stephen Van Der Mescht, executive producer at United Front Games, said the game is going to offer an "intense and immersive experience".
"The extensive experience both our studios have in creating compelling openworld gameplay and rich and rewarding combat makes for a perfect partnership," added Mr Van Der Mescht.
This week brought the news that acclaimed actor Michael Fassbender will be producing and starring in the Assassin's Creed movie, but that may just be the first trickle of what could be a flood of new video game spin-off films.
Today brings news that Universal has hired two new writers to work on its long-gestating God of War movie. Hollywood Reporter says that Patrick Melton and Marcus Dunstan, veterans of the Saw series, will write the script. A previous draft had been submitted by David Self, writer of The Wolfman and Road to Perdition. Melton and Dunstan may have cut their teeth on the last four Saw movies, but their next project is Guillermo Del Toro's Pacific Rim, a 2013 blockbuster about giant mechs battling Godzilla-style monsters.
Meanwhile, film industry bible Variety reports that Square Enix has teamed up with CBS Films to adapt last year's stealthy cyberpunk smash Deus Ex: Human Revolution into a movie. No word on stars or director but Phil Rogers, Square Enix Europe boss man, promised a movie that would both honour and explore the "stimulating, engaging and relevant" universe the Deus Ex games provide.
What do you think? Are there any more games you'd like to see on the silver screen?
Ever since Bob Hoskins squeezed himself into Mario's overalls back in 1993, the video game movie has been a controversial beast. Most have been savaged by movie critics, while few have left fans of the original games satisfied.
Could that be changing? Deus Ex: Human Revolution is the latest high profile game to be snapped up by Hollywood, with Scott Derrickson lined up to direct the sci-fi thriller. He's best known for recent horror hit Sinister, and also directed The Exorcism of Emily Rose and the Keanu Reeves remake of The Day The Earth Stood Still. Derrickson will co-write the movie with C. Robert Cargill.
"Deus Ex is a phenomenal cyberpunk game with soul and intelligence," Derrickson said in the studio announcement. "By combining amazing action and tension with big, philosophical ideas, Deus Ex is smart, ballsy, and will make one hell of a movie. Cargill and I can't wait to bring it to the big screen."
Deus Ex joins many other big name games in the rush to the big screen over the next few years. Breaking Bad's Aaron Paul will star in a movie version of Need for Speed, Michael Fassbender is set to headline the Assassin's Creed movie while Tom Hardy will be slipping into Sam Fisher's goggles for a Splinter Cell flick.
The developer responsible for the PC version of upcoming Eidos sci-fi-role-playing-shooter-stealth mashup Deus Ex: Human Revolution has been explaining why this won't be another series to abandon its …
Square Enix may not have had an official booth at Gamescom this week, but there were still some of their games on show thanks to European distributor Koch Media. One such game was the upcoming Deus Ex…
Deus Ex: Human Revolution (25/08/2011)
Deus Ex: Human Revolution (Xbox 360, PS3, PC) is a global conspiracy thriller set in a near future world where replacing human body parts with high-tech prosthetics is a violently controversial new tr…
In the world of Deus Ex: Human Revolution, the future isn't that bright - the whole game seems to be set at midnight on the darkest night of the year - but it certainly is orange. This first-person ac…
Deus Ex stays ahead of Driver in charts (05/09/2011)
Deus Ex: Human Revolution has managed to extend its lead in the UK all-formats chart for a second week, despite a strong debut for Driver: San Francisco.…
Deus Ex: Human Revolution DLC coming … (09/09/2011)
The smash hit Deus Ex: Human Revolution will receive a new story chapter in the form of a downloadable content release next month.…
Dead Island shambles to top of UK charts (13/09/2011)
Zombie survival experience Dead Island has shuffled its way straight to the top of the UK all-formats chart.…
Deus Ex Human Revolution ships two mi… (13/09/2011)
More than two million copies of the hit shooter Deus Ex: Human Revolution have been shipped worldwide, publisher Square Enix has revealed.…
Deus Ex: Human Revolution DLC coming … (14/10/2011)
Eidos Montreal has confirmed that the new downloadable chapter for Deus Ex: Human Revolution will be out within the next week.…
Square Enix London launches Sleeping … (09/02/2012)
Game development studio Square Enix London has announced plans to launch Sleeping Dogs, an open-world action game set in Hong Kong.…
Today brings news that Universal has hired two new writers to work on its long-gestating God of War movie, while, film industry bible Variety reports that Square Enix has teamed up with CBS Films to a…
Deus Ex becomes the latest game to ge… (19/11/2012)
Deus Ex: Human Revolution is the latest high profile game to be snapped up by Hollywood, with Scott Derrickson lined up to direct the sci-fi thriller.…
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