Dead Space Strategy Guide Strategy Guides and Books
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Dead Space Strategy Guide Product Details
Released on 24/10/2008
Don't get yourself deaded in Dead Space - with this handy strategy guide!
Dead Space Official Game Guide Features:
- Detailed Walkthrough: Extensive step-by-step walkthrough for all levels.
- Maps: Detailed maps pinpointing points of interest, targets, enemy locations and equipment pickups.
- Tactics: Learn to master the gravity gun, as well as the strengths and weaknesses of all enemies and weapons and how you can exploit them.
- Multiplayer: Expert tips and strategies to dominate multiplayer matches.
- Dev Tips: Exclusive tips from the development team that will help you excel in every game mode.
- Bonus Content: Exclusive art, concept art section, and developer interviews.
- Achievements: Complete list of all Achievements and how to unlock each one.
During a promotional trip for his latest film, I Am Number Four, Hollywood director DJ Caruso claimed that the planned live-action Dead Space film was still in production.
Speaking to AreaGames, the helmer who signed on to direct the film back in 2009 admitted ee working on the story./p>
"We had one attempt of trying to do a prequel, but the story didn't quite work out as well as we wanted it to," Caruso continued. "But if we can capture how - I don't want to say, I guess, how scary or horrifying it would be to play that game because it's really, really fantastic - it'd be fun to make that into a movie."
You'll find no arguments from us, here. The cinematic action featured in both Dead Space titles - not forgetting rail-shooter spin-off Extraction, of course - makes the franchise an obvious choice for a leap to the big screen. It seems the director shares the opinion of developer Visceral Games, who earlier maintained that the film would be omething really worthwhileand not ust a cheap cash-in
Publisher Electronic Arts has partnered with producers of the Twilight series, Marty Bowen and Wyck Godfrey, on the film. Fingers crossed these story issues are sorted out and we can bring you more news on this potentially very exciting project.
Teasing details from the nameless Call of Duty spin-off, once under development at Sledgehammer, have been revealed at the Call of Duty XP event in Los Angeles.
Talking to Gamerzines, Sledgehammer boss Glen Schofield described the aborted project as a third-person shooter, not set in the modern day. He went on to add "It had a lot of atmosphere like, I should say Dead Space a little bit because you were underground in some places. You know, war is hell, war is scary and that's what we were trying to get across. We did a tonne of research."
The news is perhaps not particularly surprising both Schofield and fellow studio head Michael Condery set up Sledgehammer after working on Dead Space for EA at Visceral Games.
The decision to cancel the game was theirs, he insists, and not an order from Activision's high command. The offer came through from Infinity Ward to help on Modern Warfare 3, and after talking it through with the Sledgehammer team, the changeover was made.
Would a third-person Call of Duty have worked? We'll probably never know. What we do know is that Modern Warfare 3 is now just two months away from its November 8th release date. It'll be out on PS3, Xbox 360,and PC.
During a promotional trip for his latest film, I Am Number Four, Hollywood director DJ Caruso claimed that the planned live-action Dead Space film was still in production.…
Teasing details from the nameless Call of Duty spin-off, once under development at Sledgehammer, have been revealed at the Call of Duty XP event in Los Angeles.…
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