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Dead or Alive Ultimate Xbox

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Product summary

Tecmo's esteemed development group, Team Ninja, has created the ultimate Dead or Alive fighting experience, Dead or Alive Ultimate… See more

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Av. User Rating

  • Age Rating: P 16

Dead or Alive Ultimate Product Details

Released on 18/02/2005

Tecmo's esteemed development group, Team Ninja, has created the ultimate Dead or Alive fighting experience, Dead or Alive Ultimate, by coupling the original version of Dead or Alive with a completely redesigned Dead or Alive 2 on the Xbox video game system to create one of the first 3-D online fighting games to date. Both games will be Xbox Live multi-player compatible enabling you to test your fighting skills against a vast community of gamers from around the world.

Features:
  • Xbox Live Compatibility.
    Dead or Alive Online will be the world's first fully online 3D fighting game for home gaming consoles. By utilizing the highly advanced online capabilities of Microsoft's Xbox Live service, DOA Online will feature a multitude of online features and play modes creating the world's largest online community of fighting game fans through the medium of Dead or Alive Online.
  • Dead or Alive 2.
    Dead or Alive 2, one of the most popular fighting games of all time with over 2 million in sales since its inception in 2000, is ready to explode back onto the gaming scene. This new version of Dead or Alive 2 boasts amazing new interactive visuals made possible by the incredible power of the Xbox; graphical quality that was impossible on previous-generation consoles, thus allowing the player to feel as though they are playing Dead or Alive 2 for the first time.
  • The Truth Behind Dead or Alive.
    The new Dead or Alive 2 will feature never-before seen episodes from the characters' pasts and new details surrounding the characters revealed for the first time, all presented in unbelievable graphics that will leave fans of the series in awe. Some of the questions that will be answered are: why was Ayane born and what was the meaning of the flower in Kasumi's ending? These questions and more will all become clear in Dead or Alive Online.
  • New Costumes.
    The new Dead or Alive 2 will feature a plethora of brand-new costumes, another favorite feature of the series.
  • Dead or Alive 1.
    In 1997, the original Dead or Alive fighting game was released on the now classic Sega Saturn, pushing its processing power to the absolute limits. The original Dead or Alive has been long considered by many to be one of the greatest masterpieces in the series, but it was never released in the North American Territory. Now, the graphics of the Sega Saturn version, beautifully crafted by Tecmo's Team Ninja to be the most advanced at that time, will make their first appearance, perfectly rendered, on the powerful Xbox Video Game Console in Dead or Alive Online.

  • SoulCalibur V on Xbox 360 and PS3 at GAME

    Round 1 - Storied Reputation

    Fighting games like Tekken and SoulCalibur have enjoyed an unprecedented resurgence over the last two years. But before Mitsurugi's katana skills and Paul Phoenix's extreme hairstyle came into style, old-school gamers were playing The Way of the Exploding Fist and Yie Ar Kung-Fu on their humble ZX Spectrums and Commodore 64s. These early fighters - which were inspired by martial-arts films - then paved the way for the most important fighting game of all time.

    Street Fighter II: The World Warrior kick-started the golden era of fighting games in the early nineties. It achieved this with a cast of eight international fighters and an epic (and allegedly accidental) combo system. Street Fighter then matured into a globally adored series and inspired everything from Mortal Kombat and Killer Instinct to Virtua Fighter and Dead or Alive. But when the genre fell into decline in the years following the turn of the millennium, it seemed like the honeymoon period was finally over.

    Street Fighter IV on Xbox 360 and PlayStation 3 at GAME

    Round 2 - Re-enter the Dragon Punch

    This all changed when Capcom pulled the pin on a grenade labelled Street Fighter IV in 2008 - because not only did the ensuing explosion revive the genre in spectacular style, it made it the strongest it's ever been. SFIV kept all the iconic characters and special moves from Street Fighter II, and by reworking the classic 2D controls with the new Focus and Ultra systems, it offered accessibility and depth in equal measure. But while Street Fighter IV set the benchmark, its 2010 follow-up, Super Street Fighter IV, smoothed out the kinks and offered unrivalled diversity.

    SSFIV could have been a lazy update. Instead it offered ten new faces and a choice of two Ultra Combos. This allowed each fighter to be played in two distinct styles. But Super isn't the end of the story, as it was ported onto Nintendo 3DS as Super Street Fighter IV: 3D Edition, and on June 7th, Super Street Fighter IV: Arcade Edition will be released. The inclusion of Yun, Yang, Evil Ryu and Oni will bring the roster up to 39, making Arcade Edition the definitive Street Fighter.

    Tatsunoko vs. Capcom: Ultimate All-Stars on Wii at GAME

    Round 3 - The New (and Old) Challengers

    Street Fighter IV was the game that led the charge, and in its wake, other fighting games followed. A particular highlight was BlazBlue: Calamity Trigger in 2009. This beautiful 2D fighter was the spiritual successor to the intense Guilty Gear series, and much like its eccentric forbearer, BlazBlue was brimming with innovation. It featured a rapid tempo and an ingenuous Drive system which made each fighter unique. Then, when BlazBlue: Continuum Shift tightened up the gameplay in 2010, BlazBlue established itself as the hardcore fighter of choice. An accomplished port of Calamity Trigger is also available for the PSP.

    But the award for “most accessible fighting game” goes to the long running Vs. Series. This Capcom-developed series began in 1996 with X-Men vs. Street Fighter. After a long hiatus, it returned to Europe last year with Tatsunoko vs. Capcom: Ultimate All-Stars on the Wii. But while Tatsunoko is massively popular in Japan, it only has a niche following in the West. So when Marvel vs. Capcom 3 launched earlier this year with its familiar cast of celestial wolves, bionic commandos, thunder gods and less-than-jolly green giants, it stole the show in style. Its rabid tag-team combat and X-Factor system also allowed for many astonishing combos.

    Mortal Kombat on Xbox 360 and PlayStation 3 at GAME

    Round 4 - Fatal Fantasy

    Another classic that made a comeback this year is Mortal Kombat. This brutal fighter was on a slippery slope after switching haphazardly to 3D, but with a series reboot having just been released on the 360 and PS3, Mortal Kombat is back in the realm of 2D gameplay where it belongs. We get the classic Raiden torpedo dive and Liu Kang bicycle kick, as well as a new super gauge that allows for gory X-Ray attacks. But Mortal Kombat's crowning achievement is the variety of content it offers, because even after finishing the seven-hour Story Mode, a Tower of 300 challenges awaits.

    If a fully fledged narrative isn't surreal enough, how about a PSP fighting game based on Final Fantasy? Dissidia Final Fantasy is a 3D fighter that brought together the heroes and villains from Final Fantasy I through to Final Fantasy X. This allowed RPG fans to fight battles between Sephiroth and Squall using a unique combat system that centred on HP and Bravery attacks. The recent sequel, Dissidia 012 Duodecim Final Fantasy, included more characters - including Tifa and Yuna from Final Fantasy VII and X - as well as a significantly expanded single-player mode.

    Dead or Alive Dimensions on 3DS at GAME

    Round 5 - Fight for the Future

    When you add all these excellent games to the likes of Tekken 6, The King of Fighters XII, Super Smash Bros. Brawl and SoulCalibur: Broken Destiny, it's clear that fighting game fans are being spoilt for choice. But what's next for the genre?

    In the coming months we'll see the release of Guilty Gear XX Accent Core Plus on the Wii and PSP (May 6th), the manga-inspired Arcana Heart 3 on the PS3 and 360 (June 24th) and Dead or Alive Dimensions joining Super Street Fighter IV: 3D Edition on the new Nintendo 3DS (May 20th).

    After that, we have the Capcom-developed Street Fighter X Tekken to look forward to next year, as well as the long awaited Tekken Tag Tournament 2 and the Namco Bandai-developed Tekken X Street Fighter. All in all, there's never been a better time to own an arcade stick!

    Published: 01/04/2012

  • Jonny takes his eyes off those girls long enough to compose a review of the latest Dead or Alive game.

    I find Dead or Alive a confusing franchise, causing much internal strife.

    On one hand, it's among gaming's most shameless cheap and seedy franchises, getting attention by relying on ladies with extremely unrealistic figures, bouncing their - umm, well, themselves around in front of an appreciative male audience. But, for all its sins, it has been one of the most advanced and proficient beat 'em-up franchises of the 3D age. Every Dead or Alive game has been excellent, even the weird departure that was the DOA Girls' brief foray into volleyball. And, of course, the girls are hot.

    Hot as they are though, they do not outshine the other visual treats on show here. Dead or Alive: Ultimate has just knocked Ninja Gaiden (funnily enough from the same development team) from its perch as the best-looking console game on the market today. The environments in particular are seriously beautiful, whether you're duking it out in an insanely brightly-lit nightclub arena, an underwater sci-fi aquarium or a burning theatre - which collapses around you as you fight. One level features the most striking lightning effect we've ever seen, while a ghetto level has a police chase going on around you while you fight. You'll consistently find your attention wandering over the incredible detail when you should be concentrating on the fist heading towards your face.

    The most impressive level has to be the devastatingly beautiful African savannah which is populated by lions, zebras, hippos, vultures, flamingos, giraffes and elephants. It's simply amazing, stretching for miles in every direction, and it's highly tempting to try and break free of the arena and go on an impromptu safari.

    All this prettiness is not for nothing, as Dead or Alive: Ultimate features the best environments in any fighting game to date, environments which open up into new areas as the fight continues, rooms which literally crumble around you, areas which are nothing more than one sick weapon begging to be used in horrible ways. So you can knock each other down huge flights of stairs, off roofs, off roofs and into cars, off rope bridges across ravines, through giant clock faces, and into gongs. Heck, you can even punch someone into an elephant, while the aforementioned nightclub level has huge disco lights to smash your opponent into. But these are like, nuclear disco lights.

    This is all thankfully underpinned by an extremely good fighting system, offering depth, nuance, and some spectacular moves. Similar in style to Virtua Fighter rather than Tekken, it is simple to get to grips with but will take months to master. As well as the myriad punches, kicks, head-butts, and charges, the game is also home to a huge variety of dazzling, and often very nasty throws, while more depth is added by the huge range of counter-moves (always great to watch!), and some particularly devastating tag team moves.

    The plot is magnificent. Nah, just kidding. It's the usual guff - stories of love, loss, betrayal and honour, as would be depicted by six-year-olds. Extremely stylistically talented six-year olds, it must be said. Likewise the dialogue rarely gets more involved than "Get out of my way!" but then this is totally in line with expectations. I must also point out that the use of 70s Aerosmith hard-rock hit Dream On as the music for the game's opening movie is an inspired, if bizarre, choice.

    Dead Or Alive: Ultimate comes with a copy of the original Dead or Alive. It's good for a quick trip down memory lane but little else (though a very welcome addition to the package nonetheless). Much of this is simply because the new game is so stunning, so comprehensive, that any other game in the series pales by comparison.

    All in all, Dead or Alive: Ultimate, is the total package for any fight fan. It's always gorgeous to watch, it's always fun to play (though admittedly limited in single-player mode) and offers everything you could conceivably want from a fighting game. And the girls? Simply window dressing. But they are hot.

    Published: 04/02/2005

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