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Dark Souls Xbox 360

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  • Age Rating: P 16

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Product summary

Produced by NAMCO BANDAI Games Inc. and powered by From Software Inc., Dark Souls is a brand new action role playing game for PlayStation®3 and Xbox 360® coming in 2011.… See more

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  • Age Rating: P 16
Dark Souls Product Details

Released on 07-Oct-2011

Dark Souls is a brand new action role-playing game developed by acclaimed studio From Software. Dark Souls is the spiritual successor of the award winning Demon’s Souls. Set in a rich, dark fantasy universe, Dark Souls features tense dungeon crawling, fearsome enemy encounters and ground-breaking online features which combine for a truly unique RPG experience. Dark Souls breaks down barriers with a seamless world design that encourages exploration and fosters adaptability. As players encounter terrifying enemies and discover new areas, the game's foundation of challenge and reward permeates the experience to provide an unparalleled sense of achievement.

Demons, spawned by the wrath of gods, have brought darkness to the world. Stricken by the curse of the undead, many have lost their souls. Players must battle hideous demons and unimaginable monsters to collect souls and find the Eternal Flame of Life, which is losing its power to restore souls and keep the eternal night at bay.

Dark Souls on Xbox 360 Features:

  • Seamless environments in a dark fantasy universe: abandoned castles infested with the undead, labyrinthine catacombs, a world of sunken ruins, haunted forests, vast dungeons and magical lakes are all there for the courageous to explore at will.
  • Expanded RPG elements: plentiful options to customise characters with different equipment, weapons and spells will provide players a deep RPG experience.
  • The Beacon Fire: placed at strategic points throughout the game world, the Beacon Fire serves as a Recovery, Restart and Sharing Point.
  • Unique online features
  • One of the year's most acclaimed titles will be hitting stores this week in the form of Namco Bandai's Dark Souls for PlayStation 3 and Xbox 360.

    From Software's action role-playing game is the follow-up to the surprise PlayStation 3 hit Demon's Souls and arrives in Europe after topping the sales charts in its native Japan.

    Like its predecessor, Dark Souls has become hugely talked-about for its extreme difficulty level, with players guaranteed to die over and over again as they slowly gain the skills they need to overcome the formidable enemies they will face.

    The game ups the ante on Demon's Souls with an expansive open-world structure, exploration-based gameplay and enhanced character customisation options.

    It also features a robust and innovative online component, allowing players to help or hinder others as they attempt to make their way through the Northern Realms.

    Carlson Choi of Namco Bandai said: "Gamers have been eagerly anticipating the release of Dark Souls ... I hope they're prepared. To die."

    Published: 07/10/2011

  • Namco Bandai has announced that its eagerly-awaited new action RPG Dark Souls will be launching in Europe next month.

    The new PlayStation 3 and Xbox 360 title is the spiritual successor to last year's surprise hit Demon's Souls, which has achieved fame for its punishing difficulty and old-school charms.

    Developed once again by FromSoftware, Dark Souls aims to up the ante with more weapons, magic styles and boundless character customisation, allowing players to tailor their warriors to match their own styles.

    The game will also build upon Demon's Souls' innovative online features, as players occupy the same game world and can choose to help or sabotage others on their quest.

    When Dark Souls makes its debut next month, it will be released in a special Limited Edition version that includes a making-of DVD, a soundtrack album and an artbook.

    It will also pack in a strategy guide that offers essential survival tips for rookies and experienced pros alike.

    Published: 22/09/2011

Dark Souls User Reviews
Top review
Anthony
1 week ago
What a ride!
Be prepared to get hooked. You will die - lots, but once you start there probably wont be any quitting. It will show you no mercy and it will take over your life. Sorry gotta go, need my next fix of death...........
L
4 months ago
EPIC !
This is an absolute epic game! It is a RPG which you will never stop playing. If you are a fan of RPGs then you will not be disappointed with this brilliant game. The game's storyline is not a significant aspect of this game. As, you will only find out brief facts from cut scenes and the narrator. Most of the storyline will be gathered from talking to npcs and exploring the vast world. From the offset you awake in a dungeon and have to find your way out whilst the undead marauder around trying to either "praise the sun" or brutally murder you. The ability to lay down messages for people online to see and read is a fantastic mechanic and helps out a lot! It is two player online, which involves one person summoning their friend to their world to assist them in the game. You can dual-wield mostly any weapon (even shields !). You will sprawl through catacombs, parishes and castles then battle gigantic bosses which will not show any mercy ! This game provides a vast amount of play time and is well worth the money. The enjoyment and reward you will receive from smashing up bosses and completing dungeons will be the best feeling you will ever get from a game !
Nicky
4 months ago
Cheap, Boring and Badly designed.
"You Died" "You Died" "You Died" Get used to that as you're going to see it A LOT. Let me start off with some positives: considering how large the game world is, there is zero load time. The world looks amazing and is vastly populated with seemingly endless, forever spawning enemies that are so hard, their nightmares are afraid of them. But that's where it ends for me. Don't get me wrong, I love a challenging game, but when I say a challenge, I mean one that isn't a chore to grind through for three hours whilst dying and returning to your checkpoint 15 minutes sprint away. And that's a massive failure to me, not only do the checkpoints happen only during a full solar eclipse, but if you stop by after killing 5 baddies, and you heal up, be prepared to kill those guys again, as they seemingly come back to life. Enemies also seemingly never run out of stamina, and despite the belief that the move set is varied you will be killed by the same 2 hit combo over and over by every enemy that is near you. "You Died" Bosses should be this hard in all games, but what they shouldn't do (and in Dark Souls they do EVERY TIME) is hit you with an area of effect attack that knocks you down, wait for you to just start getting up, then as you stand hit you with same attack again and again and again and again and again ad infinitum. I say that though, you'll most likely die from the evil stare they give you as every weapon an enemy wields, seemingly does about 10000000 HP of damage. In all if I was told why I started in a prison at the games start and what the outlining plan was (after 4 hours I'm yet to get out of Lordran as I have no idea what I'm supposed to be doing or where I'm going) it may be forgivable. Suffice is to say that this game is unforgiving, aimless and boring. After defeating bosses for a reward that seemingly does little more than look nice, and levelling up to find I'm still getting killed in 2 hits, I find little else to praise. The other great idea that was implemented: no pause menu, which means no stopping to take a cigarette break, or to use the lavatory...EVER. Despite the world being populated, no body ever helps you in combat unless scripted, so you could be mowing down enemies right in front of them, to see them sit there and do nothing. The world is also flawed with the inability to step over pebbles or the gust of wind that blew into you. Poorly implemented targeting and boring "story" make this feel like a chore rather than fun. For the same price you could buy bookcase to smack your head against for equal "fun" AVOID
Thomas
3 days ago
You obviously suck at this game
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