Call of Duty: World at War PlayStation 3
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Released on 14/11/2008
Call of Duty: World at War for PS3 completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in WWII.
Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climatic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as Call of Duty: World at War players combat the unknown risk of the new chaos of battle.
From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, Call of Duty: World at War takes on added depth as players employ new features that previously were only-available in multiplayer, including perks, rankings and online stats in up-to full four-player cooperative gameplay. New infantry and vehicle-based weapons, like the potent flamethrower, bring the battlefield ablaze.
Call of Duty: World at War on PS3 Features:
- Final Battles: Call of Duty: World at War forces players to survive the final climactic days of a world at war to thwart the advance of Axis powers on multiple fronts from Europe to the Pacific – delivering the hallmark Call of Duty cinematic intensity on a worldwide scale. Play as a U.S. Marine or Russian conscript across a variety of European and Pacific infantry, vehicle and airborne missions. An all new depth of WWII-era combat variety, from the tactics and weapons to the unique and varying locations that traverse the ruins of Western Europe all the way to the harsh, wetlands of Imperial Japan, immerses gamers into an adrenaline-filled, epic struggle.
- Co-Op Campaign Mode: “No One Fights Alone” takes on new meaning in Call of Duty: World at War as players can complete the entire single player campaign with up to four players online or two players via split-screen (both online and offline). Strategising with others provides gameplay diversity, replayability and engagement. Complete unique co-op challenges to earn rewards and bragging rights. Call of Duty: World at War takes the perks, rankings and online stats that players love in multiplayer and builds them into the cooperative campaign as well, adding even more variety, replayability and continuous fun.
- Addictive Multiplayer: Call of Duty: World at War continues the addictive and leading class-based multiplayer action. The addition of vehicles to the highly-successful Call of Duty 4: Modern Warfare multiplayer that already includes persistent experience, player rankings, upgradeable weapons, squad-based gameplay, map scripting, customisable classes and perks, brings a new dimension to Call of Duty online warfare.
- Unprecedented WWII Cinematic Quality: Utilising the jaw-dropping and revolutionary Call of Duty 4: Modern Warfare engine, Call of Duty: World at War delivers an unprecedented level of visual and cinematic effects to WWII. Highly-detailed character models, self-shadowing, environmental lighting and amazing special effects up the WWII authenticity to new heights. Depth of field, rim-lighting and texture-streaming technology bring the adrenaline-pumping combat of Call of Duty: World at War to life. Physics-enabled battlefields and destructible cover immerse players into the harrowing and dynamic combat.
Thrilled in action
After Call of Duty IV's brief foray into near-future combat, the fifth title in the consistently brilliant series, takes the franchise back to its World War II roots. This time, the action alternates between two protagonists - US marine, Private Miller, engaged in the bloody Pacific theatre against ruthless Japanese forces, and Russian solder Private Dimitri Petrenko out on the Eastern front and making headway into Germany.
Veterans will know what to expect - an intense series of explosive missions, based around relentless full-on combat. And on that level Call of Duty: World at War does not disappoint. Once again, you're surrounded by computer-controlled allies as you belt from one cover point to the next, bullets zipping by and explosions lighting up the skies around you. From sub-machine guns to single-shot bolt action rifles, the weapons have a superbly realistic feel and sound, while the environments, whether they're thick, dark jungles or burned out cities, are enormously detailed and riddled with interesting hideaways and sniping points.
The horror, the horror
One important element to note: Call of Duty: World at War is an uncompromising shooter with some shocking scenes of brutal violence. Japanese commanders slice the necks of POWs, wounded soldiers are shot in cold blood, and the two new weapons - the flamethrower and bayonet - are notable for their savagery. Indeed, the very nature of the Pacific war is grimly visceral, especially the Japanese banzai attacks - where soldiers appear out of the undergrowth charging toward you with blades at the ready.
Fans of the excellent Call of Duty IV multiplayer system will be pleased to find that Call of Duty: World at War employs the same addictive set-up.
Fans of the excellent Call of Duty IV multiplayer system will be pleased to find that Call of Duty: World at War employs the same addictive set-up. As you battle through the various online modes you gain experience points, opening new weapons and perks. The latter are special abilities that can be mixed and matched to tune your performance- Deep Impact, for example, gives your bullets extra penetration while Steady Aim improves your accuracy.
Cleverly, several Call of Duty IV favourites have been re-thought for the more technologically limited WWII setting. Instead of UAV jammers, then, you get simple camouflage to keep you hidden from enemy reconnaissance. The rewards for good play have had similar treatment - in Call of Duty IV achieving seven kills without reply allowed you to call in an attack helicopter. In Call of Duty World at War, this is swapped for a pack of killer dogs! A strange idea, but horribly effective.
Best of all, there's now a four-player co-op mode, allowing you to attempt the missions with three friends; a welcome evolution for the series.
Call of Duty: World at War has even made some brilliant additions to the multiplayer set-up. Best of all, there's now a four-player co-op mode, allowing you to attempt the missions with three friends; a welcome evolution for the series. For competitive players, Treyarch has re-instated a Capture the Flag mode, which was ejected from Call of Duty IV, perhaps to the disappointment of hardcore purists.
Oh no, not zombies!
The unexpected treat is the Zombie Nazi co-op 'minigame'. Here, you and your mates are barricaded into a house and must fight off waves of undead stormtroopers, while repairing damaged defenses. Your aim is to last as long as possible as the attacks become more and more ferocious. Like the similar Horde mode in Gears of War 2 it's intense, hugely exciting stuff, with participants desperately shouting commands to each other as the undead lumber in.
For the most part, however, Call of Duty: World at War takes few risks. This is a by-the-numbers World War II shooter, grittier and grimmer than most, but still a mission-based romp through familiar set-pieces and historical shoot-'em-up cliches. Those hoping for another step forward beyond Call of Duty IV will be disappointed, but then that was always going to be a big ask. Instead, this game digs in, pulls out the big guns and gives a majority of players what they want - adrenaline-bursting action on an epic scale.
- Relentless, thrilling action
- Excellent multiplayer modes, including co-op
- Exciting story and good locations
- Doesn't move the series on
- Very brutal at times
- It's another WWII shooter
Every year we get busy speculating about a futuristic instalment of Call of Duty. Now Treyarch, the team behind Call of Duty: Black Ops has got in on the act, with the game design director admitting he would be interested in a near-future update.
"It would be pretty fantastic!" David Vonderhaar told Machinima (thanks, Eurogamer). "It would be kind of a unique opportunity but the way this works out is obviously more complicated than, 'Hey, me and Treyarch are going to make a near-future shooter.' It doesn't work out that way in practice. It's a tough question to answer. We have not announced any new Call of Duty games at this time but to answer his specific question I think, personally, it would be pretty fantastic to do near-future, you know? Not necessarily far-future."
He was careful to that his answer was, "For me personally. I'm just talking for myself." Boo!
Still, if he thinking about it, maybe there hope. If youe more interested in the past than the future, of course, Call of Duty: Black Ops concerns itself with all manner of Cold War shenanigans. It brilliant fun, and it available right now for the PS3, Xbox 360, and PC.
Wii owners won't be left out of the action when Modern Warfare 3 hits the shelves this November. Black Ops developer Treyarch has revealed that it is currently working on a Wii version of the sure-to-be-blockbuster shooter.
Infinity Ward is working on the PC, PS3 and Xbox 360 versions, of course, but Activision executive Eric Hirshberg announced the Wii version this week, while talking grown up money stuff to investors. The decision to squeeze the game into the Wii's smaller system came because the publisher didn't want to leave any of the community out of the excitement. How sweet.
Treyarch certainly has good form where Call of Duty and Nintendo hardware is concerned. It turned out the Wii versions of Black Ops and World At War, and also tackled the Wii port of the original Modern Warfare.
Call of Duty: World At War Review (14/11/2008)
Thrilled in action
After Call of Duty IV's brief foray into near-future combat, the fifth title …
Call of Duty: Black Ops' design director admitting he would be interested in a near-future update to the series.…
Wii owners won't be left out of the action when Modern Warfare 3 hits the shelves this November. Black Ops developer Treyarch has revealed that it is currently working on a Wii version of the sure-to-…
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