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Brink: Special Edition PC Games

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  • Age Rating: P 16
  • OfflineMultiplayers: 1-2 1-2
  • OnlineMultiplayers: 2-16 2-16

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Product summary

Brink is an immersive shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character across all modes of pl… See more

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Av. User Rating

  • Age Rating: P 16
  • OfflineMultiplayers: 1-2 1-2
  • OnlineMultiplayers: 2-16 2-16
Brink: Special Edition Product Details

Released on 11/05/2011

Brink Special Edition on PC Includes:

  • Brink game
  • In-game DOOM pack: UAC & Cacodemon Bulpdaun SMG skins, Hellspawn body tattoo, UAC Body Armour tee, Screaming Soul tee, DOOM bandana, UAC beanie
  • In-game Spec Ops pack: Hockler machine pistol, Sloani mask, greeneye scope, dogtag tattoo

Brink is an immersive shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character across all modes of play. You decide the role you want to assume in the world of Brink as you fight to save yourself and mankind’s last refuge for humanity. Brink offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative control system that will keep you coming back for more.

STORY: A man-made floating city called the Ark, made up of hundreds of separate floating islands, is on the brink of all-out civil war. Originally built as an experimental self-sufficient and 100% “green” habitat, the reported rapid rise of the Earth’s oceans has forced the Ark to become a refuge for humanity. Crammed with the original Ark founders, their descendants, as well as tens of thousands of refugees, the Ark exists in total isolation from the rest of the world. With 25 years of social unrest, the inhabitants of the Ark have reached their breaking point. It’s up to you to decide the future of the Ark and the human race.

Brink on PC Features:

  • Blurring the Lines Between Offline and Online - Advance your character’s development across every gameplay mode: single player, co-op, and multiplayer. Gain experience points that you can spend on customizing and upgrading your skills and abilities, designing an entirely unique look and feel for your character.
  • Groundbreaking Kinesthetics - Brink uses the familiar shooter controls that you’re used to, without frustrating, artificial constraints and takes advantage of a new feature: the SMART button. When you press the SMART button, the game dynamically evaluates where you’re trying to get to, and makes it happen. No need to perfectly time a jump or vault, the game knows what you want to do.
  • Context-Sensitive Goals and Rewards - Objectives, communications, mission generation, and inventory selection are all dynamically generated based on your role, your status, your location, your squad-mates, and the status of the battle in all gameplay modes. You’ll always know exactly where to go, what to do when you get there, and what your reward will be for success.
  • Virtual Texturing – Brink’s proprietary technology, Virtual Texturing, breaks new ground on current-gen consoles and PCs with an even greater focus on highly detailed characters, realistic environments, lighting, effects, and atmospherics. This competitive lead on the squad-combat genre helps thrust players into the gritty reality of the Ark's epic secluded arcology.
  • Eurogamer reporting that there are 102 quadrillion different character variations in Bethesda forthcoming FPS Brink. That a real number, apparently, and it one of dozens of stats that the Brink team has released ahead of the brilliant multiplayer shooter hitting shelves this Friday.

    Want more numbers? How about this, then: the game has 26,000 lines of dialogue, and 4500 different weapon sounds.

    Still want more? There are 4963 weapon attachment combinations, and 45 different ways to die in the game huge online matches. That a lot of ways to die.

    None of which comes close to summing up what an interesting prospect Brink is: an online shooter with an attitude, Brink has a natty mixture of parkour and combat at its heart, and its games are linked together with a smart mission system which allows you to pick from a range of objectives to aim for when youe already in the heat of a battle. Character customisation will have you replaying the game until youe unlocked every perk, while the guns and the shooting will have your ears ringing and your nerves jangling after each encounter.

    Brink is the business, in other words, and it hits the PC, PS3 and Xbox 360 this Friday.

  • Brinkin' marvellous

    The first-person shooter market may be over-saturated, with a slew of me-too titles nipping at Modern Warfare heels. But when it comes to team-based shooters, the pool is much drier. While Team Fortress 2 and Splash Damage own sublime Enemy Territory: Quake Wars have some of the most dedicated communities, there room for evolution and improvement in this niche genre.

    Into this market leaps Splash Damage newest title, Brink, a squad-based shooter in which a team of 8 players attempt to complete staggered objectives while an opposing team works to stop them. For players that have only enjoyed Call of Duty or Battlefield online, it an entirely different sort of co-operative experience - a kind of Capture-The-Flag mode evolved into a full game.

    There no neat split between online and offline here. The entire campaign can be played with AI bots taking the roles of your teammates, while real life players can drop in at any point to take their place (although it possible to take your game oloif you rather play purely with the AI).

    A class above

    At the start of each mission you must choose one of the four classes available in the game: the Soldier, a grunt class who rigs up explosives to blast through doors; the Engineer, who can deploy turrets, defuse explosives and repair heavy units; the Medic, who boosts the team's maximum health and revives fallen soldiers and, lastly, the Operative, a shadier character who can disguise himself as the enemy in order to hack terminals.

    Your team will be immediately presented with a primary objective, such as blowing open a particular door with a charge, or escorting a wounded soldier from one part of the map to another. Manage to complete this objective before the timer runs out and a new primary objective will be delivered to you, with more time added to the clock in which to carry it out.

    Many of these objectives can only be completed by one of the four classes. So, if you are asked to hack a computer terminal, youl need to switch classes inside your base to become an Operative. Alternatively, you may need to give cover to someone else who is going to try and complete the objective for your team.

    It a smart, engaging system and the classes have been finely balanced to make playing each one of them a joy. Beneath the team dynamics this is a straightforward FPS, with a slew of different primary and secondary guns to choose between. The guns you select remain consistent across all classes, so you can pick you favorites, kit them out with unlockable upgrades such as red dot sights, silencers and extra clips, and be sure theyl always be there - regardless of whether youe playing as a Medic or a Solider.

    Super Sprint

    Free running also plays a central part of the game. Holding down the L-bumper allows you to leap over obstacles, climb up the sides of rooms and generally take any path you can perceive towards the objective. It fluid and well implemented, ensuring that there are few choke points in the levels and providing an unusual sense of freedom and agency while playing.

    The unique, interesting art style is a boon to the game, with highly customizable characters that allow you to imprint your own style onto the world. Likewise, the environments set on the futuristic floating city of The Ark (a final refuge for mankind following an environmental disaster) are good-looking and expertly designed. The rather minimal story is little more than an excuse to pit two factions against each other (and there are 8 core levels for you to play as each), but in any team-based shooter, narrative is the last thing on your mind as you race to overwhelm the enemy.

    Upgrade A

    Everything you do in the game is rewarded with Experience Points, which can be spent on upgrading abilities for each of the classes. Most of these are small, specialized upgrades such as allowing you to shoot grenades while in the air, or lay two mines when playing as the Engineer. A few upgrades are crucial, such as the option to deploy auto-aiming turrets anywhere in the environment. On the whole these don upset the balance of the game, ensuring that beginners can play alongside experts on a relatively level playing field.

    The result is a slick, engaging team game. It best played alongside other humans, but the campaign is engaging even when played offline. The true value of the game will emerge in the weeks and months that follow its release, as the community engages and grows. But at launch, Brink is set to be a shining success, with all the strength of the developer previous title, Enemy Territory, and a clutch of design tweaks to improve upon it.

    Gamestation Rating 8

    Wink:
    + Well balanced squad-based shooter.
    + Free running works exceptionally well.
    + Exciting, idionsyncratic art style.

    Stink:
    - Can be tough to navigate menues.
    - Maps feel a little samey.
    - AI of bots is a mixed bag.

  • The Best Games of 2011...So Far!

    Summer can be torture for us gamers. It's the slow season, when publishers hold back their biggest releases for Christmas and we're forced to venture outside, blinking and confused, in the hope of a few days of decent sunshine.

    It doesn't have to be this way though. True, July may not bring much in the way of blockbuster releases, but why not take advantage of the lull and catch up on some of the great games that have already been released? Here's our pick of the year so far.

    Killzone 3

    Killzone 3

    Sony got 2011 off to a bruising start with this hefty, punishing first person shooter which surely ranks as one of the most visually stunning games of this console generation. Trapped on the toxic planet of Helghan, you'll battle your way through some of the most memorable action set-pieces in the genre as Guerilla Games shows you just how high the FPS bar has been raised. Also playable in 3D and with PlayStation Move, Killzone 3 is a taste of the future of shooters today.

    "One of the most visually stunning games of this console generation."

    Brink

    Brink

    If you prefer your shooting action a little more fluid and team-based, this striking multiplayer mash-up from Splash Damage hits all the right notes. Playing as either Security or Rebel forces on a ramshackle floating city gone to ruin, the ability to run, scramble and leap over scenery with a single button press opens up the traditional deathmatch action in fresh new ways. Add in some of the best character customisation ever seen in a shooter, and the option to play offline against AI bots, and you've got one of the smartest genre refinements in years.

    "One of the smartest genre refinements in years."

    Mortal Kombat

    Mortal Kombat

    How do you expect to FINISH HIM if you haven't even started yet? OK, so the Mortal Kombat series hasn't been in the best of health in recent years, but this blood-soaked reboot gets everything so right you can safely start over with this one. It's simply a blistering one-on-one fighting game, with an array of well balanced classic characters, but it's the ridiculous gore that makes it stick in the mind, like a ruddy big kitchen knife. Bodies are sliced, diced, crushed and skewered with savage abandon, so even if you're getting beaten to a squishy pulp it's impossible not to be entertained.

    "This blood-soaked reboot gets everything so right."

    Portal 2

    Portal 2

    Maybe you prefer a little more wit and style in your gaming? If that's the case then the lovely polished geniuses at Valve have you covered. This sequel to their oddball Orange Box bonus game is a master-class in interactive storytelling, as Stephen Merchant's quirky robot walks you through another mind-bending series of space-warping puzzle rooms. Effortlessly building on the potential of the already brilliant original, Portal 2 even offers a completely separate series of co-op multiplayer puzzles, making it an unmissable package.

    "A master-class in interactive storytelling."

    L.A. Noire

    L.A. Noire

    Rockstar takes us back to the Los Angeles of the 1940s in this critically acclaimed adventure, which benefits from the most stunningly realised characters in gaming history. As Cole Phelps you move from beat cop to homicide detective, uncovering conspiracies and solving serial slayings in a city that's drowning in sleaze in L.A. Noire. Ground-breaking facial capture techniques mean that catching the culprit is only half the job you then have to outsmart them in nail-biting interrogations where every twitch of the lips or flicker of the eyelids can be a clue. Truly a game that has to be played to be believed.

    "Ground-breaking facial capture means that catching the culprit is only half the job."

    Nintendo 3DS

    3DS

    Feeling a little flush? Fancy treating yourself to a whole new gaming system? The Nintendo 3DS is now amassing an enviable software library, with must-haves like Legend of Zelda: Ocarina of Time now reworked in astonishing glasses-free 3D. The wireless StreetPass lets you swap game data with passing strangers, there are built-in Augmented Reality games, and it can even take 3D photos. Just like its predecessor, the DS, this is a handheld that will only get better with age. Jump aboard now and ride the wave!

    "The Nintendo 3DS is now amassing an enviable software library."


  • Brink on Xbox 360, PlayStation 3 and PC

    Brinkin' marvellous

    The first-person shooter market may be over-saturated, with a slew of me-too titles nipping at Modern Warfare's heels. But when it comes to team-based shooters, the pool is much drier. While Team Fortress 2 and Splash Damage's own sublime Enemy Territory: Quake Wars have some of the most dedicated communities, there room for evolution and improvement in this niche genre.

    Into this market leaps Splash Damage's newest title, Brink, a squad-based shooter in which a team of 8 players attempt to complete staggered objectives while an opposing team works to stop them. For players that have only enjoyed Call of Duty or Battlefield online, it's an entirely different sort of co-operative experience - a kind of Capture-The-Flag mode evolved into a full game.

    There no neat split between online and offline here. The entire campaign can be played with AI bots taking the roles of your teammates, while real life players can drop in at any point to take their place (although it's possible to take your game solo if you'd rather play purely with the AI).

    A class above

    At the start of each mission you must choose one of the four classes available in the game: the Soldier, a grunt class who rigs up explosives to blast through doors; the Engineer, who can deploy turrets, defuse explosives and repair heavy units; the Medic, who boosts the team's maximum health and revives fallen soldiers and, lastly, the Operative, a shadier character who can disguise himself as the enemy in order to hack terminals.

    Brink on Xbox 360, PlayStation 3 and PC

    Your team will be immediately presented with a primary objective, such as blowing open a particular door with a charge, or escorting a wounded soldier from one part of the map to another. Manage to complete this objective before the timer runs out and a new primary objective will be delivered to you, with more time added to the clock in which to carry it out.

    Many of these objectives can only be completed by one of the four classes. So, if you are asked to hack a computer terminal, you'll need to switch classes inside your base to become an Operative. Alternatively, you may need to give cover to someone else who is going to try and complete the objective for your team.

    It a smart, engaging system and the classes have been finely balanced to make playing each one of them a joy. Beneath the team dynamics this is a straightforward FPS, with a slew of different primary and secondary guns to choose between. The guns you select remain consistent across all classes, so you can pick you favorites, kit them out with unlockable upgrades such as red dot sights, silencers and extra clips, and be sure theyl always be there - regardless of whether youe playing as a Medic or a Solider.

    Super Sprint

    Free running also plays a central part of the game. Holding down the L-bumper allows you to leap over obstacles, climb up the sides of rooms and generally take any path you can perceive towards the objective. It fluid and well implemented, ensuring that there are few choke points in the levels and providing an unusual sense of freedom and agency while playing.

    Brink on Xbox 360, PlayStation 3 and PC

    The unique, interesting art style is a boon to the game, with highly customizable characters that allow you to imprint your own style onto the world. Likewise, the environments set on the futuristic floating city of The Ark (a final refuge for mankind following an environmental disaster) are good-looking and expertly designed. The rather minimal story is little more than an excuse to pit two factions against each other (and there are 8 core levels for you to play as each), but in any team-based shooter, narrative is the last thing on your mind as you race to overwhelm the enemy.

    Upgrade A

    Everything you do in the game is rewarded with Experience Points, which can be spent on upgrading abilities for each of the classes. Most of these are small, specialised upgrades such as allowing you to shoot grenades while in the air, or lay two mines when playing as the Engineer. A few upgrades are crucial, such as the option to deploy auto-aiming turrets anywhere in the environment. On the whole these don upset the balance of the game, ensuring that beginners can play alongside experts on a relatively level playing field.

    The result is a slick, engaging team game. It best played alongside other humans, but the campaign is engaging even when played offline. The true value of the game will emerge in the weeks and months that follow its release, as the community engages and grows. But at launch, Brink is set to be a shining success, with all the strength of the developer previous title, Enemy Territory, and a clutch of design tweaks to improve upon it.

    GAME's Verdict

    The Good:

    • Well balanced squad-based shooter.
    • Free running works exceptionally well.
    • Exciting, idionsyncratic art style.

    The Bad:

    • Can be tough to navigate menues.
    • Maps feel a little samey.
    • AI of bots is a mixed bag.

    Published: 11/05/2011

Brink: Special Edition User Reviews
Top review
TheFutureShock
1 year ago
Brink: Special Edition
Awesomely fun online FPS. The fate of the Ark lies in your hands, and you have to chose if you want to save the ark or escape it. Once you have made that choice, you must stick with it. The game itself is fun to start but gets boring after a while. Missions start become repetative as you get through the game. The point system is a nice feature to the game. You unlock new weapons and outfits for your custom player as you gain XP. Nice FPS shooter, somewhat repetative. 8/10
Andrew
1 year ago
Fantastic Game
When this First came out, I was amazed but, this game isn't for the faint hearted. Can be difficult, quite a challenge, us gamers like that tho. My Rating 9/10
David
1 year ago
Execellent game...until it came out.
Hyped up far too much and the trailers/teasers always showed awesome teamwork (Not included). Instead this game is a very lone wolves game in my experience, and very bullet spongy
Carpella
1 year ago
It's A Fun Game On Solo
I can't grumble with the price having stored up my reward points. Haven't even tried multiplayer as can't find any servers, so I settle for player Solo Single Player. It's entertaining enough and like I said can't grumble. Put it this way there are a whole load of other games a damn sight worse than Brink. One gripe I have I suppose is that the game can feel a bit over cumbersome at times with so much going on in such small areas/maps. I liked it enough to buy all the DLC's so yeah I'm cool with it.
Mark
1 year ago
Over hyped
Multiplayer is rubbish compared to games like Battlefield and Call OF Duty. Buy this if you only want single player.
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