Tony Hawk: Ride (with GAME Exclusive Wireless Skateboard Controller) (Xbox 360)

Release Date: 04/12/2009

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SummaryProduct Details

GAME Limited Edition motion-sensing skateboard with exclusive design by Tony Hawk!

Grab the board and Ride for real. Tony Hawk: Ride combines the legendary skateboarding skills and gaming excellence of Tony Hawk with a whole new way to play. Grab the special Tony Hawk: Ride board, covered in sensors, and pull the tricks that made the legend, in your living room. With Ride, forget about flicking controller sticks and complicated button presses. To turn, you lean; to grab, you grab. Every trick you pull, you do for real using the motion-sensing controller. Tony Hawk: Ride isn't just for real skaters though. With three difficulty levels, even your gran can get her skate on. Family and friends can join in too, with eight player living room action and online multi-player too. Grab the board and Ride for real.

PLEASE NOTE: The wireless skateboard controller has a weight limit 21 stone/133.36 kilograms.

  • Developer: Neversoft
  • Publisher: Activision Blizzard
Reviews

Game Reviews

Jump On Board

Tony Hawk, who's in his forties, must be getting stiff knees and a wonky back by now, bless 'im, so it's just as well he can extend his skateboarding career through the medium of videogames. It also means we get to join in the fun.

Previous Tony Hawk games have relied on handheld controllers to translate the player's desires into on-screen tricks. This all changes with Tony Hawk: Ride, which uniquely comes with its own motion-sensing skateboard peripheral, a decision perhaps inspired by the success of games with bundled hardware such as Guitar Hero, Rock Band, Wii Fit and the like.

An Easy Ride?

The board itself is quite a nice piece of kit. It feels nice and strong and looks the part too. While standing on it players can use the various tilt mechanisms for movement and activate motion sensors around the board for grabs. In theory, this should enable the would-be skater to pull off any tricks you would on a real skateboard.

In Tony Hawk: Ride, a move that's tricky in real life is similarly difficult to pull off in-game.

And that's where a bit of a problem lies. You see, other Tony Hawk games, in letting you use your fingers and thumbs on a controller, allow you to pull of elaborate tricks and stunts with relative ease. Which, if you're not a professional skateboarder, is just what you want. Games after all are supposed to provide a bit of escapism. In Tony Hawk: Ride, a move that's tricky in real life is similarly difficult to pull off in-game. Simply keeping the board level and travelling in a straight line is a challenge in itself, then you have to flip up the nose and activate various grab sensors to pull off the tricks. It's not that the control system is badly implemented, it's just unforgiving. You just need to be aware that this is not a game for the faint hearted.

Play Modes a-Plenty

To help matters there are three difficulty levels. On the easiest setting you have no control over movement and simply have to pull off the stunts. The medium difficulty setting puts you in control of both movement and tricks but the complexity and responsiveness is tailored accordingly. Expert difficulty is, well, something you won't want to attempt until you've been playing for a very long time.

On your travels you'll get to skate in a variety of major cities taking on a number of challenges.

As well as graded difficulty there are several play modes. On your travels you'll get to skate in a variety of major cities taking on a number of challenges. These include a sort of career mode, in which you perform well in order to unlock new venues and bonuses, and Free Skate, in which you can just throw yourself around the game's environments and get to grips with that new-fangled board. There are also assorted challenges to take on. The first of these is the SpeedRun, which involves completing a course in the shortest time possible. Trick Runs present an against-the-clock challenge in which you have to score as many points as you can. There are also fixed challenges in which you have to pull off a pre-defined set of moves with as much grace, style and skill as you can muster.

Tony Hawk: Ride is a brave attempt to do something different with the skate game and, while it doesn't always work (thanks to the high difficulty level in controlling your skater), there's plenty of fun to be had. And hopefully, the next game will support multiple controller setups which will give us the best of all worlds.

GAME's Verdict
plus points
  • Nice board add-on.
  • Variety of play modes.
  • Special challenges.
minus points
  • Punishing skill level.
  • Traditional Hawk fans might wish they'd included a joypad option.
  • The controls could do with a novice option.

Review by: Simon 'Ooh me knees' Kirrane
Version Tested: PS3, Xbox360
Review Published: 03.12.09

User Reviews

Ryan Lang posted on 19 Dec 2009
i dont know what the above person is talking about but this game is excellent its more fun than any other game out there and a perfect present for chrismas. i am always on this as it is awesome, the price is a bit steep but easier and quicker to learn than normal skateboarding it only took me about 30mins to learn most of the tricks 10/10!!!!!!!!!
Benjamin McCullagh posted on 07 Dec 2009
this may just be the worst tony hawk game ever the board dose not work properly, along with the excessive load screens and the fact that it dose not tell you how to do a lot of the trick if you want a realistic skateboarding experience go buy a real board its a lot cheaper and way more fun.

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This product is worth upto 930 points